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Cash Shop Purchases: Account Wide or Single Character only?

STAR WARS: The Old Republic > English > General Discussion
Cash Shop Purchases: Account Wide or Single Character only?
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Vandicus's Avatar


Vandicus
08.27.2012 , 08:19 PM | #41
Quote: Originally Posted by CorellianWannabe View Post
Of course-what else will you spend your (not really) free coins on?
Nothing in life is free, least of all free to play games.
Darasuum kote ner vode!
Darasuum kote Mando'ade!

drfirewater's Avatar


drfirewater
09.01.2012 , 08:05 AM | #42
Quote: Originally Posted by Styxx View Post
Will HK-51 be a Cash Shop companion, or will it be as originally said, some big Quest, needing chars on both sides?
I think many of you have never been in a game with the hybrid Free To Play as coinned by Turbine. The difference between the old free to play mmo system (commonly known as the asian free to play system) and the new hybrid that was started with Turbines Dungeons and Dragons Online is that nothing on the store is a MUST buy to get situation with the exception of vanity (and after the first 6 months Turbine even did away with that making all items on store have a 2% drop rate as random drops)

There is no reason for them to stop development that was already in progress for this HK-51 droid questing. Will HK-51 be a unlock sold in store for people who dont have enough character slots to waste on a pub character ? Damd i sure hope so i cant stand pub classes personally. BUT it will still be available in game without purchase in real funds via the quest cycle its designed to be made available through.

Dont need to work for bioware to know that ....
SITH HAPPENS
[])])])])])])[]]██████████████████████FYI ..I hate WoW... because its gameplay sucks... no other reason.

RyanRhino's Avatar


RyanRhino
09.01.2012 , 08:08 AM | #43
Quote: Originally Posted by DamionSchubert View Post
Whether or not we sell something as a character vs. account unlock will depend on what makes sense for the selected item and/or unlock -- some will be character-based, whereas some will be account-based. Items that are character-based will, in most cases, be transferable to other characters in your legacy. In the case of certain unlocks where it makes sense, we are also looking to allow players to choose -- pay a small fee to unlock a feature for one character, or pay a slightly higher fee to unlock it for all characters on the account. Hopefully, this will allow players to tailor the experience to their own play style.
Translation= We don't currently have anything in place yet, in fact we have no developers left. We are gonna drag this out as long as possible, then the game will fold.

drfirewater's Avatar


drfirewater
09.01.2012 , 08:20 AM | #44
Quote: Originally Posted by Vandicus View Post
Nothing in life is free, least of all free to play games.
I beg to differ in some regard.
I have played many free to play mmos ... mainly as second or third games just to do something when waiting for new content. Many of which i had absolutely no problem never spending a dime on (9dragons dispite being completely outdated now i capped a character without buying anything and it was really fun until you got into the over populated areas when the grind really kicks in) Also in DDO .. after purchasing the content packs which cost me about 180$ at the time ... i didnt pay a dime again had enough stored up points from when i was subbed (they gave people who had stuck around since beta a wackload of points) so i was still able to buy stuff i wanted without ever spending a dime .. i think i did resub once for 3 months during a special 1000 points per month promotion they did ... but aside from that never spent a dime and never felt the need i had too.

so much free content and easy to earn points (in that game not to say it will be that way here but in DDO you could earn points by playing new characters and unlocking favor points aka achievements) that i never paid for anything other then content unlocks "IF" they where end game content (again that game is a million times different then this one in make up ... instead of legacy system they have a past life system which means you level to cap several times for min maxing purposes)

Free to play games are free to play ... that is why they are called free to play ... the problem is we are in a consumer driven world ... and its hard to see that you can spend 5$ on some cool looking vanity helmet and not spend it.

you dont NEED to spend a dime ... but you will because your vain ... not because the game isnt really free to play.
SITH HAPPENS
[])])])])])])[]]██████████████████████FYI ..I hate WoW... because its gameplay sucks... no other reason.

Jarlgon's Avatar


Jarlgon
09.02.2012 , 05:02 AM | #45
Quote: Originally Posted by DamionSchubert View Post
Whether or not we sell something as a character vs. account unlock will depend on what makes sense for the selected item and/or unlock -- some will be character-based, whereas some will be account-based. Items that are character-based will, in most cases, be transferable to other characters in your legacy. In the case of certain unlocks where it makes sense, we are also looking to allow players to choose -- pay a small fee to unlock a feature for one character, or pay a slightly higher fee to unlock it for all characters on the account. Hopefully, this will allow players to tailor the experience to their own play style.
So basically it will be character only for all items

Styxx's Avatar


Styxx
09.02.2012 , 09:44 AM | #46
Quote: Originally Posted by drfirewater View Post
Free to play games are free to play ... that is why they are called free to play ... the problem is we are in a consumer driven world ... and its hard to see that you can spend 5$ on some cool looking vanity helmet and not spend it.

you dont NEED to spend a dime ... but you will because your vain ... not because the game isnt really free to play.
No game is ever free to play, because no Dev is a Charity Fund. They only present you a grindy game, in which you need to pay premium, or buy boosts. Or stay and grind your brains out, like its 2003 all over again.

And it doesn`t say anywhere it will be like Turbine`s. So, my question is relevant: HK might be EXCLUSIVE to Cash Shop, just as it can be acquired in both, just as it can be EXCLUSIVE to the game, in terms of quest. I only asked if the original "rule" changed, with the new F2P addon. L2R and spare me the sermon, please.
Quote: Originally Posted by John Riccitiello View Post
When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging.