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Marauders and Powertechs need a nerf

STAR WARS: The Old Republic > English > PvP
Marauders and Powertechs need a nerf

basketballbum's Avatar


basketballbum
08.07.2012 , 01:23 PM | #11
Quote: Originally Posted by JediDuckling View Post
we all know Marauders and sentinels,Powertechs and vanguards at the moment are the flavor of the month class's and are also game breakingly overpowerd in the PvP area and are in need of fixing and nerfing badly.


i will start by explaining Marauder and Sentinels.

Marauders and Sentinels have to much utility as well as damage which makes this class godly in pvp at the moment.
they get 3 buffs
1. reduces damage taken by 25% and reflects damage
2. reduces damage by 20% and increases defense by 50%
3. reduces damage by 99%

only 1 buff should be available to these class's.for example of imbalance it would be like giving troopers and bounty hunters 3 versions of energy sheild.
these 3 buffs need to be seperated into the 3 tree's of the class so you will have to spend at least 20 talent points in order to aquire 1 of these buffs.they will no longer aquire these buffs through the skill vendor and will have to be aquired using talent points so they will no longer be able to aquire all 3.

the over all damage of marauders and sentinels needs to be reduced by around 15%.

marauders and sentinels already get enough utility without having all the buffs they currently have which is one of the reasons they are goldy in pvp right now.

Powertechs and Vanguards
the pure dps tree's of these class's needs looking at.the burst dps for these class's is far to high.
here are some ways to resolve the problem.
1. add a 5 seconds cooldown to flame burst so it can no longer be spammed.
2. reduce the armor pen passive from rail shot and high impact bolt down from 60% to 15% at 5% per point
3. overall damage reduction of about 10%
the burst dps is far to high and something needs to be done my idea for powertechs and vanguards will fix the issue slightly.


please keep this thread clean as any abusive posts and troll threads will asked to be removed.

thank you.
So your solution is to take a class that is constantly in people's faces with 2 glowing bats drawing the most attention, has 1 channeled cc which means they can't dps during it, and 1 mez which ends on any damage, and take away all their defensive skills? These defensive skills are the only way they survive getting ranged to death right away and survive through a stun or root. I could see nerfing one of these but nerfing all 3 is just crazy talk.

You do know that bioware said marr/sents are performing within expectations right? So nerfing the damage they do isn't going to happen. They are a pure dps class, they do not have the versatility of the other classes. If snipers/gunslingers and marauders/sentinels can't put out the most damage then they are imo broken. You mentioned their utility in pvp, I'm wondering what utility you are talking about in pvp. As mentioned already they have 1 aoe mez which ends on any damage, and 1 stun that is channeled, they also have predation which requires 30 stacks of fury to activate. Most classes have two to three stuns which are instant cast and they can move around or even dps after they activate them. Marrs/sents have no knockbacks, no pulls, nothing of that sort, so what utility are you talking about exactly?
Your ability to speak does not make you intelligent

JediDuckling's Avatar


JediDuckling
08.07.2012 , 01:27 PM | #12
gunslingers and snipers are a diffrent story all they need is a 10%.


the thing is im about 90% accurate and right.

the players that are using these overpowerd class's will defend the class to keep it that way so i can understand why players will be angry about this post,i can see from some of the hate posts saying its a l2p issue when it clearly aint the issue.the problem is these class's are doing more or have more than they should have which makes them stupidly powerfull. something has got to be done about these stupidly overpowerd class's.

powertechs/vanguards marauders/sentinels are stupidly overpowerd and its true.

Jadescythe's Avatar


Jadescythe
08.07.2012 , 01:27 PM | #13
Quote: Originally Posted by basketballbum View Post
So your solution is to take a class that is constantly in people's faces with 2 glowing bats drawing the most attention, has 1 channeled cc which means they can't dps during it, and 1 mez which ends on any damage, and take away all their defensive skills? These defensive skills are the only way they survive getting ranged to death right away and survive through a stun or root. I could see nerfing one of these but nerfing all 3 is just crazy talk.

