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Purple grade 6 crew mission nerfs: Why?

STAR WARS: The Old Republic > English > Crew Skills
Purple grade 6 crew mission nerfs: Why?
First BioWare Post First BioWare Post

tortcat's Avatar

10.09.2012 , 01:51 PM | #81
and yes my bad I see they DID say it's fixed...IM at work so if anyone can confirm would be great

EricJS's Avatar

10.09.2012 , 02:48 PM | #82
It's been fixed for all missions I've checked.

Also note that the learning learned schematics has been fixed, but NOT unlocking unlocked discovery missions, you can still lose missions that way.

Thexremstar's Avatar

10.11.2012 , 01:57 AM | #83
ive noticed a substantional drop rate decrease from the 340 missions for the exotech stim material radioative paste i do believe there was a patch fix for this but even if the 340 missions double the drops it still not worth buying the mission at 56k to sell the stims (3 made from the schematic) for 60k if u dont proc the production of the said stim which very rarely happens ( i havnt seen it happen once). Bio chem is a bust ! cant make any proffit from any thing now! pre 1.2 columi implants made a bit But with not being able to RE the rakata implants and learn the schematic there is no credits to be made. missions need to drop more or missions need to less cost or people need to bite the bullet and pay what Bio Chems charge and not whine like a baby that 50k for a stim is to much. the exotech stim schematics that drop from HM OPs last 2 hours and u get bonus stats plus they persist thru death and are way better then the lvl 48prototypes.

Please Fix some of the issues that Bio chem has, you took away our rakata adrenal use in WZs and didnt give us anything back, and u gave other crew skills methods for creaming the top off of every other players credit stacks, seems a little unfair. " augment slots, Mods, augements, every type of Mod gear boost"

yay Biochems get 7 schemactics at mission vendors that people do not buy the items you make. they are either to expensive once crafted or people just dont want them.

Missandei's Avatar

10.11.2012 , 01:59 AM | #84
Fixed!?!! How?
Underworld trading.
level 5.
Moderate - 2 pieces
Abundant - 2 pieces
Bountiful - 4 pieces..
Missandei Shadow ...yet shadows can kill. And oft-times a very small man can cast a very large shadow.

AshlaBoga's Avatar

10.11.2012 , 05:42 AM | #85
Fixed for
Diplomacy and

Can people confirm the other crew skills

Edit: Slicing confirmed!
The dark is generous, and it is patient, and it always wins.
It always wins because it is everywhere.
The brightest light casts the darkest shadow.
Click my Referral Code for free goodies!

Senaini's Avatar

10.11.2012 , 08:04 PM | #86
340 Slicing Missions returning 4 neural augmentors, so at least those are fixed.

ShawnFish's Avatar

10.11.2012 , 09:42 PM | #87
Underworld Trading is fixed now as well.
Alkalinex - - 50 Powertech
Rehab'Romance - - 50 Sorc
Rehab-Romance - - 27 Gunslinger
S'olstice - - 28 Operative