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Developer Update: Class Changes and Balance in Game Update 1.4

STAR WARS: The Old Republic > English > General Discussion
Developer Update: Class Changes and Balance in Game Update 1.4
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Thepainfairy's Avatar


Thepainfairy
09.04.2012 , 09:44 PM | #301
Dual spec? stop delaying this! how long will it take you to act on this?

Sundragon's Avatar


Sundragon
09.04.2012 , 10:04 PM | #302
Change to resolve system is an improvement.

But you nerf the sorc's stun range AND knockback, and for a DPS sorc you gave me......a moderate heal every 30 seconds... None of the other sorc changes help the DPS sorc. Oh boy, a no-interrupt...that helps when everything I cast is instant.....Yawn.

This is nothing more than making dps sorcs WORSE.

Hey, at least you reduced the timer on my runaway ability! Seems like you know my sorc is going to have to run away a lot more now in PvP.

Time to ditch this game.
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MidichIorian's Avatar


MidichIorian
09.04.2012 , 10:07 PM | #303
Here's another thing, they end the news article with "thanks for your dedication and feedback". I read through every class feedback post in the sage/sorc forums and most of the other classes' feedback threads. The only thing they got right was to give mercs/commandos an interrupt. Not a single sorc/sage PvP'er was happy about our current state and they all complained about low burst and survivability. BW decided to make no changes to sorc/sage dps and pretty much got rid of the one stun that allowed us to deal damage during its' duration. Yes, I'm refering to it as "got rid of" since most sorcs/sages will be dead if they get a mara/PT within 10m.

Yeochins's Avatar


Yeochins
09.04.2012 , 10:15 PM | #304
Quote: Originally Posted by Sundragon View Post
Change to resolve system is an improvement.

But you nerf the sorc's stun range AND knockback, and for a DPS sorc you gave me......a moderate heal every 30 seconds... None of the other sorc changes help the DPS sorc. Oh boy, a no-interrupt...that helps when everything I cast is instant.....Yawn.

This is nothing more than making dps sorcs WORSE.

Hey, at least you reduced the timer on my runaway ability! Seems like you know my sorc is going to have to run away a lot more now in PvP.

Time to ditch this game.
The developers don't understand what makes classes viable in PvP. This senior designer should've been fired in 1.1. If he had been fired this game would still float 1 million subscribers.

Rigaux's Avatar


Rigaux
09.04.2012 , 10:42 PM | #305
This shall be fun. Much fun indeed. The self heal for sorc/sage will be defined by how much it heals for. Lowered stun range, immunity to interupts durring polarity shift, and Sorcs might actually be deadly for once. albiet for 10 seconds. and the Overload/Force wave? Quick someone go make a rage comic about a sage using force wave with the current animation with two marauders on each side and nothing happens to them. While Sorcerors get an epic "Get out of my way!" cue the knockback. DO IT XD

Tuscad's Avatar


Tuscad
09.04.2012 , 10:48 PM | #306
I finally came up with the phrase I have been looking for this whole time and it is a good one because it sums this all up rather nicely: Learn 2 Dev.
Date Joined: March 2009 - Date unsubbed: 9/18/2012
It's been real but the game just wasn't worth the sub for me anymore.
Star Wars: First Assault is an Xbox Live Arcade game: http://kotaku.com/5948064/um-whats-t...ox-live-arcade

Sundragon's Avatar


Sundragon
09.04.2012 , 10:50 PM | #307
Had to make a second reply....

(ALSO, I HAVE CANCELLED MY ACCOUNT NOW)

I just cannot, cannot fathom how in the world you nerf the Sorc again. Nobody in fleet says "LF DPS Sorc for RWZ". No, they all say "LF DPS Powertech/Maurader/Sniper for RWZ". Do you really think this is going to change with patch 1.4? You just made a class with low health, light armor and only modest spike DPS easier to kill.

360-degree overload is crucial to getting away from people. A decent melee player can just run through you and keep hitting you from behind or side, so when I go to overload, oh well, he wasn't in the 120-degree arc, so I wasted it, and now i have to wait the GCD to do something else.

