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Learn to read the loot...


Khevar's Avatar


Khevar
08.27.2012 , 10:58 AM | #11
Quote: Originally Posted by mikebevo View Post
That is fine except when people do it on the final boss. I need nothing from HMFP, so I do them for BH comms and crafting materials. I pass on any and everything. My guild gets ticked at me because I pass on everything even in ops. Don't need credits either. However, I do greed crafting materials, but it really doesn't matter because at least two people need everything on the final boss anyways. Not that big a deal, just a little annoying. Since I gotten all my BH gear and modified it with the correct mod and enhancements makes me wonder if I really want to continue running HMFP with my healer if there really only a very small chance I could get something I could use.

On my shadow I still need BH Comms, but she doesn't care as she doesn't need crafting materials.
I do the same thing on my Commando dps. However, my Sage healer isn't yet kitted out so I get BH comms on my commando, buy Sage gear and ship the mods over via legacy gear.

Because my Commado is way overgeared for HMFP, I have a lot of success pugging flashpoints, even with undergeared people, so it works out.

mikebevo's Avatar


mikebevo
08.27.2012 , 11:33 AM | #12
Quote: Originally Posted by Khevar View Post
Because my Commado is way overgeared for HMFP, I have a lot of success pugging flashpoints, even with undergeared people, so it works out.
My Knight will be full rakata (except hilt) when she hits 50 thanks to Legacy. Level 20 now. My Agent will be fairly well equipped day one, but I want the set bonus on my healers. So I may look strange running around with Columi and Tionese gear with BH and Rakata mods.

My though is even Rakata is way over geared for HMFP and while I love to heal, Way less pressure doing DPS in PUGs. Plus like someone told my yesterday in a HMFP, taking my healer almost seems like cheating and lets people get away with stuff they really shouldn't get away with in a HMFP. Too many over geared tanks, dps and healers are making it so some new players are not learning the right way to play and is too forgiving on their gear. So instead of paying attention to gear they just need everything. Some of the problems with this is people just in a speed mode after running at a brisk pace with over geared people that they just do need anything that looks like a upgrade to them without paying attention. They are so use to people typing SPACEBAR at them. Most of the problem though is people are just greedy jerks.

Screaming_Ziva's Avatar


Screaming_Ziva
08.27.2012 , 12:43 PM | #13
Quote: Originally Posted by Jackwallace View Post
So I can't help but notice... that every other time I do a flashpoint, as the tank, my heavy armor drops get needed by cloth/medium wearing *** hats who can't use the gear.
All "cloth/medium wearing *** hats" have companions that may need the gear and it's very possible they're rolling need for the companion. Since a companion is an extension of the player when they are playing solo, I understand why they may be rolling need on something that you think they cannot use. Is it annoying? Yes. Against the rules? No.

Sambril's Avatar


Sambril
08.27.2012 , 12:52 PM | #14
Anyone that rolls need cross-class without asking the group first gets an automatic place on my ignore list. It may not be against the rules, but I don't want to group with people who do this so I use the tool provided to prevent a repeat with that toon. I will do this even if the drop is not for my class.

I may give them a pass if an apology for an error is immediately forthcoming since mistakes can happen.
The Starlight Legacy

"Troopers do it in heavy armor"

Khevar's Avatar


Khevar
08.27.2012 , 01:27 PM | #15
Quote: Originally Posted by mikebevo View Post
...

Plus like someone told my yesterday in a HMFP, taking my healer almost seems like cheating and lets people get away with stuff they really shouldn't get away with in a HMFP. Too many over geared tanks, dps and healers are making it so some new players are not learning the right way to play and is too forgiving on their gear. So instead of paying attention to gear they just need everything.

...
That's an interesting thought. I suppose my being overgeared could encourage sloppy behavior.

Most of the newer players I've ended up with have been happy to listen to boss strategies as we get to them. Giving unasked advice on how to play their class would likely be poorly received.

