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Scoundrel or Smuggler pure dps?

STAR WARS: The Old Republic > English > Classes
Scoundrel or Smuggler pure dps?

MJBronson's Avatar


MJBronson
12.19.2011 , 08:27 AM | #1
Ok, I am trying to decide between Scoundrel and Gunslinger, and everytime I look at an already existing forum it breaks into "Scoundrel can heal, gunslinger can dps". I know Scoundrel can heal, I want to dps. So, healing utility, stealth, and better cover aside, in terms of pure dps... scoundrel, or gunslinger? (please explain your answer and thanks for reading)

MJBronson's Avatar


MJBronson
12.19.2011 , 08:31 AM | #2
Holy crap, just realized I put "Scoundrel or Smuggler" In tittle, very sorry for that. I obviously meant gunslinger

borghe's Avatar


borghe
12.19.2011 , 08:49 AM | #3
if you are familiar with wow, scoundrel in terms of DPS is basically a feral druid (which itself is basically a rogue with utility). and if you stay out of the sawbones tree completely your healing utility is going to be VERY minimal at best.

MJBronson's Avatar


MJBronson
12.19.2011 , 09:07 AM | #4
Quote: Originally Posted by borghe View Post
if you are familiar with wow, scoundrel in terms of DPS is basically a feral druid (which itself is basically a rogue with utility). and if you stay out of the sawbones tree completely your healing utility is going to be VERY minimal at best.
I played scoundrel through an esseles group yesterday and my damage was pathetic, with backshot being the only ability that did anything, does obtaining scoundrel abilities make dps viable later? Considering my guess is GS would be better from the start since charged burst is one of GS's core abilities and you start with it.

Diremede's Avatar


Diremede
12.19.2011 , 09:16 AM | #5
Well I chose the path of the scoundrel, and I like it for group play, and your backshot won't be very good starting off, but by level 15 with a better gun and a few points spent to increasing your crit range its pretty awesome. Not to mention the scoundrel can stealth which is a pretty awesome ability for getting around.

MJBronson's Avatar


MJBronson
12.19.2011 , 09:26 AM | #6
I've been reading around the forums some more, and a very concerning thing has come to my attention. Apparently as a scoundrel and having no portable cover and still having to be very mobile you still have abilities that can only be used in cover, I think going in and out of cover while staying within 4m seems very annoying. Anyone experience this?

Diremede's Avatar


Diremede
12.19.2011 , 09:53 AM | #7
You can go into "cover" mode anywhere if you want to use those abilities. Quite frankly I only use them at the beginning of a fight after that I'm running around groin kicking, pistol whipping, grenade throwing and backshotting everything I can get my hands on. Its a lot of fun.

borghe's Avatar


borghe
12.19.2011 , 09:54 AM | #8
Quote: Originally Posted by MJBronson View Post
I've been reading around the forums some more, and a very concerning thing has come to my attention. Apparently as a scoundrel and having no portable cover and still having to be very mobile you still have abilities that can only be used in cover, I think going in and out of cover while staying within 4m seems very annoying. Anyone experience this?
I don't do a dps scoundrel, but I believe most of the cover-requirements are on ranged DPS mechanics.. and only some at that. as a scoundrel most of your most powerful stuff will be close range and not be cover. your stealth stuff for now is also only at opening, but once you can go into stealth in combat then that will help also.

but yeah, with a scoundrel, you pretty much are a melee dps and your position is important. like I said, it's basically like a rogue/feral hybrid.

MJBronson's Avatar


MJBronson
12.19.2011 , 09:57 AM | #9
Thanks for the posts guys, I'm probably going to end up going gunslinger, since it was what I wanted in the beginning. That and playing melee is hard when you're a victim of choppy fps. Sadly my computer is good enough but if anyone has seen the people complaining of bad fps in forums regardless of awesome computer I am having that problem as well. But all in all I think I will be happy with gunslinger sharpshooter since I have my combat medic commando to heal. So again, thanks for the posts and no more posts are required

Rampant_Durandal's Avatar


Rampant_Durandal
12.19.2011 , 10:14 AM | #10
I've got a 25 Scoundrel and so far what I've found is this;
  • You have heals, your are not a healer. While you've got the juice to keep your tank companion alive through a particularly rough HEROIC2 fight, you ain't going to be doing any major healing in a flashpoint or HEROIC4.
  • After level 14-16, you will be taking every ability that requires cover off your action bars. They aren't meant for, nor do they work with the Scoundrel.
  • While you are mobile, certainly more so than the gunslinger, what you will be doing quite a lot is sitting behind the mob and running through a rotation while your companion or the groups tank keeps it busy.
  • Has a not terrible AOE rotation possible with blaster volley and thermal grenade. Certainly enough to rip through mass trash while questing.
  • Has two seperate single target, 60 second CCs. Quite useful in some situations, kinda useless in others. Just like every other kind of CC.
  • If your doing a find and click mission while leveling and don't care about the bonus Kill X local mobs, you can stealth to and fro quite quickly and painlessly.


Short version is, my experience has shown the Scoundrel to be a high single target sustained DPS, a middling AOE DPS, can't heal a group (if your not speced for it) but can heal enough to solo some heroics.

Personal preference here, but I also really like the Upperhand mechanic.

Plus, when you hit 22 you get the ability to dump all aggro, drop combat and run like the dickens.

*Edit: Should really refresh a page before posting to it.