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Did I hear this right?


vimm's Avatar


vimm
12.05.2012 , 09:36 PM | #441
This is your priority?
geeR
Phantom of the Operative

natashina's Avatar


natashina
12.05.2012 , 09:38 PM | #442
Our priority is an official statement. There hasn't been one since March.

See my previous post about Battlefield. I don't see how this has to be any different.

We don't want SGRs in the game right now, we just want an answer.

gjpelrine's Avatar


gjpelrine
12.05.2012 , 09:39 PM | #443
Quote: Originally Posted by vimm View Post
This is your priority?
Its as good as anyone else's

erei's Avatar


erei
12.05.2012 , 09:57 PM | #444
Quote: Originally Posted by Ellianshia View Post
Sadly, it sounds about right. I love how they claim that it's an RPG, how there are RP servers (Or well, one nowadays) and how you run into names like "Darthyoda" on said RP servers that are lvl 50s and have likely been reported several times for failing to follow the naming conventions of RP realms, yet still exist. All in all, the RPG part of MMORGPs is non-existent. RP is not just the ability to gain experience, learn skills and equip different gear. Need to have tools and the capability to actually role-play... which with a 4-line chat buffer is completely useless. I need to use 4 chat buffers to pull off a decent emote... let alone if I get in a creative mood and start writing paragraphs. When I get in the mood, even the Second Life chat buffer (Which is pretty damn huge) is not enough for me, let alone the pitiance TOR and similar MMOs offer.
For a game with a lot of hype around the story, and "create your own saga" etc... It's lacking a lot on the RP department. Lotro have more tools, you can play your own music, even make a band, smoking, housing, appearance tab, sitting on almost any chair, with differents animation if you are short (dwarf/hobbit) or not...
This game seriously lack customization and basic RP tools. Even for someone like me, who don't play on RP Server, and never rp with people, I think it's missing.

Uluain's Avatar


Uluain
12.05.2012 , 10:19 PM | #445
Quote: Originally Posted by natashina View Post
Our priority is an official statement. There hasn't been one since March.
Further, as of the most recent Livestream Q&A (see dulfy.net for a transcript), that comment in March has been pretty much taken back. What we had last were Daniel Erickson's comments at the Guild Summit and since then Erickson has left the studio and there have been significant changes to the direction of the game.

We expressed concern several months ago that these changes might affect the timeline or scope of this content and voiced those concerns where we had be told was appropriate, and never heard a word. Now we hear, generally and nonspecifically, that not all of what was said at the summit is still current, but without being told whether or not same-gender romantic content is in that category.

The only statement remaining was made pre-launch, by the then Community Manager, Stephen Reid. He also is no longer with the studio, and his comments were made to a pre-launch audience, in September of 2011. Since launch, then, we've had one statement and it has been rescinded, leaving us with nothing at all.

So yes, for those not so totally disappointed and angered at how information is being selectively withheld in a deliberate and discriminatory fashion that we have ceased to play, this clarification is a priority.

natashina's Avatar


natashina
12.05.2012 , 11:24 PM | #446
Quote: Originally Posted by LordTynell View Post
No, it's not. Unless you happen to have access to their marketing analysis. They have priorities based on profitability. Socio-political stances usually don't work so well, no matter which way you make the stand.

I'm going to just leave this here.

EA's stance on LGBT content in their games.

Quote:
Electronic Arts head of global diversity and inclusion Ginger Maseda described a similar situation at EA, saying positive comments "far outweigh" negative comments across the board. And when it comes to the shareholders, she needed no such qualifiers.

"There have been no questions, comments or concerns raised from our investors with regards to support for LGBT initiatives in the community or having LGBT characters in our games," Maseda said, casting a net beyond DOMA and into the company's decisions to celebrate Pride Month and allow gay player characters in Star Wars: The Old Republic. "Essentially, it's been a non-issue from an investor perspective."
Money is not the issue.

The posters in the SGR thread had to write in and correct an assumption that was left in that very article:

Quote:
CORRECTION: This article originally suggested that same-sex options had already been included in Star Wars: The Old Republic. BioWare has said it will include those in the future, but has not yet implemented them.
Love SGRs, hate SGRs, we're all players. I hope everyone is enjoying the game. I most certainly am.

gjpelrine's Avatar


gjpelrine
12.05.2012 , 11:43 PM | #447
Quote: Originally Posted by LordTynell View Post
No, it's not. Unless you happen to have access to their marketing analysis. They have priorities based on profitability. Socio-political stances usually don't work so well, no matter which way you make the stand.
There is a quote, although I don't have it handy, that sums up how relevant SGRA's are to BW/EA's as far as marketing goes. I believe its from Gaider although I can't remember and its too much work to find it right now. Perhaps someone from the SGRA Clarification Thread can link it here if they have it handy. Anyway this quote states that people that have used and are interested in SGRA content is larger then most people think, so unless you have a marketing analysis to contradict this information I'd say that yes, anyone's priority in SWTOR is just as good as any other.

Found one Quote:
Quote: Originally Posted by Stephen Reid
First of all, this is definitely not an audience that consists of a 'couple of people' and we're aware of that. We take this decision very seriously.

darh_halo's Avatar


darh_halo
12.06.2012 , 12:10 AM | #448
I hate to say this.. but put SGR as unlocks in cartel market say 700 cc/relation then BOOM you'll have it this month
<<Been Tanking Since Launch Date !>>
Server TOFN - Hybrid Build at heart
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QwibQwib's Avatar


QwibQwib
12.06.2012 , 12:16 AM | #449
No one is saying that SGRs should be priority number one. I, for one, think that bug-fixes should always be priority one. But that's the great thing about the way things are developed. You don't have the people writing story stop writing because a bug needs fixed, or because they're working on something for PvP. They have teams dedicated to specific tasks. There's a team for fixing technical things, there's a community team, there's a PvP team, there's a story team, and so on. The story team devoting time to working on SGRs doesn't slow down the PvP team or the bug-fixing team; they're independent of one another. And, like Natashina brought up, it's a "non-issue" from an investor perspective, so money isn't an issue.
"Amor omnibus idem" - "Love is the same for all"

Nozybidaj's Avatar


Nozybidaj
12.06.2012 , 01:27 AM | #450
Quote: Originally Posted by natashina View Post


We don't want SGRs in the game right now, we just want an answer.
I do. It is 12 months over due far as I am concerned. This is baseline class story content. It boggles the mind really how they went live without it.