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A fix to the PvE vs PvP issues.

Shaya's Avatar


Shaya
09.27.2012 , 01:03 AM | #1
Make it so, for example: Electrocute has a 10m range in PvP and a 30m range in PvE via the PvP flag, as in if its on or off.

This way you can seperate PvP entirely from PvE and vice versa. This will make both camps very very happy. And best of all it will make balancing PvP not affect the PvE balance at all.

This is a solution that will make it alot easier to balance both sides of the game as well.

Vladnar's Avatar


Vladnar
09.27.2012 , 03:53 AM | #2
but id assume they would always stick with same for one is same for all in all.
The time of the Empire is now truly upon us

Haggardbr's Avatar


Haggardbr
09.27.2012 , 05:47 AM | #3
I support this totally... in this way, the PvE experience won't be totally screwed with abilities range nerfing or usage!
Sarah'kerrígan Jhom Kérrigan Jhota
Suarel

deucexmachina's Avatar


deucexmachina
09.27.2012 , 06:58 AM | #4
/signed

Or ... turn everything for pvp into a 1.


1 armor, 1 weapon damage, 1 damage for off hand (shield+-, Focus+, Vibroknife+, blaster+), 1 defense, 1 shield, 1 everything so that everyone goes in The Same. All moves, stuns, knock backs are removed for the duration of the pvp arena.
Intelligence is knowing a tomato is a fruit.
Wisdom is knowing not to put it in a fruit salad.

Joesixxpack's Avatar


Joesixxpack
09.27.2012 , 09:23 AM | #5
Quote: Originally Posted by Shaya View Post
Make it so, for example: Electrocute has a 10m range in PvP and a 30m range in PvE via the PvP flag, as in if its on or off.

This way you can seperate PvP entirely from PvE and vice versa. This will make both camps very very happy. And best of all it will make balancing PvP not affect the PvE balance at all.

This is a solution that will make it alot easier to balance both sides of the game as well.
/signed.

This is a very good idea.

Shaya's Avatar


Shaya
10.02.2012 , 10:19 AM | #6
So anyone else think this is a good idea?