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Lost Island HM should have better loot.

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Khevar's Avatar


Khevar
11.30.2012 , 10:18 AM | #201
DarthFamine, doing HM LI in Tionese may be beyond your reach, but I'll bet you could learn to do it 1/2 Columi if you were with a good group that knew what they were doing.

Ephesia's Avatar


Ephesia
11.30.2012 , 10:23 AM | #202
This is getting a bit ridiculous, the rewards that drop from Lorrick more than make up for the effort to clear this flashpoint. In a lot of situations you will see players with full columi sometimes even rakata / columi yet they still wield a recruit mk-2 mainhand. The Columi mainhand drop from lorrick is an awesome opportunity for a chance to get the columi weapon people tend to miss due to not doing operations so frequently or being generally unlucky with them. Also Rakata Chestpiece with Mainhand is one of the most difficult to obtain Rakata piece in the game, it is quite the generous reward for the hassle. Not to mention the fancy speeder drop chance and the pet drop chance is a bonus for quite many players.


It doesn't need to have better loot, and it doesn't need to be nerfed.
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RikuvonDrake's Avatar


RikuvonDrake
11.30.2012 , 10:30 AM | #203
Quote: Originally Posted by DarthFamine View Post
Exception rather than the rule.
Not really, it shows that enough damage is avoidable so players with "only" Recruit are able to take it down, this then means that players, if skilled enough, can take it down without having any of the tier gear. Sure, many groups are probably not able to do it but the fact that it's possible means that the only thing that it takes, is a high amount of skill, however that is something that many lack in this game.

I would like to quote AllisonBerryman on this, read this and understand what it means:

Quote: Originally Posted by AllisonBerryman View Post

He mentioned that Lost Island is balanced very tightly for a group in Tionese-quality gear, but that because the boss mechanics are heavily execution-based, many players prefer to overgear for it. Small mistakes can easily wipe the group, so bringing Ops level gear is great insurance, even if it isn't required. The loot quality reflects this - players who take the risk of going in with Tionese and Columi gear will be rewarded. Players with Ops level gear are likely there for the Black Hole Commendations right now.
What people is complaining about in this thread is that when they enter with their over geared characters they don't get any "better" gear as drops, and the reason for them entering with their overgeared characters is that are not able to handle the mechanics and thus need to have higher DPS, HPS, migration and HP to cover up for their own mistakes.

The real question that these players should ask isn't "Why doesn't LI HM drop better gear?", it should be "What can I as a player do to improve my performance in PvE?", because what it comes down to after considering all points, arguments and posts in this entire thread, is peoples performance and the fact that their current performance isn't enough for LI HM and the mechanics, bosses and fights that occur in this flashpoint.
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Khevar's Avatar


Khevar
11.30.2012 , 12:36 PM | #204
@RikuvonDrake <3 U

I had another thought on the Rakata Chestpiece.

HM EV may not be particular challenging to a group that knows that they're doing, but you can only run it once per week and there are 7 other people in the instance that you are competing against for the Rakata Chestpiece drop from Soa.

HM LI can be run as many times as you want in succession and with only 3 other people competing for the drop, you have a much greater chance of getting it.

See this just seems fair to me that Lost Island is as hard as it is.

FlyinSpaghetti's Avatar


FlyinSpaghetti
11.30.2012 , 01:06 PM | #205
Quote: Originally Posted by AllisonBerryman View Post
I talked with Jesse Sky (Lead Flashpoints and Operations Designer) about the difficulty of Lost Island and its rewards, and he shared his insight about these questions.

He mentioned that Lost Island is balanced very tightly for a group in Tionese-quality gear, but that because the boss mechanics are heavily execution-based, many players prefer to overgear for it. Small mistakes can easily wipe the group, so bringing Ops level gear is great insurance, even if it isn't required. The loot quality reflects this - players who take the risk of going in with Tionese and Columi gear will be rewarded. Players with Ops level gear are likely there for the Black Hole Commendations right now.
I have to disagree with this.

I'm not a gear snob by any means, twice since last week I've had a recruit gear PuG in my EC SM group and done surprisingly well. However there's no way on earth this flashpoint is balanced for tionese, while there are people who got past it most of that level tend to fail at either the shaclaw or the droid especially healers or tanks.