I already have Force Sprint on 20-second cooldown. Maybe you guys didn't realize that we can spec for the 20-second cooldown....because you didn't mention what the impact is for those of us who already have it at 20 seconds....does it go to 10 seconds?

I just, I just cannot, it is unbelievable, that you nerf Sorcs again. I'm stuttering in shock of this crazy development.....THE ENTIRE SURVIVABILTY OF THE DPS SORC IS DEPENDENT UPON CROWD CONTROL....YOU JUST MADE IT MUCH HARDER.

A modest heal every 30 seconds? Seriously? When a sentinel jumps on you for 5,000 damage, do you think I want a modest heal every 30 seconds (despite being instant will create a 2-second GCD proc) or a 360-degree overload that also has a root ability while I'm trying to get distance? Which one do you really think is going to help me?

My 30m stun is now 10m? Because I'm so overpowering that it needs to be reduced? Please, help me out here, I didn't know my DPS sorc was so powerful that it needed to be nerfed. You just made it even HARDER to get invited into a ranked warzone, because everyone is going to say "but you only have a 10m stun, a sniper is 30m. But you don't have a 360-degree knockback, it got reduced to 120-degree." What is my reply as a DPS sorc "hey, i have a moderate heal every 30-seconds." Sorry, we have healers that are healing... FOR THE LOVE OF THE EMPEROR DO YOU NOT UNDERSTAND HOW BAD YOU JUST MADE DPS SORCS? GOD!!!!! I JUST CAN'T BELIEVE YOU DON'T UNDERSTAND YOUR OWN GAME!!!! FRUSTRATING!!!!

About the only way to make a DPS sorc somewhat wanted after just lowering our survivability even moreso (still unbelievable) is to dramatically increase our damage. Lightning Strike, Chain Lightning, Crushing Darkness and Deathfield all need a major boost to damage (~50% more damage), OR increase Force Lightning damage by ~40% but make it cost more force to use. Right now I can spam Force Lightning and all my dps spells all day and remain at 75-100% force power. I'd like to have a lot more damage in exchange for occassionally running out of force. Without massive increases to damage, it will be impossible to get invited into a ranked warzone group as a DPS sorc.
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Rafkin's Avatar


Rafkin
09.04.2012 , 10:51 PM | #308
So you're taking the biggest complaint pvpers have, too many stuns, and making it worse? We'll gain even LESS resolve?

So much for reading feedback. Worst design team ever.

BlackSpin's Avatar


BlackSpin
09.04.2012 , 10:55 PM | #309
Are you ******* kidding me, so you're saying we'll be able to be stunned more?! I've had it. There's nothing like going from 75% health -> 0% all while stunned, watching your character get dog piled, and can't do a damn thing about it. This infuriates me beyond belief.

I give up.

Mharz's Avatar


Mharz
09.04.2012 , 10:55 PM | #310
Does anyone really understand what the resolve change means?

What it means is, in short, your resolve bar will fill SLOWER which will allow you to be CC'd MORE.

Read the notes. Understand them.

THIS PATCH WILL HELP YOU SPEND MORE TIME NOT PLAYING YOUR CHARACTER AND MORE TIME UNDER CC.

This is exactly the opposite thing that needs to be done. Your resolve bar should fill FASTER and REMAIN FULL making you immune to CC every time some idiot spams another CC at you. If you can't stop someone because they have a filled resolve bar TOO BAD. Don't spam CCs. Sorry if you PvP in pug groups.

I'm sorry but I think it's time to find a new team to take care of my game. You guys aren't cutting it.

No dual spec?

No Guardian/Jugg tank love?

But let me guess there will be awful looking raid gear we can work through bugged operations to obtain and pay far too many credits (it should be FREE) to rip out mods from and put into the few properly styled Star Wars looks available in the game.

Yeah I'm really looking forward to 1.4.

Bioware, fix it or lose more players and money. If you don't know how to fix it I'll offer my consulting services at a discount (free!) and I'll explain how to fix it and make players come back.
#The Furious Angels#
Mharz - Master of Aequitas
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