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This game could learn from SWG


ImperialSun's Avatar


ImperialSun
09.04.2012 , 10:30 AM | #421
Quote: Originally Posted by Liquidacid View Post
you know I didn't think it was possible for me to think any less of these forums... then it took two of us to explain the saying "reinvent the wheel"

the kicker in this thread tho is it is supposed to be about what ToR could learn from SWG yet every single thing from SWG I've seen being asked for were not unique to nor did they originate in SWG... they were just systems other games used that happened to also be in SWG
1. No one is forcing you to take part in the thread. If your opinion of these forums is at an all time low due to two people explaining an expression in this thread, as you said above, by all means...stop posting.

2. Every game borrows from every other game...your statement means nothing its just more mud slinging. Ask the OP to rename the thread to Things that SWTOR could learn from sandbox MMORPGs then - problem solved

Driz

Goretzu's Avatar


Goretzu
09.04.2012 , 10:39 AM | #422
Quote: Originally Posted by Vandicus View Post
You're totally misunderstanding the expression.

SWTOR is a themepark MMO, by not "reinventing the wheel" it borrows a lot of things from predecessors, EQ, WoW, lotro, etc.

A sandbox MMO is a completely different type of game. An MMOfps is also a completely different sort've game. Not saying that these shouldn't be borrowed from, but saying that taking from these IS "reinventing the wheel". This is because a themepark MMO, does not normally have heavy sandbox elements. To take something from another type of game and implement it in the themepark genre of MMOs, would be to create a new system, aka reinventing the wheel.


Again the wheel in this context includes SWG.

You can't start saying "well not that kinda of wheel", just because it doesn't happen to fit your arguement of the moment.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Goretzu's Avatar


Goretzu
09.04.2012 , 10:42 AM | #423
Quote: Originally Posted by Liquidacid View Post
you know I didn't think it was possible for me to think any less of these forums... then it took two of us to explain the saying "reinvent the wheel"

the kicker in this thread tho is it is supposed to be about what ToR could learn from SWG yet every single thing from SWG I've seen being asked for were not unique to nor did they originate in SWG... they were just systems other games used that happened to also be in SWG


Again it's not my fault that the metaphor you tried to use to suggest SWTOR should never even have considered SWG ideas, actually meant that yes they really should have considered SWG ideas.

It's only your own fault that you misunderstood it.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

cycao's Avatar


cycao
09.04.2012 , 10:45 AM | #424
Just play the emulator. As much as I miss my pre-9 jedi and my BH pikeman this game will never be like swg pre-cu was even though I think they could take some of the sandbox features and implement them they wont.

Vandicus's Avatar


Vandicus
09.04.2012 , 10:45 AM | #425
Quote: Originally Posted by Goretzu View Post

Again the wheel in this context includes SWG.

You can't start saying "well not that kinda of wheel", just because it doesn't happen to fit your arguement of the moment.
This game is a themepark game. A themepark game hybridized with sandbox elements is a new model. By definition to add SWG sandbox elements to any themepark game is "reinventing the wheel" rather than relying on the tried and true themepark model.

Lets try this another way.

Say I'm building an RTS game modeled after the Starcraft version of RTS. I decide I don't want to reinvent the wheel so I use the same general mechanics. If I were then to decide to borrow from, say, the Total War series and create a world overmap, I am no longer able to avoid "reinventing the wheel". I am at that point combining two models which HAVE NOT PREVIOUSLY BEEN COMBINED. Thereby, I am creating an entirely new model.

Sandbox MMOs and themepark MMOs may fall under the same heading of MMOs. They're not the same model of game.

FPS games and RPG games may fall under the same heading of video games. They're not the same model of game though, and combining the two results in a new model. The result is clearly the case of "reinventing the wheel" by replacing old mechanics with new ones.
Darasuum kote ner vode!
Darasuum kote Mando'ade!

Liquidacid's Avatar


Liquidacid
09.04.2012 , 10:50 AM | #426
Quote: Originally Posted by Goretzu View Post



Again it's not my fault that the metaphor you tried to use to suggest SWTOR should never even have considered SWG ideas, actually meant that yes they really should have considered SWG ideas.

It's only your own fault that you misunderstood it.
and again it's not my fault you have no reading comprehension... I never used a metaphor to say "suggest SWTOR should never even have considered SWG ideas"... no where did I even suggest anything close to that..

