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This game could learn from SWG


Liquidacid's Avatar


Liquidacid
09.03.2012 , 04:26 AM | #231
Quote: Originally Posted by Goretzu View Post
SWG did it a decade ago,
and look how well it worked out for that game ... lol
"bibo ergo sum" ( I drink, therefore I am)

Teamwork is essential; it gives the enemy other people to shoot at.

Goretzu's Avatar


Goretzu
09.03.2012 , 04:28 AM | #232
Quote: Originally Posted by Liquidacid View Post
and look how well it worked out for that game ... lol
JTLs? Fairly well I'd say.

SWG had many issues, but JTL wasn't really one of them (it could have been better, of course, as anything can).
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Crip's Avatar


Crip
09.03.2012 , 04:28 AM | #233
Quote: Originally Posted by krystianswtor View Post
I mean... this game is much more polished... I enjoy the combat system more and such... but Im not having as much fun as I was having when playing Star Wars Galaxies... And Ive talked to several people about it and in serious discussion all tend to say SWG > SWTOR. In conclusion why dont the Devs take the opportunity and learn from such games instead of implementing own innovative ( often sucky ) mechanics.

Pvp is no fun , leveling alts is no fun , exploration no fun , ops no fun after 4th or 5th run.... Only reason I play this still is cause Im a star wars fan and this is the only star wars mmo.

PS : So generally i was a total noob back then in swg , i didnt have good gear but still managed to have way more fun than what im getting from this game

SWTOR could gain much by implementing some features that SWG had




My friend summons it up perfectly

I agree 100%
I love the combat and looks of this game, but SWG felt a lot more like a living galaxie than this does. I just got back

Jetronin's Avatar


Jetronin
09.03.2012 , 04:39 AM | #234
Quote: Originally Posted by krystianswtor View Post
then you havent played many mmos
UO, Shadowbane, WoW, APB/APB/R, GW, GW2, EVE, STO. to name a few, I think I have played enough.

I agree, lots of people want space, but I think far more player would leave if we next month instead of an Ops we were getting 3D space. I would quite like 3D space myself, I actually LOVE space games (I want Privateer 3 danmit!). But I think developing it would end up taking away from the game. and mean it was not what it could be if done separately.

Hence why if its done it should be done separately with time ins. And if it has that distance.. you could do soooo much more with it and make a separate game that would stand on its own (sorry stopping here I'm starting to really want a separate SWTOR space game now as it would be... shinny).

But as part of TOR itself, I feel it would not be what it should be, and it would end up taking away from the core of this game going forward. Anyhoo im guna leave replies alone in this thread now and agree to disagree.

Hope I have not offended anyone and sorry for the bad gramma/spelling, I am rather dyslexic
Jedi Gardian - Tank
Guild Council of The Watch Republic-EU-PvE, currently recruiting

Say something positive: Get called a Fanboi
Say Something negative: Get called a Hater

ImperialSun's Avatar


ImperialSun
09.03.2012 , 05:33 AM | #235
Quote: Originally Posted by Liquidacid View Post
and look how well it worked out for that game ... lol
With each post you show that either you never played SWG or are simply talking out of your backside.

The fact is, JTLS worked out very well for SWG, then again you already know that.....

Driz

Liquidacid's Avatar


Liquidacid
09.03.2012 , 05:38 AM | #236
Quote: Originally Posted by ImperialSun View Post
With each post you show that either you never played SWG or are simply talking out of your backside.

The fact is, JTLS worked out very well for SWG, then again you already know that.....

Driz
uh no... it was received well considering the game's state when it was introduced but in the end it didn't make one bit of difference in saving the game from being, by every objective industry standard, a complete and utter failure with a playerbase so tiny it was laughable... again you people keep pointing to all these things from SWG and saying how great they were yet they never managed to stop SWG from being a tiny failing nitche game for a majority of it's existance

in every post you show that you honestly have trouble differentiating between actual facts and your biased nostalgic opinions
"bibo ergo sum" ( I drink, therefore I am)

Teamwork is essential; it gives the enemy other people to shoot at.

Toweleeeie's Avatar


Toweleeeie
09.03.2012 , 05:42 AM | #237
Quote: Originally Posted by Liquidacid View Post
uh no... it was received well considering the game's state when it was introduced but in the end it didn't make one bit of difference in saving the game from being, by every objective industry standard, a complete and utter failure with a playerbase so tiny it was laughable... again you people keep pointing to all these things from SWG and saying how great they were yet they never managed to stop SWG from being a tiny failing nitche game for a majority of it's existance

in every post you show that you honestly have trouble differentiating between actual facts and your biased nostalgic opinions
Not as much as a failure that it was completely removed from the game like Ilum. Now that is laughable.
I like turtles

