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Chosen 16-man HM TFB kill videos


OSUKirkland's Avatar


OSUKirkland
09.29.2012 , 09:28 PM | #1
We just wanted to share our videos to any guilds or groups who are working to kill bosses in Terror From Beyond. These are for all 5 bosses in TFB for 16-man hard mode. Our vent chatter during the fight is included which may help anyone with ironing out strategies or need clarifications.

Writhing Horror
Operative healing POV
Powertech tank POV

The Dread Guards
Operative healing POV
Sorcerer DPS POV

Operator IX
Operative healing POV
Sorcerer DPS POV

Kephess the Undying
Operative healing POV
Sorcerer DPS POV

Terror From Beyond
Operative healing POV
Sorcerer DPS POV

Again, if anyone has questions, feel free to PM me or comment on this thread. And good luck to everyone wanting to kill these bosses.
Lord Saros
<Chosen> on Prophecy of the Five

Ansalem's Avatar


Ansalem
09.29.2012 , 09:59 PM | #2
Thanks think Ill PM you in game about the last couple fights.

rwcujo's Avatar


rwcujo
09.30.2012 , 02:55 AM | #3
Great vid's thanks for sharing.

One thing I saw was that when the last boss enraged you were still killing the final Grasping Tentacle and it looked like when you killed the tentacle during boss' enrage that TFB's health dropped CONSIDERABLY seen from ToT of super'duper. It almost looks as if the damage that the boss takes from you killing the tentacle was multiplied by the 200% extra damage the boss does from the enrage buff.

Regardless solid strat's solid kills and A solid group of raiders. Gratz again guys!!

alifaraaz's Avatar


alifaraaz
09.30.2012 , 07:33 AM | #4
Gz on kills couple of questions about last boss:

1. In Phase 1, some little lights (looked like mini hypergates or something) appeared that your tank was consuming. In other vids I saw ranged dps consuming it. Just wondering what it does, what's its purpose?

2. Also in phase 1 there seemed to be some new add. I assume you just gotta burn it asap? (The lightning ball looking thing)

3. In Phase 2, the tank (DrGordon) seemed to jump off the platform (respawning at the top) after the other tank had taunted. Why was he doing this?

4. The Hypergate Anolomies, what do they do? Do they need to be killed asap or are tentacles priority?
Kazar - Powertech, [Tomb of Freedom Nadd EU]

Aerro's Avatar


Aerro
09.30.2012 , 10:36 AM | #5
Quote: Originally Posted by alifaraaz View Post
Gz on kills couple of questions about last boss:

1. In Phase 1, some little lights (looked like mini hypergates or something) appeared that your tank was consuming. In other vids I saw ranged dps consuming it. Just wondering what it does, what's its purpose?

2. Also in phase 1 there seemed to be some new add. I assume you just gotta burn it asap? (The lightning ball looking thing)

3. In Phase 2, the tank (DrGordon) seemed to jump off the platform (respawning at the top) after the other tank had taunted. Why was he doing this?

4. The Hypergate Anolomies, what do they do? Do they need to be killed asap or are tentacles priority?
1: The 'lights' actually apply a debuff/buff that damages anything near it (including friendlies). If a DPS picks it up, it will just damage the raid, where as if the tank picks it up, it will damage the tentacle.

2: The new add you noticed will target a random member and begin a cast. The player will die if either the cast finishes or you get fully pulled to the add.

3: DrGordon did this because he gained a debuff that increased all of his damage taken by 200%. By jumping off the platform, it would clear the debuff.

4: Hypergate Anomalies HAVE to be killed. They have a short enrage which then causes them to chain lightning the raid every 1sec. If left up too long, the healing needed will be too high and result in deaths- which results in a wipe.
Arsenal DPS Guide
One of the leading Mercenaries in a World Progression Guild.

alifaraaz's Avatar


alifaraaz
09.30.2012 , 11:47 AM | #6
Quote: Originally Posted by Aerro View Post
1: The 'lights' actually apply a debuff/buff that damages anything near it (including friendlies). If a DPS picks it up, it will just damage the raid, where as if the tank picks it up, it will damage the tentacle.

2: The new add you noticed will target a random member and begin a cast. The player will die if either the cast finishes or you get fully pulled to the add.

3: DrGordon did this because he gained a debuff that increased all of his damage taken by 200%. By jumping off the platform, it would clear the debuff.

4: Hypergate Anomalies HAVE to be killed. They have a short enrage which then causes them to chain lightning the raid every 1sec. If left up too long, the healing needed will be too high and result in deaths- which results in a wipe.
Thanks for the info much appreciated.
Kazar - Powertech, [Tomb of Freedom Nadd EU]

OSUKirkland's Avatar


OSUKirkland
09.30.2012 , 06:19 PM | #7
Quote: Originally Posted by Aerro View Post
1: The 'lights' actually apply a debuff/buff that damages anything near it (including friendlies). If a DPS picks it up, it will just damage the raid, where as if the tank picks it up, it will damage the tentacle.
Correction to this... it does not damage the raid, but it does damage the person who picked up the cloud. So it's better if the tank has it.
Lord Saros
<Chosen> on Prophecy of the Five

Aerro's Avatar


Aerro
09.30.2012 , 07:31 PM | #8
Quote: Originally Posted by OSUKirkland View Post
Correction to this... it does not damage the raid, but it does damage the person who picked up the cloud. So it's better if the tank has it.
They could have changed it from PTS to live, so who knows!
Arsenal DPS Guide
One of the leading Mercenaries in a World Progression Guild.

Craxim's Avatar


Craxim
09.30.2012 , 10:59 PM | #9
Quote: Originally Posted by Aerro View Post
They could have changed it from PTS to live, so who knows!
The debuff didn't damage our raid on PTS or live, if it did for you on PTS, maybe you experienced a bug? Or we experienced a bug? But what I know for certain is that it didn't do damage to friendlies for us, we made sure to try it out to see if it did.
Aoroc Jugg Tank -||- Maul Tankasin

Aerro's Avatar


Aerro
09.30.2012 , 11:03 PM | #10
Quote: Originally Posted by Craxim View Post
The debuff didn't damage our raid on PTS or live, if it did for you on PTS, maybe you experienced a bug? Or we experienced a bug? But what I know for certain is that it didn't do damage to friendlies for us, we made sure to try it out to see if it did.
Maybe I was experiencing a bug, because standing ontop of a raid member allowed me to do damage to them (thus boosting my DPS as well).
Arsenal DPS Guide
One of the leading Mercenaries in a World Progression Guild.