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Developer Update: Shadow Optimizations in Game Update 1.4

STAR WARS: The Old Republic > English > General Discussion
Developer Update: Shadow Optimizations in Game Update 1.4
First BioWare Post First BioWare Post

maximumdamages's Avatar


maximumdamages
09.17.2012 , 06:54 PM | #41
Will this increase performance for players that don't have shadows activated?
The Bastion.
RIP Warriors of the Shadow

Knockerz's Avatar


Knockerz
09.17.2012 , 06:59 PM | #42
It's about time. The warp and square like shadows was some thing I would expect from a decade ago game not in a modern game despite this game being mmorpg.
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TalkingDinosaur's Avatar


TalkingDinosaur
09.17.2012 , 07:07 PM | #43
Awsum, really looking forward to 1.4.
TALKINGDINOSAUR
Squadron
11-11-11

Twickers's Avatar


Twickers
09.17.2012 , 07:12 PM | #44
Interesting, this does nothing for me since I don't play with shadows on but I can see a LOT of positive feedback on this, so clearly they're doing something right.

I will admit those shadows make the game look very pretty but I'm waiting for them to fix more issues in the engine so turning on shadows doesn't completely destroy FPS, maybe then I'll be more apt to turn them on.

Still glad to see this, +1 Bioware

OmenQ's Avatar


OmenQ
09.17.2012 , 07:17 PM | #45
Quote: Originally Posted by Ailie View Post
There were a number of things I'd rather the Devs worked on than shadow textures. Like enabling cross server queues, balancing pvp so it's worth playing something other than a sentinel or scoundrel, create new craftable items so it's worth levelling something other than Biochem, you get the idea.
We can NOT be playing the same game...
Squadron 157

<Your Companion> / <Unhinged>

Omicronmd's Avatar


Omicronmd
09.17.2012 , 07:22 PM | #46
Quote: Originally Posted by Hexxas View Post
omce again totaly useless crap in a patch , FFS fix the damm issues instead of spenting time on useless stuff like this !
Relax, this is a different team that worked on this.....Do people no realise there are a number of different teams, and not just one?

Darth_Haderach's Avatar


Darth_Haderach
09.17.2012 , 07:32 PM | #47
Glad to hear this. Just today I had to photoshop screenshots' shadows (as usual) for guild purposes. Not only a pleasant eye candy, but will save me a lot of time.

Styxx's Avatar


Styxx
09.17.2012 , 08:15 PM | #48
Nice touch. Thank you sir.
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Deewe's Avatar


Deewe
09.17.2012 , 08:38 PM | #49
Tested the shadows as soon as I landed on the PTS even before the announcement and I have to admit it is night and day.

So far I had the shadows disabled because they killed the fun.

So thanks and as next step, can we please have a draw distance slider?
Getting fed up of seeing the grass growing around me when a F2P game has better graphics and higher FPS... without this issue.

Malaka_Blue's Avatar


Malaka_Blue
09.17.2012 , 08:42 PM | #50
Cool beans. How where's my hood toggle?
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