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Huttball is crap


Bileworm's Avatar


Bileworm
12.19.2011 , 11:56 AM | #21
I personally agree with the OP in his opinion. I dislike Huttball. However, I understand the genius of their system in that it significantly reduces queues for warzones.

My solution is relatively simple, and it was mentioned on the first page as a sort of joke by one of the posters.

Add a capture the flag warzone with the same sort of premise... it's "teams", so you can still have empire vs empire, republic vs empire, or republic vs republic.

You can then either keep the system as is and it randomly picks between huttball and the capture-the-flag warzone... or you can allow people to select either of the two as their "same side" option to help keep queues managable.

I'm not qutting the game over Huttball, obviously. I simply prefer it the least of all of the warzones, and were I to pick my own, I would never pick that warzone, ever.
"I am altering the deal. Pray I don't alter it any further."

Shendaar's Avatar


Shendaar
12.19.2011 , 11:56 AM | #22
Quote: Originally Posted by heinywb View Post
apparently not or you'd be able to q for specific warzones, huh? like i said deal with it
Is this your first video game or are you just being an idiot on purpose? So they couldn't add the feature in at release, big deal, there is nothing stopping them from adding it a later time. Hell, we got the ability to queue for specific warzones in Warhammer at some point too, so I expect it to happen in SWTOR too.

Seriously though, why are you so against giving the player(you) choice? I can't think of single reason why anyone could be against this.

Steww's Avatar


Steww
12.19.2011 , 11:58 AM | #23
At the very least you should be able to select what warzones you want to play, so if you're content with waiting longer than usual to avoid Huttball you should have that choice.

heinywb's Avatar


heinywb
12.19.2011 , 12:01 PM | #24
Quote: Originally Posted by Shendaar View Post
Is this your first video game or are you just being an idiot on purpose? So they couldn't add the feature in at release, big deal, there is nothing stopping them from adding it a later time. Hell, we got the ability to queue for specific warzones in Warhammer at some point too, so I expect it to happen in SWTOR too.

Seriously though, why are you so against giving the player(you) choice? I can't think of single reason why anyone could be against this.
that may be true but i was speaking in the present. its not currently in the game and a lot of things are currently not in the game that probably will be added later but guess what we have to do until then? yep u guessed it, deal with it

there are only 3 maps atm, i personally hate voidstar. do u know what i do when i get voidstar? i leave and requeue. Genius work around, i know. maybe that will help u

CruciformSword's Avatar


CruciformSword
12.19.2011 , 12:09 PM | #25
Quote: Originally Posted by Evilpingu View Post
Man I totally agree, nothing darkens the soul like an innovative and refreshing game of Huttball.

I propose we delete it from the game and replace it with a 10v10 Capture the Flag warzone named Huttsong Gulch.

>.>
Hahaha, I agree w/ you 100%! Its funny how people complain about it because Huttball *IS* CTF only ur delivering the flag to the enemies' base (i.e. it's harder) AND you can pass. And because of BioWare's exellent design of the playing field, the side passages are blocked so the simple team flanking rush is out of the picture. If you're having trouble, throw to a teammate on the catwalks who can quickly run it to end zone. Don't get caught in the enemies pit unless you're the ball runner and you plan on baiting the enemy down on the lower level and plan to pass up to the catwalk. More strategy than simple CFT and therefore a significantly better game. If you're running around smacking people like it's TDM you're playing it wrong, you can win this game without killing much if you position yourself correctly.

As far as it's entertainment value that is in the eye of the beholder. For the rest of us out here it's a very fun game to play and a more balanced game because players less good at combat can contribute in a different way via a beautiful thing called strategy.
I gave a dancer at the cantina a death stick. She asked if I'd like to come over. Now I'm in bed with her re-thinking my wife.
-CruciformSWORD (East Coast server TBA)

Shendaar's Avatar


Shendaar
12.19.2011 , 12:32 PM | #26
Quote: Originally Posted by heinywb View Post
that may be true but i was speaking in the present. its not currently in the game and a lot of things are currently not in the game that probably will be added later but guess what we have to do until then? yep u guessed it, deal with it

there are only 3 maps atm, i personally hate voidstar. do u know what i do when i get voidstar? i leave and requeue. Genius work around, i know. maybe that will help u
If we want things to change then we need to complain about it. Just "dealing" with everything because that's how things are right now isn't going to get us anywhere.

How often does Voidstar pops for you? For me, 95% of the time the warzone that comes up is Huttball. Leaving and re-queuing is not much of a workaround when you either get thrown back into the same game or into another game of Huttball a minute later. You must be republic or fortunate enough to have ended up on a server with a balanced population as otherwise you'd be complaining with the rest of us.

Frydoh's Avatar


Frydoh
12.19.2011 , 12:42 PM | #27
Quote: Originally Posted by Shendaar View Post
I like how most of the people posting in this thread are attacking the OP instead of acknowledging the problem. Nobody cares that you personally like Huttball, the simple fact is that some people don't like it. I don't mind the occasional Huttball game myself, but sometimes, I would just like to do some Alderaan or Void Star in between some PvE, even if it takes 30 minutes to get a match. There is no reason why we shouldn't at least be able to choose which warzone to queue for. The next step would be to add a Huttball-style or "training" versions of Alderaan and Void Star so that population imbalance becomes a non issue.
That's exactly what i'm trying to say , ty

Utilitybill's Avatar


Utilitybill
12.19.2011 , 12:42 PM | #28
I love playing Huttball, but also agree that people should be allowed the option to que for specific WZs.

Unfortunately, having the system work this way, means that BW does not have to worry about WZ que-queing threads that plague other games with faction imbalances.

As for me, I rolled republic for this very reason. No ques, balances WZ distribution and hopefully some challenge in WPVP.

gabrielcab's Avatar


gabrielcab
12.19.2011 , 12:44 PM | #29
Patience is something that is missing in this game, want proof? look how many Sith are in this game. The game is not even released, and certainly must people aren't 50 yet. Choosing a warzone is something that BW can implement with a simple patch, but it is ok for now so people can get a grip on all the WZ.

Ferkles's Avatar


Ferkles
12.19.2011 , 12:46 PM | #30
Quote: Originally Posted by Frydoh View Post
i'm really quitting the game cause of huttball. It's boring.
Then get out. No one wants to hear your whining.
Getting a new signature. Eventually~