Now, if someone is making egregious mistakes (e.g. Shadow Tank with no stance on, healer doing too much dps) that is a different story. But in my personal experience most troubles with HMFPs are encounter related (e.g. don't stand in Tregg's whirlwind attack). That said, I've never pugged ops, as I have a guild. I would hope that any halfway decent operation player would take time to read up on the many helpful posts in this forum (and others) discussing optimal strategies for playing their class.

mikebevo's Avatar


mikebevo
08.27.2012 , 01:48 PM | #16
Quote: Originally Posted by Khevar View Post
(e.g. don't stand in Tregg's whirlwind attack).
Why bring that up? I consider myself a very average player, but a smart player, but on my Shadow this guy has gotten me like 3 times. I can easily do Jarg as mDPS in NIM, but I can't do this guy. Most the time I am fairly good at hitting and running, but have died 3 times on it. All three times have been when my guild master was on the HMFP with me.

theStirge's Avatar


theStirge
08.27.2012 , 02:28 PM | #17
Quote: Originally Posted by Screaming_Ziva View Post
All "cloth/medium wearing *** hats" have companions that may need the gear and it's very possible they're rolling need for the companion. Since a companion is an extension of the player when they are playing solo, I understand why they may be rolling need on something that you think they cannot use. Is it annoying? Yes. Against the rules? No.
This is why they should implement a "Need for Companion" option, and lock pure Need rolls to characters who can actually use that gear personally. People would still be greedy jerks and roll Need on everything they can wear, whether they're going to actually use it or not, but if it prevents even one Jedi losing a lightsaber to a trooper(why would a trooper roll Need on a lightsaber? Why? Not only can they not use it themselves, their companions can't use it, and they can't even use the mods because the entire team is Aim-based), then it is totally worth it.
The n'Sappho Legacy, The Harbinger
Zel'eena, 55 Combat Sentinel
Eleeta, 55 Medic Operative; Fer'eerra, 55 Lightning Sorcerer
All Chiss, all the time, all day, forever.

uniz's Avatar


uniz
08.27.2012 , 03:02 PM | #18
i can understand your frustration in having people needing against you on items that they cant equip. but things like this have been happening in mmos well before wow and will continue to.

the best solution is the prevention of needing non equippable items and not making it tradable within 30 mins or what ever time frame. if you make it tradable what you will see is guildies in a group needing every piece of gear dropped they can use and then trading it among themselves who can use it. don't say this wont happen as it has and will. i have seen it.

once in a while people will make a mistake and need on the wrong item or hit the wrong button. but having a person in a group who starts needing every thing should to be talked to right away about it. if his behavior doesnt change boot him or you just leave the group.

there is little that can be done as is. just be glad the lfd isn't cross server as this would be even more prevalent.

Capt_Beers's Avatar


Capt_Beers
08.28.2012 , 09:44 AM | #19
Quote: Originally Posted by Screaming_Ziva View Post
All "cloth/medium wearing *** hats" have companions that may need the gear and it's very possible they're rolling need for the companion. Since a companion is an extension of the player when they are playing solo, I understand why they may be rolling need on something that you think they cannot use. Is it annoying? Yes. Against the rules? No.
Needing gear for a companion is only acceptable if you ask first. As companions don't come on Ops/Hm FP's having a player get geared up is much more important. If you need something for a companion, which you really don't, ask first. The only time you should hit need is if it a piece of gear for the character you are on, if it's for an alt ask first.

Plus unless you are a Trooper, not sure about other classes, you have companions which may use all different stats. So in essence you could need on every piece gear since one of your companions can use it. So if you are going to need something that is not the piece of gear for your character please ask.
<HVND> <MALEVOLENT>
Keef-Stone 60 Serenity | | Keets-Stone 60 Seer | | Keith-Stone 60 Combat Medic | | Keeth-Stone 60 Vigilance
Keet-Stone 55 Focus | | CaptBeers 60 Arsenal | | Kee'th 60 Pyrotech | | FOTM-Reroll 55 Tactics

imperialmerc's Avatar


imperialmerc
08.31.2012 , 08:30 PM | #20
I always ask. When I play on my Trooper my policy is if I have the gear from the instance and Elara doesn't I ask if I can need for her in advance. If neither of us can use it I Greed and if I can use it I Need. Simple.
Lagro level 60 Mercenary Sezzid level 60 Vanguard
Cezzid level 55 Operative Tuckeer level 55 Gunslinger
Snefru level 55 Sith Juggernaut Kam'ina level 60 Jedi Sentinel
Liadra level 56 Sith Assassin You're going down