I posted a metaphor used by the Devs of this game to state that they were sticking to the standard mainstream design in response to you making a post stating that the devs never advertised this game as simply being another mainsteam MMO...


the only misunderstanding going on here is YOU misunderstanding a common saying and YOU not being able to comprehend a post or follow a conversation
"bibo ergo sum" ( I drink, therefore I am)

Teamwork is essential; it gives the enemy other people to shoot at.

Goretzu's Avatar


Goretzu
09.04.2012 , 11:01 AM | #427
Quote: Originally Posted by Vandicus View Post
This game is a themepark game. A themepark game hybridized with sandbox elements is a new model. By definition to add SWG sandbox elements to any themepark game is "reinventing the wheel" rather than relying on the tried and true themepark model.

Lets try this another way.

Say I'm building an RTS game modeled after the Starcraft version of RTS. I decide I don't want to reinvent the wheel so I use the same general mechanics. If I were then to decide to borrow from, say, the Total War series and create a world overmap, I am no longer able to avoid "reinventing the wheel". I am at that point combining two models which HAVE NOT PREVIOUSLY BEEN COMBINED. Thereby, I am creating an entirely new model.

Sandbox MMOs and themepark MMOs may fall under the same heading of MMOs. They're not the same model of game.

FPS games and RPG games may fall under the same heading of video games. They're not the same model of game though, and combining the two results in a new model. The result is clearly the case of "reinventing the wheel" by replacing old mechanics with new ones.



Again you can try and keep saying "not that type of wheel", but it simply doesn't wash.

MMORPG are all MMORPG, like all wheels are wheels.

Whether the are skill based of level bases or highly structure of more free-form doesn't matter, all MMORPGs are MMORPGs, just like all wheel are wheels.

It was a bad metaphor that he tried to use and it back-fired on him........ he'll be wiser in the future.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Goretzu's Avatar


Goretzu
09.04.2012 , 11:02 AM | #428
Quote: Originally Posted by Liquidacid View Post
and again it's not my fault you have no reading comprehension... I never used a metaphor to say "suggest SWTOR should never even have considered SWG ideas"... no where did I even suggest anything close to that..

I posted a metaphor used by the Devs of this game to state that they were sticking to the standard mainstream design in response to you making a post stating that the devs never advertised this game as simply being another mainsteam MMO...


the only misunderstanding going on here is YOU misunderstanding a common saying and YOU not being able to comprehend a post or follow a conversation


So you are now saying that yes SWTOR devs should indeed have looked at the whole of the "MMO wheel" and included good ideas from SWG? If so then we completely agree.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Liquidacid's Avatar


Liquidacid
09.04.2012 , 11:03 AM | #429
Quote: Originally Posted by Goretzu View Post


Again you can try and keep saying "not that type of wheel", but it simply doesn't wash.

MMORPG are all MMORPG, like all wheels are wheels.

Whether the are skill based of level bases or highly structure of more free-form doesn't matter, all MMORPGs are MMORPGs, just like all wheel are wheels.

It was a bad metaphor that he tried to use and it back-fired on him........ he'll be wiser in the future.
it was a perfect metaphor and I didn't try and use it ... it was a metaphor used by the DEVS which you misunderstood and then took out of context


Quote: Originally Posted by Goretzu View Post

So you are now saying that yes SWTOR devs should indeed have looked at the whole of the "MMO wheel" and included good ideas from SWG? If so then we completely agree.
at this point i'm confused because you seem to be able to type in English but don't seem able to read posts made in English and actually understand them
"bibo ergo sum" ( I drink, therefore I am)

Teamwork is essential; it gives the enemy other people to shoot at.

Goretzu's Avatar


Goretzu
09.04.2012 , 11:09 AM | #430
Quote: Originally Posted by Liquidacid View Post
it was a perfect metaphor and I didn't try and use it ... it was a metaphor used by the DEVS which you misunderstood and then took out of context

at this point i'm confused because you seem to be able to type in English but don't seem able to read posts made in English and actually understand them


Either you now agree with what I said or you tried to use a bad metaphor and it back-fired. The choice, dear reader, is up to you.

Either way SWTOR could take a lot from SWG and improve itself!
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1