Goretzu's Avatar


Goretzu
09.03.2012 , 05:44 AM | #238
Quote: Originally Posted by Jetronin View Post
but I think far more player would leave if we next month instead of an Ops we were getting 3D space

Honestly you really think more people would leave if Bioware EA said:

"Sorry no new OP this month..... I'm afraid all we can manage is a massive 3D space expansion with multiplayer ships. "
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

MajikMyst's Avatar


MajikMyst
09.03.2012 , 05:48 AM | #239
Quote: Originally Posted by Goretzu View Post
So you're saying that SWTOR having:

A Jump to Lightspeed expansion (SWTOR needs better Space, much better).
Bounty hunting.
More customisation (in species, character looks, size and shape and general clothing/colours).
Wide open real feeling worlds.
Much deeper crafting and harvesting.
Expanded play from pure combat (entertainers, fishing etc,).
Better views.
Sunsets/night/sunrises.
RvR (or RvRvR or WvWvW!!!!).


Wouldn't improve SWTOR in any marked way?
Your problem is that you demand that others you disagree with qualify their opinions, while you fail to qualify your own..

How about this.. SWG was a horrible game... During the entire time it was active, the most it could get was 300k subs.. During the last 4 years it managed to maintain a peasly 100k subs..

The simple reality is, most people don't like the type of game that SWG was.. Period.. If more people would have liked it.. It would have got more subscriptions..

That is not opinion.. That is completely fact.. The numbers support it.. Or lack of numbers I should say..

So no.. The list you have above would not make this game better.. Sure.. Some people might like it.. Others will not.. And in a game of money or making money.. You follow the numbers.. SWG simply didn't have the numbers.. WOW at it's peak had 12 million subs.. So it is no wonder that this game in many ways was modeled after WOW.. Again follow the numbers and follow success... It doesn't always work, but it is a sound business practice..

Would I like to see free flight space combat?? XWA style?? Absolutely.. But I am not going to throw a hissy fit if it doesn't happen..

Bounty hunting.. I have already addressed this issue, which you have completely ignored, because none of you care to actually work out the details.. Well.. The poroblem with letting someone else work out the details.. You may net get what you really wanted.. See the current LFG system.. Personally I think the current system is horrible.. But nobody wanted to talk about the details.. So no bounty hunting..

More customizations will be add over time.. You can't expect them to give us everything all at once and right at the start.. They will have nothing to give us later.. What we have now is fine..

Wide open real feeling worlds?? What exactly does that mean?? I liked the worlds.. Tatooine and Hoth are pretty open.. You are going to have to qualify this one with more details..

Musch deeper crafting and harvesting?? Again.. What does that mean.. Do you even know?? What is wrong with what we have now??

Expanded play?? What is wrong with what we have now?? I don't want a non combat character?? What is the point?? Sure.. Give me a 216 and I will go hunt womprats on Tatooine.. Will that work?? As for fishing?? Please?? No more fishing.. I wasn't a fan it in WOW, but had to do it to make fish feasts for raids.. Thank goodness for Wintergrasp..

Better views??? So what exactly does this mean?? Better views of what or do I even want to know??

Day/night cycles.. This was also discused in the beta.. And also somewhat difficult to implement.. WOW was lucky in that it really only had one planet and then Outland.. This game has how many planets?? Would each planet have the same cycle?? Then they have to essentially rebuild the lighting for all the planets.. Not to mention plant lighting all over the place so we can see our way around.. Is it really worth the hassle?? Bioware said that they didn't do it cause they wanted us all to have the same story experience when we were leveling.. I am with you.. I would love day/night cycles.. But I also know that it is going to be a lot harder for them to do it than say other MMO's..

RvRvRvR and WvWvWvW?? I don't even know what that is.. Again, most of us didn't play SWG... I came from WOW.. You really need to come to terms with the fact that most people didn't play SWG..

So would anything in the list above improve SWTOR?? I don't know.. Maybe.. I don't see any of them as a big deal.. I would rather them work on a new raid or a new warzone.. I would rather them work on new content.. I am not totally turned off by the space combat on rails.. Sure I would prefer free flight.. But I am happy with what I have.. I guess it is all a matter of priorities..

Again.. SWG had bad numbers for a reason.. And that is a good reason not to bring stuff from SWG here..
Who is the more foolish? The fool or the fool that follows him?

[.] Lost but never forgotten!! 12-01-2011 R.I.P.

Liquidacid's Avatar


Liquidacid
09.03.2012 , 05:49 AM | #240
Quote: Originally Posted by Toweleeeie View Post
Not as much as a failure that it was completely removed from the game like Ilum. Now that is laughable.
by that measure we can laugh at how miserably of a failure everything in SWG that was removed for NGE was... I mean come on that crap was so bad the whole game had to be reworded...
"bibo ergo sum" ( I drink, therefore I am)

Teamwork is essential; it gives the enemy other people to shoot at.