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This game could learn from SWG


theUndead's Avatar


theUndead
09.02.2012 , 08:03 PM | #151
Quote: Originally Posted by krystianswtor View Post
I would love to see this game be more star wars.. Because currently all it has to do with star wars is the title and lightsabers
Are you serious? I mean really are you serious? only lightsabers? Clearly you have not played this game enough. So lets list to what makes this game Star Wars shall we?

1. Republic vs Empire

2. Sith vs Jedi

3. Blasters

4. Force abilities

5. Darkside vs Lightside

6. Space combat (regardless of how limited it is)

I could go into detail about these things but that would be a waist of time. So yeah to sum up, IMO this game far outdoes SWG in that the storylines are unique, Character progression is at a decent pace, and the game truly has elements of playing as a community examples Operations, HM's.

So please don't make a statement that you clearly can't back up when comparing different games.
The Hellion Legacy (Harbinger) The Duma Legacy (Shadowlands)
Referal Link
Quote: Originally Posted by EricMusco View Post
As theUndead mentioned, I can't exactly spell out all of our policies in depth, but that should hopefully cover your concerns.

Hambunctious's Avatar


Hambunctious
09.02.2012 , 08:12 PM | #152
I don't post here often. My wife, and I, share ths account, and she's usually the one posting.

Most who hate SWG never played it, especially late in the NGE. Whether, or not, some people didn't like some features in the game doesn't mean that others won't if given the opportunity to try them.

I found out later after trying the game, loving it, and not understanding why it wasn't popular, that it had a cult of loud haters.

My wife, and I, didn't think we'd like player housing either, or would just use it for storage. I was pretty adamant about it too. We did get into it, however. It really became an enjoyment we shared in the game, one of many.

We eventually got involved with a wonderful guild who had a few player cities. I don't know who said cities were ghost towns, because nearly every one I came across had a lot of people about. Our main city always had tons of people, either guildies, or people shopping the vendors.

The crafting, while giving you carpal tunnel syndrome from all the clicking, was a thing of beauty. Just the race to get our equipment to the rare high quality material spawns brought us a lot of fun. The actual crafting part could have been streamlined in the UI area more, but it was still rewarding. You felt like you were doing something special when you capped a weapon, or armor. I'm sure the other crafters felt the same way about the ship parts, foods/drinks, etc. they made.

What other game made allowed you to craft items, then display them in your open house? There were some of the most unique, and creative apparel shops in SWG. All items they sold were displayed in a such a manner that it was fun just to go see their creativity. There were junk themed shops that sold ship parts, and they gave you the illusion that you were visiting a place like Watto's. This game really lacks giving us the illusion of living in a real world.

We both loved space. Leveling our pilots the old fashioned way was something we spent a lot of time doing. No afk macroing, or having guildies take us on gunboat runs. The actual mssions you got from the various faction trainers were pretty good. Not X-Wing Alliance good, but still good. I remember when we got our first POB. It was the huge mining ship. A ugly hunk of junk on the outside, but it had a wonderful interior. Probably the best looking of all the POBs. We didn't really use it for mining though, lol.

Pet crafting was another awesome thing. I didn't enjoy it as much as my wife, but she loved critting mutations, and getting something rare. I enjoyed the things she created for me very much.

For all the bad mouthing of SWG, I can say that so far it was the only game were glad to pay for multiple accounts.

We had 5 SWG accounts.

We only have one SWTOR account. Not because of character slots, because there's not nearly as much to do in SWTOR. Honestly, it's pretty boring once you hit max level. We both even beta tested this game from early on to help get it ready. It's too bad the devs didn't really listen to anyone who didn't already agree with everything they were doing.

Character customization in appearance is really lacking as well. Having no appearance tab hurts it for both of us.

I've played lots of MMOs briefly, or for a year at most, but I couldn't get my wife to enjoy one until SWG.

SWTOR could definitely take some things from SWG to make it better.

Andryah's Avatar


Andryah
09.02.2012 , 08:34 PM | #153
Quote: Originally Posted by RobNightfall View Post
SWG had over 1 million subscribers at one point (http://en.wikipedia.org/wiki/Star_Wars_Galaxies#History) and did not lose them until they made radical changes in the game (i.e. the CU, followed by the disaster of the NGE). Please learn your history before spouting pure ignorance, especially since at it's height that game did better than this one because it was able to maintain its 1 million strong subscriber base for a longer period of time. This game sprinted farther ahead, but it lost the race due to its inability to endure.
Please stop making stuff up.

