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Please fix FP's so bosses cannot be skipped.

Xevey's Avatar

09.09.2012 , 11:22 PM | #1
I am getting very frustrated trying to gear up in fp's. I ask politely to not skip bosses and people just don't care. What's the point of putting bosses in if you are just going to allow players to skip them? I even got kicked from a couple fp's for asking twice to do a boss. Unreal.

grallmate's Avatar

09.09.2012 , 11:48 PM | #2
Are you a DPS? If so you are at the whim on the tank/healer unfortunately. If they wanna skip you're skipping or kicked.

Are you a Tank? Wait time to replace you is high. Offer to leave and find a new group instantly if they don't want to do the bosses. They'll see things your way.

Are you a Healer? You are in between the tank and DPS in terms of replacement time. If the tank wants to skip you're still pretty much stuck with it. If its the DPS, just stop healing them and they'll come around pretty quick.

Now there are some nice people out there that are willing to do the extra bosses but I'm talking about who has how much power in the group.

Xevey's Avatar

09.09.2012 , 11:54 PM | #3
That's my point. I am dps and I don't get a choice. It's not very fair if you ask me. And kicking because I don't want to skip? That seems like it's wrong. As far as I knew kicking was for rude players afk players and ninjas.

LagunaD's Avatar

09.10.2012 , 12:21 AM | #4
I agree with the OP. One optional/bonus boss per instance, which you can choose to activate by clicking on something or completing bonus quests, is fine. Generally you would not expect to do these in a PuG/Group Finder run.

It is just dumb to have bosses with a 1 millimeter wide zone you can squeeze through and skip. In my opinion it encourages a culture of exploiting and cheapens the content. In Taral V, you can complete the entire flashpoint by fighting only one boss.

Rather than trying to identify and eliminate all the tricks and exploits, the easiest solution is surely to make the daily contingent on defeating all the bosses which are not intended to be optional/bonus.
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Ismercu's Avatar

09.10.2012 , 12:27 AM | #5
just grab some tionese/recruit then start doing SM Ops, you will gear up much faster.

Sambril's Avatar

09.10.2012 , 01:35 AM | #6
I agree also. It seems like poor design. In my view all bosses, except the bonus one, should be required quest steps to complete the flashpoint.
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PlaceAdHere's Avatar

09.10.2012 , 01:45 AM | #7
I have two differing opinions on this.

This first is with the incentive of BH comms for doing content that rewards fresh 50s it creates a setting where you have players like me who just want to rush through to get those 5 comms to work on improving their gear from the rakata they have. I just want to finish this so I can move onto content that is more challenging to me or play on my other characters so I can work on gearing them as well.

Then you have the new players who would like a chance at the xenotech, the exotech, the tionese gear/crystals. I feel bad for these players when they are trying to make an effort to improve their gear but are being stopped by others. Now I'd like to say I've never skipped an optional boss that people wanted to do before but I have. I had no idea what it dropped but told them it was probably worse than the free recruit gear you get from the pvp vendor and just ran by. On the other hand I have also stayed in groups after many wipes because I saw that players wanted to finish the FP to improve their gear so I tried to figure out how we could finish it so they could have their chance at the columi.

I think the daily GF rewards should be looked at and optimized to more help prevent this drastic split in priorities in groups.

As an aside I think a cool concept for a new flashpoint would be a stealthy flashpoint where the intent is to try to skip content. So rather than being the 4 man commando team that is kicking down the door and asking questions later type deal that flashpoints are designed as, I would like to have one where stealth is the goal. Just as a few quick ideas the enemies you fight could be extremely tedious to fight and could call in backup to slow you down. It could trigger doors and defenses that would appear that slow you down as you progress. It could add extra mechanics to the final boss if you trip any alarms. But if you do make it through to the boss without alerting the guards you are rewarded by having a less challenging boss fight or simply a quicker run with some different dialogue options. Again these are just some quick thought provoking ideas I came up with in the couple mins I took to write this. I just figured this would be something different than what we currently have now.
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grallmate's Avatar

09.10.2012 , 02:59 AM | #8
Quote: Originally Posted by Xevey View Post
That's my point. I am dps and I don't get a choice. It's not very fair if you ask me. And kicking because I don't want to skip? That seems like it's wrong. As far as I knew kicking was for rude players afk players and ninjas.
And that is the problem unfortunately. If you play a tougher role you get more pull in the group. DPS are often viewed as the scum of the earth that's only there so the tank and healer don't hit enrage timers. Without enrage timers there would be no need for DPS in FPs at all. I'm not saying that they are always viewed that way, but its definitely there.

You cannot run any FP without a healer unless you over gear it massively (or its Esseles SM).
You cannot run any FP without a tank unless you over gear it massively (again, except Esseles SM).

Honestly, roll a tank. They're much more fun you just have smaller numbers flying off the mob.

wainot-keel's Avatar

09.10.2012 , 08:08 AM | #9
Tweaking the FP design to make them not skippable could be tricky and it might take some time.
People acting like dirtbags because of the skipping are doing so not only because they're rolling a tank (or to a lesser extent, a healer), it's because they get the BH comms regardless of how they behave themselves.

You skip bosses, you get 2 comms, you kill the "mandatory" ones, the 5 we currently get, you kill the bonus boss as well, 6 total. Something like that. There will much less skipping this way.

mikebevo's Avatar

09.10.2012 , 10:10 AM | #10
That sounds like a good idea to me.

I don't need need gear for any of my characters (don't even need BH comms for my healer) and I have never been with a group that skipped anything when someone needed a drop. So continue to ask, not everyone is jerks.

If I am in the group we will kill the boss, even if we have to kick the tank. I've done more than a few without a tank on my healer and a couple without a tank on my shadow. If the healer doesn't want to do it, then that is another story altogether.