You do know that bioware said marr/sents are performing within expectations right? So nerfing the damage they do isn't going to happen. They are a pure dps class, they do not have the versatility of the other classes. If snipers/gunslingers and marauders/sentinels can't put out the most damage then they are imo broken. You mentioned their utility in pvp, I'm wondering what utility you are talking about in pvp. As mentioned already they have 1 aoe mez which ends on any damage, and 1 stun that is channeled, they also have predation which requires 30 stacks of fury to activate. Most classes have two to three stuns which are instant cast and they can move around or even dps after they activate them. Marrs/sents have no knockbacks, no pulls, nothing of that sort, so what utility are you talking about exactly?
You had me until "Most classes have two to three stuns which are instant cast and the can move around or even dps after they activate them." Now I can't trust anything you said prior to that.
I have opinions and stuff

JediDuckling's Avatar


JediDuckling
08.07.2012 , 01:29 PM | #14
Quote: Originally Posted by basketballbum View Post
So your solution is to take a class that is constantly in people's faces with 2 glowing bats drawing the most attention, has 1 channeled cc which means they can't dps during it, and 1 mez which ends on any damage, and take away all their defensive skills? These defensive skills are the only way they survive getting ranged to death right away and survive through a stun or root. I could see nerfing one of these but nerfing all 3 is just crazy talk.

You do know that bioware said marr/sents are performing within expectations right? So nerfing the damage they do isn't going to happen. They are a pure dps class, they do not have the versatility of the other classes. If snipers/gunslingers and marauders/sentinels can't put out the most damage then they are imo broken. You mentioned their utility in pvp, I'm wondering what utility you are talking about in pvp. As mentioned already they have 1 aoe mez which ends on any damage, and 1 stun that is channeled, they also have predation which requires 30 stacks of fury to activate. Most classes have two to three stuns which are instant cast and they can move around or even dps after they activate them. Marrs/sents have no knockbacks, no pulls, nothing of that sort, so what utility are you talking about exactly?
again i can understand your frustration with my post because you are most likely playing one of these broken overpowerd class's.if you lvled one knowing they are overpowerd then you know they will get nerfed and fixed eventualy.

DarthOvertone's Avatar


DarthOvertone
08.07.2012 , 01:34 PM | #15
Quote: Originally Posted by JediDuckling View Post
the thing is im about 90% accurate and right.
But you're really not. You are horribly wrong across the board. Just more veiled QQ because someone died in a PvP zone. Of course, there is a .0000001% chance that I'm wrong on that point, but I'll take my chances.


Quote: Originally Posted by Jadescythe View Post
You had me until "Most classes have two to three stuns which are instant cast and the can move around or even dps after they activate them." Now I can't trust anything you said prior to that. Now I can't trust anything you said prior to that.
Ya, but he's pretty much totally correct. Pick a Nit if ya want.
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wetslampigduex's Avatar


wetslampigduex
08.07.2012 , 01:36 PM | #16
so a PT whos already been nerfed twice needs another one... i find it funny that ppl are now just realizing the type of dmg they do

both classes are fine find a few friends and learn to counter them

Mularky's Avatar


Mularky
08.07.2012 , 01:37 PM | #17
LIke i said just be patient i am willing to put money on the fact that they will get the nerf bat soon

Pistols's Avatar


Pistols
08.07.2012 , 01:38 PM | #18
Quote: Originally Posted by JediDuckling View Post
the thing is im about 90% accurate and right.
No, you're not, and this post makes no sense.

How can you be 90% accurate, and right at the same time?

Pvtcarnage's Avatar


Pvtcarnage
08.07.2012 , 01:49 PM | #19
I'll say it again, this is a team game not single player. If you are DPS you should at least put up a close fight with another DPS if you have an idea of what to do. I play a Sentinel and run into good players all the time that kill me or it gets real close...but that 1vs1 which most of PvP is NOT about. That being said us sentinels are out in the open and are hated and often melted down buy "smart" people that focus us and if it where not for my CD I would not even be that useful in a TEAM game. Whats so hard to get we are labeled DPS for a reason.
"Equality is a perversion of the natural order!…It binds the strong to the weak. They [the weak] become anchors that drag the exceptional down to mediocrity. Individuals destined and deserving of greatness have it denied them.
-Darth Bane

oredith's Avatar


oredith
08.07.2012 , 01:49 PM | #20
Quote: Originally Posted by Pistols View Post
No, you're not, and this post makes no sense.

How can you be 90% accurate, and right at the same time?
60% of the time, it works every time.
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