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FIX PVP before it goes belly up

STAR WARS: The Old Republic > English > PvP
FIX PVP before it goes belly up

NathanielStarr's Avatar


NathanielStarr
08.11.2012 , 12:57 PM | #11
Quote: Originally Posted by cashogy View Post
cross server queues are a pipe dream. this game was not coded with the intention of having cross server pvp, andthe amount of time and effort required to code in cross server function is something that most developers dont want to invest in.

the devs look at it like this. how much money will it cost to quickly code in cross server function? is that cost going to be recouped by new subs/re-subs that the feature brings? if the answer is no, they could still continue on the project but certainly not fast-track it
Why was this game coded with so little foresight?

I think PvP is already belly up. On the most populated servers you still wait several minutes (like 15) in prime time for a pop.

Free to play players are going to hit 50 and consider paying for parts of the game are going to face unbalanced pvp with gear required and they are going to decide not to pay for that part of the game.

Brool's Avatar


Brool
08.11.2012 , 01:38 PM | #12
Quote: Originally Posted by NathanielStarr View Post
Why was this game coded with so little foresight?

I think PvP is already belly up. On the most populated servers you still wait several minutes (like 15) in prime time for a pop.

Free to play players are going to hit 50 and consider paying for parts of the game are going to face unbalanced pvp with gear required and they are going to decide not to pay for that part of the game.
The Harbinger (PvE) server, we have to wait all of 2 mins *IF* that for a queue to pop. Be it 50 or sub 50 bracket. Even during non prime time I never wait longer than 5 mins. Avg wait time for me is about 1-2 mins.
Phalanx
The Harbinger
We are playing a game of rock paper scissors.
Quit asking to nerf rock when you are obviously playing scissors.

Helistin's Avatar


Helistin
08.11.2012 , 01:44 PM | #13
Think in this case they have to settle for fixing pvp after it went belly up.
Immortal Juggernaut Med Operative Rage Marauder Marksman Sniper

RazielHex's Avatar


RazielHex
08.11.2012 , 02:22 PM | #14
Quote: Originally Posted by Elke View Post
- Get cross server queues in as fast as possible!!! No one is going for ranked when there is one op team rolling everyone because they have capped their gear... no one wants to be in recruit gear and get rolled by warhero geared in regulars... no warhero wants to be in a team of newbies in recruit gear that dont know how to play the maps yet in regulars
More people doesn't solve this issue.

This is the players' doing.

joeypesci's Avatar


joeypesci
08.11.2012 , 02:46 PM | #15
Quote: Originally Posted by Malles View Post
The devs stated months before even beta testing was released that this was not the game for you if you were looking for serious PvP. Get over it already.
And half those devs have been let go/made redundant. So things can change.
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