According to http://mmodata.net/, the most reliable subscriptions tracking source on the internet for MMOs as far as I am concerned, the game peaked at 300K subscribers (preNGE). It held at ~300K for 18 months before starting into persistent decline. NGE collapsed it to ~100K overnight, and it's been slowly declining ever since.
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

Xitzay's Avatar


Xitzay
09.02.2012 , 09:16 PM | #154
LOL..its declined to 0...since they turned out the lights a couple days before this went live for pre-orders.

Monoth's Avatar


Monoth
09.02.2012 , 09:25 PM | #155
Quote: Originally Posted by krystianswtor View Post
I mean... this game is much more polished... I enjoy the combat system more and such... but Im not having as much fun as I was having when playing Star Wars Galaxies... And Ive talked to several people about it and in serious discussion all tend to say SWG > SWTOR. In conclusion why dont the Devs take the opportunity and learn from such games instead of implementing own innovative ( often sucky ) mechanics.

Pvp is no fun , leveling alts is no fun , exploration no fun , ops no fun after 4th or 5th run.... Only reason I play this still is cause Im a star wars fan and this is the only star wars mmo.

PS : So generally i was a total noob back then in swg , i didnt have good gear but still managed to have way more fun than what im getting from this game

SWTOR could gain much by implementing some features that SWG had




My friend summons it up perfectly

People tend to look at the past with rose colored glasses.... SWG had a ton of issues.... OP Combat Medics, OP Doc Buffs, Being able to shoot threw walls in pvp, little to no story content, lack of space missions.... And the game just got worse and worse with the Combat Upgrade and NGE....

That said SWG did have some cool mechanics like the flexible skill system, Bounty Hunters who hunted actual players, Player cities, creating your own store with npc vendors you made yourself....

The future will definitely be a hybrid Sandbox / Theme park MMO... Just wonder which Development Team will have the balls to create it... Now a days it's just copy what everyone else does.... There is no innovation in game designing anymore...

People want a game world to play in, not stand in line for roller coaster rides (which you have already ridden like 100x's)...
F2P is like driving on a long stretch of highway with toll booths every 1/2 mile

Groncho's Avatar


Groncho
09.02.2012 , 09:30 PM | #156
Quote: Originally Posted by Andryah View Post
Please stop making stuff up.

According to http://mmodata.net/, the most reliable subscriptions tracking source on the internet for MMOs as far as I am concerned, the game peaked at 300K subscribers (preNGE). It held at ~300K for 18 months before starting into persistent decline. NGE collapsed it to ~100K overnight, and it's been slowly declining ever since.
so?
comparing internet market in 2005 with todays internet market is well....
and btw....really...are u adding something or just posting for a fanboi T-shirt?
Game needs improvements and is just NOT GOOD ENOUGH
I loved SWG, but at some point it was old and bugged,...now i would pay twice this fee to go back there to have something this game does not deliver.....F U N
Che
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Vandicus's Avatar


Vandicus
09.02.2012 , 09:32 PM | #157
Quote: Originally Posted by Groncho View Post
so?
comparing internet market in 2005 with todays internet market is well....
and btw....really...are u adding something or just posting for a fanboi T-shirt?
Does that make the 1 million subs for SWG mark any less made up?
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Caelrie's Avatar


Caelrie
09.02.2012 , 09:36 PM | #158
Quote: Originally Posted by Groncho View Post
so?
comparing internet market in 2005 with todays internet market is well....
WoW managed over 5 million subs in 2005. So you can't say the gamers weren't around.

Groncho's Avatar


Groncho
09.02.2012 , 09:37 PM | #159
Quote: Originally Posted by Vandicus View Post
Does that make the 1 million subs for SWG mark any less made up?
does it matters?
really?
what is this a competition of googlesearchers trying to post some necroed info?
u win or loose something if swg had more or less ppl playing at some point in the past?
are u actually a major stockholder of EA - SOE or other big software companies and u need this game to get more subs to win something?

Dayum, I JUST WANT THIS GAME TO GET BETTER, ppl left , and i dont know how many, but hey, THEY LEFT
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Cakellene's Avatar


Cakellene
09.02.2012 , 09:41 PM | #160
Quote: Originally Posted by Groncho View Post
does it matters?
really?
what is this a competition of googlesearchers trying to post some necroed info?
u win or loose something if swg had more or less ppl playing at some point in the past?
are u actually a major stockholder of EA - SOE or other big software companies and u need this game to get more subs to win something?

Dayum, I JUST WANT THIS GAME TO GET BETTER, ppl left , and i dont know how many, but hey, THEY LEFT
Yes it does matter. Making up figures just makes you a liar and hurts your argument once exposed.
What part of Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn don't you understand?