Not in any way calling for a nerf but there's no way tionese is enough just because a small minority of "leet" players done it in that gear. The gear should reflect what the majority can get past it in, which IMO tends to be columi.
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Ms_Sunlight's Avatar


Ms_Sunlight
11.30.2012 , 01:39 PM | #206
Quote: Originally Posted by FlyinSpaghetti View Post
Not in any way calling for a nerf but there's no way tionese is enough just because a small minority of "leet" players done it in that gear. The gear should reflect what the majority can get past it in, which IMO tends to be columi.
Agreed. Decent players can get through it in partial Tionese or Recruit with some Columi, but only a very good group will be able to get through with all TIonese.

In my experience, the hardest role in LI HM is healer and it's not forgiving of people with L2P issues. Even if all of the group avoids as much damage as possible by paying attention to the mechanics, the shaclaw and Sav-Rak are very hard work for the healer, and it's usually at Sav-Rak where healers that are not absolutely maximising their heals and energy management fail. I've had numerous occasions where sorcs or sages have failed repeatedly to keep the group alive because they were running out of force, and that tells me that they really don't know how to properly do sorc healer energy management.
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Slowpokeking's Avatar


Slowpokeking
12.03.2012 , 02:25 PM | #207
Quote: Originally Posted by Aurojiin View Post
Because those two bosses fall in the same instance and can be cleared to far, far quicker. Ergo the loot is significantly more farm-able.
Not with most of the pugs, and not to say most of the team who can do LI already got Columi.

Slowpokeking's Avatar


Slowpokeking
12.03.2012 , 02:27 PM | #208
Quote: Originally Posted by RikuvonDrake View Post
What people is complaining about in this thread is that when they enter with their over geared characters they don't get any "better" gear as drops, and the reason for them entering with their overgeared characters is that are not able to handle the mechanics and thus need to have higher DPS, HPS, migration and HP to cover up for their own mistakes.

The real question that these players should ask isn't "Why doesn't LI HM drop better gear?", it should be "What can I as a player do to improve my performance in PvE?", because what it comes down to after considering all points, arguments and posts in this entire thread, is peoples performance and the fact that their current performance isn't enough for LI HM and the mechanics, bosses and fights that occur in this flashpoint.
Most of the people can't do LI mostly with tionese, and they can get stuff from SM KP easily. Not to say most of them already did LI a few times before.

Slowpokeking's Avatar


Slowpokeking
12.03.2012 , 02:32 PM | #209
Quote: Originally Posted by Ms_Sunlight View Post
In my experience, the hardest role in LI HM is healer and it's not forgiving of people with L2P issues. Even if all of the group avoids as much damage as possible by paying attention to the mechanics, the shaclaw and Sav-Rak are very hard work for the healer, and it's usually at Sav-Rak where healers that are not absolutely maximising their heals and energy management fail. I've had numerous occasions where sorcs or sages have failed repeatedly to keep the group alive because they were running out of force, and that tells me that they really don't know how to properly do sorc healer energy management.
Well all 3 roles have to be very good.

Tank mostly need good skills in the last fight against Lorrick to avoid his Sachel Charge, also pick him ASAP when he reemerges after the tank broke, DPS also has to do a good job to avoid all the damage in 3 boss encounters, and DPS Lorrick quickly enough before he opens the 4th tank.

Khevar's Avatar


Khevar
12.03.2012 , 04:41 PM | #210
Quote: Originally Posted by Slowpokeking View Post
Most of the people can't do LI mostly with tionese, and they can get stuff from SM KP easily. Not to say most of them already did LI a few times before.
If the group was in Columi, the last drop (Rakata Chestpiece and Columi Mainhand) will be an upgrade.

With 1.6, EVERYBODY gets a full set of free Tionese. This means that for most people, the last boss on a T1 FP will have their upgrade.

This is just fair, don't you think?

Then take into account the fact that EV and KP are on weekly lockouts and require 8 people to do. That's 7 other people you're competing with for the same drop that you can only do once per week. HM LI is infinitely repeatable and you're only competing with 3 other people.

Now, if a group is unable to complete the flashpoint in full Columi, there are many many guides to help them get better.