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It's Bugtastic!


malangus's Avatar


malangus
09.27.2012 , 11:41 AM | #11
Quote: Originally Posted by Blackavaar View Post
Well, thanks to the latest patch we have more problems than we can shake a lightsaber at.
  • ...
  • Crafting schematics broken (now they let you learn them even when you know them, resulting in a loss of schematics that could have been traded)
Interesting, looks like we got what is known in programming as a "Regression" . Wasn't that the way the schematics worked in early game versions, somewhere before patch 1.2?

Blackavaar's Avatar


Blackavaar
09.27.2012 , 11:43 AM | #12
Quote: Originally Posted by malangus View Post
Interesting, looks like we got what is known in programming as a "Regression" . Wasn't that the way the schematics worked in early game versions, somewhere before patch 1.2?
Yep.

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Goretzu
09.27.2012 , 11:43 AM | #13
Quote: Originally Posted by LARams View Post
and as will start to be realized over the next few weeks. They broke heavy armor and how damage is implemented.

It's just a matter of time until people start parsing the numbers to prove it.
Gah, I hope not, those sort of bugs are a nightmare to get the Devs to listen too generally.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Apaolo's Avatar


Apaolo
09.27.2012 , 11:44 AM | #14
Amazing how much stuff is broken, I'm so glad the PTS was helpful in identifying these matters and getting them resolved beforehand.

malangus's Avatar


malangus
09.27.2012 , 11:47 AM | #15
For me (ATI Radeon 6xxx card, old Intel Core Duo chip):
* New shadows worked, and worked as spected
* Saw an improvement (not that big on my setup) increase in framerate
* Saw a couple of weird plants on Quesh, but not seeing any other artifact or render issue apart from that.
* Shadows have a penalty on the framerate. But any game that has shadows ON has a penalty on frames. Sometimes the penalty is big, sometimes is not. But if people want MAX framerates, then...

Turn Shadows OFF.

PS. Later gonna try the game on my latop (ATI Radeon 6xxx mobile, AMD Quad-core chip) and see how it behaves.

Goretzu's Avatar


Goretzu
09.27.2012 , 11:48 AM | #16
Quote: Originally Posted by Apaolo View Post
Amazing how much stuff is broken, I'm so glad the PTS was helpful in identifying these matters and getting them resolved beforehand.
PT is only there to catch things that will literally bring the servers down.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

DarkSaberMaster's Avatar


DarkSaberMaster
09.27.2012 , 11:52 AM | #17
Quote: Originally Posted by Apaolo View Post
Amazing how much stuff is broken, I'm so glad the PTS was helpful in identifying these matters and getting them resolved beforehand.
Yeah. Pretty much. It was great that everybody who wanted to do actual testing was able to copy their character over or make a new one and automatically level them to 50 and have end game gear given to them. Oh wait. That's another game I'm thinking about. My bad.

But as some people will say. It's not the patch that broke things. It was the patch PROCESS.
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Apaolo's Avatar


Apaolo
09.27.2012 , 11:54 AM | #18
Quote: Originally Posted by DarkSaberMaster View Post
Yeah. Pretty much. It was great that everybody who wanted to do actual testing was able to copy their character over or make a new one and automatically level them to 50 and have end game gear given to them. Oh wait. That's another game I'm thinking about. My bad.
That is one of the bigger fails this game has, which honestly doesn't surprise me.

Andryah's Avatar


Andryah
09.27.2012 , 11:56 AM | #19
Quote: Originally Posted by Blackavaar View Post
Well, thanks to the latest patch we have more problems than we can shake a lightsaber at.
  • GTN broke... still.
  • Random freezes and drops
  • More weird graphics artifacts (like it wasn't bad enough before) left behind when people log out or QT
  • Disappearing taxis (hey, I'm Wonder Woman!)
  • Missing graphics in Space missions
  • Crafting schematics broken (now they let you learn them even when you know them, resulting in a loss of schematics that could have been traded)

And that's just the beginning. I hope they fix this stuff soon because right now the game is nigh unplayable.

The ones I highlighted in yellow I have experienced. The others, no. Though I don't mess with crafting schematics much so no comment there.

None of it makes the game "nigh unplayable", unless you have a hair trigger on your frustration threshold.

Meh.... it will all get fixed. Meanwhile... plenty to do in game, taxis blimping or not.
Forum disputatio ------> est completum ineptias.

Styxx's Avatar


Styxx
09.27.2012 , 11:57 AM | #20
Quote: Originally Posted by malangus View Post
For me (ATI Radeon 6xxx card, old Intel Core Duo chip):
* New shadows worked, and worked as spected
* Saw an improvement (not that big on my setup) increase in framerate
* Saw a couple of weird plants on Quesh, but not seeing any other artifact or render issue apart from that.
* Shadows have a penalty on the framerate. But any game that has shadows ON has a penalty on frames. Sometimes the penalty is big, sometimes is not. But if people want MAX framerates, then...

Turn Shadows OFF.

PS. Later gonna try the game on my latop (ATI Radeon 6xxx mobile, AMD Quad-core chip) and see how it behaves.
It stutters with max FPS.. how about that!? MUST be the FPS and the hardware, hmm?
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