Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

TFB SM - Not Worth It


Lunesca's Avatar


Lunesca
09.27.2012 , 10:22 AM | #1
So, other than a couple of black hole pieces (which may or may not have desirable stats), it looks like the SM version of TFB is a complete waste of time for people decked in campaign/BH, even Rakata -- except, of course, to learn the basic strategies to take into HM.

My guild has been farming Denova HM for quite some time. We cherry-picked a group of 8 decked out min/maxers for our SM TFB run on Wednesday. We got through everything except for the final boss, but that was because one of our healers had to drop out for the night. Although this operation's difficulty is supposed to be tuned for groups in Columi level gear, I would be interested to see if your average Columi-geared (no BH mods or Rakata) group can actually clear it without a ton of wipes. Even when all mechanics are executed correctly, I've noticed that there is sometimes quite a bit of raid-wide damage going on, and your healers would have to be godly to pull the numbers required to keep the ops group up while wearing just a Columi set. Not to mention your tanks are taking more damage because of their crappy gear too. I don't think we came close to hitting any enrage timers, so I'm not sure how generous enrage is for Columi DPS.

And all for a reward of... some Rakata pieces? A couple of BH pieces which MIGHT have good stats? Not even a few measly Black Hole Comms? Why is this operation dropping gear that has been available since the beginning of the game? Where is the gear progression one would expect going from HM Denova to SM TFB? People in Columi gear are better off running HM EV/KP, the FIRST operations to hit the game, to get the Rakata gear they need with a lot fewer wipes and hassle. Then once they're decked in Rakata from those, the only reason they'd need to run SM TFB is to form baseline strats and become familiar with the operation -- Oh, and to "see the sights." So only one SM run is necessary, maybe 2 for kicks, right? The loot for SM needs to be upped dramatically considering the difficulty level, which seems to be out-of-reach for the casual players it is designed for.

Don't get me wrong though. I really love this new operation. It actually has some very fun and interesting mechanics that involve more than just tank-swapping, and very little to no melee hate (that we've seen) which is a welcome change! The trash mobs drop an appropriate amount of credits. The planet design is really cool. Lots of sights to see here, but I don't think most casual players will get to see them. The loot in SM is a severe disappointment; please considering fixing it by adding a healthy amount of Black Hole Comms to make it worth doing.

Just my 2 credits or what-have-you.

Maestrodomus's Avatar


Maestrodomus
09.27.2012 , 10:59 AM | #2
We're a 16 EC HM guild, and did a few bosses on SM last night for fun. I enjoyed it, but without at the very least, BH comms, it won't last long. At least when we gear up noobs in EC 16 SM I know I'll get a handful of BH coms on my main.
Dark Fury [Canderous Ordo]

Billoneofmany's Avatar


Billoneofmany
09.27.2012 , 11:14 AM | #3
They took BH comms out of SM EC from what I read. SM=casual and HM=progression.
Yoshie (Sorc) Yo'shi (Operative) Ki'yoshi (Merc) Yo'shiro (Jugg)
Ar'yaa (Sage) Yoshi'rou (Scoundrel) Yo'shiko (Comm) Yoshi'ka (Gaurdian)

Shadowlands

Kil-Gorbane's Avatar


Kil-Gorbane
09.27.2012 , 12:16 PM | #4
I also read that they took out the BH comms from NiM KP. And as far as I can tell the weekly Terror reward (8 comms?) didn't make SM worth it in any way. We 7-manned SM Terror last night while waiting for our 2nd tank to finish patching for the HM run.

I enjoyed the raid last night because it was new and we picked up on mechanics that i think would have been missed in the HM chaos. But I agree with this post, I do not see this raid as having any replay-ability. In one sense, I find it nice that I will have one less thing to worry about each week, but on the other hand... where do I reasonably get 350 BH comms now?

I haven't done EC HM yet this week but before 1.4 we got 2 BH comms from bosses and 4 from the chests (20 total) so that seems to be the same post 1.4 (5 per boss = 20). I don't understand why there is an overall net loss in easily obtainable BH comms while there is a drastic increase in need (350 BH for an implant?). If the idea was to make the grind longer and harder so that we stay subscribed longer, I honestly do not think this will do the trick. Pre 1.4 BH comms were readily available that I played enough to farm them and RE for mats/schematics. Now I don't see a need.

If this is the case, I am slowly shifting from a subscription member in the winter to F2P while hoping my cartel coins can buy me the HM Ops.
Olin Honos Cailleech Coolio | Draconis Nargal
<The Gray Order>

nbayer's Avatar


nbayer
09.27.2012 , 12:48 PM | #5
Quote: Originally Posted by Lunesca View Post
So, other than a couple of black hole pieces (which may or may not have desirable stats), it looks like the SM version of TFB is a complete waste of time for people decked in campaign/BH, even Rakata -- except, of course, to learn the basic strategies to take into HM.
If your full campaign/bh or rakata you should be running HM, so learning the strategies seems like it should be the primary reward for running SM.

mikebevo's Avatar


mikebevo
09.27.2012 , 02:07 PM | #6
Quote: Originally Posted by nbayer View Post
If your full campaign/bh or rakata you should be running HM, so learning the strategies seems like it should be the primary reward for running SM.
QFT - Gear doesn't sound bad consider it is SM. The reward for overgeared people doing it, beyond the story, is getting to see some of the mechanics in a more relaxed forgiving way. If the instance is geared for columi it shouldn't give much of anything 2 levels above. So Rakata and couple BH pieces are fine.

I wish BH comms were in there too, but we have been given them like candy for months, it had to end sometimes. I know of one person that is almost fully BH and the only Ops he has been on was a SM EV once. Of course that will not change because of this, but the price increase for BH gear means it will take longer. Personally I would have done away with the BH weekly and SM and left the BH Comms in NIM. KP Still easy to get, but makes people work a little to get them.

Grobluk's Avatar


Grobluk
09.27.2012 , 11:30 PM | #7
Where you go wrong is in assuming that you're supposed to progress from HM Denova to SM TfB.

You're supposed to progress from HM Denova to HM TfB.

SM is for people who mainly want to see the place and experience the story, hence the name Story Mode.

I can understand your way of thinking, since the last tier was like that. You really DID progress from KP/EV NMM to SM Denova, which got a lot of people confused.

I think the new system where story mode is actually story mode is better, now we just need an actual Nightmare Mode.

KEKHAN's Avatar


KEKHAN
09.28.2012 , 03:22 AM | #8
I really enjoyed the Op, especially the last fight. But I agree the gear is a bit substandard, or at least give us some BH comms!

The only piece I needed was the Rakata headpiece, but the group leader switched to master loot 3/4 of the way through and give it to his guildmate without a /roll who had a Blackhole headpiece already, that guy then turns around and offers it to me for 200k since these items are now 'tradable'.... (I was in Columi)

So basically, give us more comms or loot and MAKE A VOTE or something when the leader changes the loot rules! (or only allow loot changes at START of game)

Ephesia's Avatar


Ephesia
09.28.2012 , 03:24 AM | #9
*** KEKHAN did that happen in Tomb of Freedon Nadd, if so, which guild - people?
Ephesia, Level 55 Jedi Guardian
Tomb of Freedon Nadd (EU)
Member of Catalyst

KEKHAN's Avatar


KEKHAN
09.28.2012 , 03:31 AM | #10
Nah, Prophecy of the Five server. We're not allowed to name and shame here unfortunately