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Carnage: 100x better than Annihilation

STAR WARS: The Old Republic > English > Classes > Sith Warrior > Marauder
Carnage: 100x better than Annihilation

Wookieenator's Avatar


Wookieenator
Old 08.09.2012 , 09:39 AM | #21
Quote: Originally Posted by Goretzu View Post
What's the best solo build these days?
My annihilation build varies from most others, so after I post mine I expect people to chime in as well. This is the build I use for solo qing as annihilationhttp://www.torhead.com/skill-calc#100bIrRrRrcsZuMZM.2

A lot of people pick up empowerment instead of enraged charge because they tell me that they are rage starved a lot. However enraged charge is a necessary part of my rotation, and with 1 point in cloak of carnage I am rarely rage starved, and using assault just to put a stack of deadly saber on.

Goretzu's Avatar


Goretzu
Old 08.09.2012 , 10:40 AM | #22
Quote: Originally Posted by Wookieenator View Post
My annihilation build varies from most others, so after I post mine I expect people to chime in as well. This is the build I use for solo qing as annihilationhttp://www.torhead.com/skill-calc#100bIrRrRrcsZuMZM.2

A lot of people pick up empowerment instead of enraged charge because they tell me that they are rage starved a lot. However enraged charge is a necessary part of my rotation, and with 1 point in cloak of carnage I am rarely rage starved, and using assault just to put a stack of deadly saber on.
Interesting, thanks.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Thundergulch's Avatar


Thundergulch
Old 08.09.2012 , 12:22 PM | #23
Quote: Originally Posted by Wookieenator View Post
My annihilation build varies from most others, so after I post mine I expect people to chime in as well. This is the build I use for solo qing as annihilationhttp://www.torhead.com/skill-calc#100bIrRrRrcsZuMZM.2

A lot of people pick up empowerment instead of enraged charge because they tell me that they are rage starved a lot. However enraged charge is a necessary part of my rotation, and with 1 point in cloak of carnage I am rarely rage starved, and using assault just to put a stack of deadly saber on.
I don't "hate" your build, but I question it, since you say you use it for soloing...
2 points in Seeping Wound = useless for PVE
2 points in Phantom = useless for PVE

Since Annihilation is based on bleeds and crit bleeds, you want 2 in Empowerment, and 3 in Malice,but it's not mandatory obviously... it would just give you a stronger build.

Wookieenator's Avatar


Wookieenator
Old 08.09.2012 , 05:05 PM | #24
Quote: Originally Posted by Thundergulch View Post
I don't "hate" your build, but I question it, since you say you use it for soloing...
2 points in Seeping Wound = useless for PVE
2 points in Phantom = useless for PVE

Since Annihilation is based on bleeds and crit bleeds, you want 2 in Empowerment, and 3 in Malice,but it's not mandatory obviously... it would just give you a stronger build.
I said solo qing. Qing meaning Queue-ing or pvping by myself. For pve you are definitely correct but 2 points in seeping wound = slow = good for pvp, and ofc xtra stealth + speed = good for pvp as well. I understand the miscommunication though

Omophorus's Avatar


Omophorus
Old 08.09.2012 , 09:09 PM | #25
Quote: Originally Posted by Thundergulch View Post
I don't "hate" your build, but I question it, since you say you use it for soloing...
2 points in Seeping Wound = useless for PVE
2 points in Phantom = useless for PVE

Since Annihilation is based on bleeds and crit bleeds, you want 2 in Empowerment, and 3 in Malice,but it's not mandatory obviously... it would just give you a stronger build.
Seeping Wound is far from useless for PVE.

It gives you a very reliable way to use Savage Kick on CD.

Savage Kick is, for all intents and purposes, free damage, and definitely a hard enough hitter to be worth the GCD due to the 0 rage cost.

Thundergulch's Avatar


Thundergulch
Old 08.10.2012 , 06:09 AM | #26
Quote: Originally Posted by Omophorus View Post
Seeping Wound is far from useless for PVE.

It gives you a very reliable way to use Savage Kick on CD.

Savage Kick is, for all intents and purposes, free damage, and definitely a hard enough hitter to be worth the GCD due to the 0 rage cost.
Empowerment and Malice are far greater than Seeping wound and Phantom.
But to each their own, it's like I told him, I don't hate his build.. .it's just not the one I would use for myself.

Omophorus's Avatar


Omophorus
Old 08.10.2012 , 07:29 AM | #27
Quote: Originally Posted by Thundergulch View Post
Empowerment and Malice are far greater than Seeping wound and Phantom.
But to each their own, it's like I told him, I don't hate his build.. .it's just not the one I would use for myself.
First off, too each their own indeed.

That said...

Empowerment, absolutely, would drop Phantom for it in a second.

Malice, I'm not so sure...

If you have perfect bleed uptime (unrealistic, would require proccing Rupture every 6s), you could have up to 70 bleed ticks in a minute (40 from Rupture, 30 from Deadly Sabers). 3% crit increase would yield an extra 2.1 crits. There is no other significant component of Annihilation's rotation which deals Force damage.

Purely from a damage perspective, if Seeping Wound makes using Savage Kick one more time per minute of combat time feasible, it's a massive advantage over Malice.

If you're mainly doing dailies, etc. it's a no-brainer. If you're doing a lot of Ops and fighting primarily mobs not vulnerable to Savage Kick, it's a different story entirely.

Totally YMMV.

Tommot's Avatar


Tommot
Old 08.10.2012 , 02:40 PM | #28
Wow. I also didnt know the set bonuses are attached to the Armorings

EDIT: I got to thinking. On my Sentinel, I'm in half BM and half WH. My chest piece is the level 40 pvp one with all the BM chest mods in it, but when I mouse over my gear it still shows me having 4/5 pieces of that set.

Was this a recent change? Or am I missing something?
Roswin - 50 Jedi Sentinel | Vaelin - 50 Sith Juggernaut | Kordis - 50 Sith Marauder | Vaelis - 50 Sith Assassin | Tylus - 50 Sniper
| Vint - 43 Mercenary | Kiden - 35 Vangaurd | Skavic - 22 Jedi Sage |

Rafael_Peres's Avatar


Rafael_Peres
Old 08.10.2012 , 09:01 PM | #29
I play a carnage marauder. Currently I have almost a full battlemaster set, and all pieces augmented.
I will try to grind all the money necessary to build this vindicator gear on orange armor and see how it does. Currently my damage is not better than anihilation, but after leveleng from level 10 to 50 in Carnage tree is pretty hard to get used to another spec, only reason I don't changed.

Giondi's Avatar


Giondi
Old 08.10.2012 , 11:38 PM | #30
Quote: Originally Posted by Tommot View Post
Wow. I also didnt know the set bonuses are attached to the Armorings

EDIT: I got to thinking. On my Sentinel, I'm in half BM and half WH. My chest piece is the level 40 pvp one with all the BM chest mods in it, but when I mouse over my gear it still shows me having 4/5 pieces of that set.

Was this a recent change? Or am I missing something?
Only War Hero and Campaign have the bonus on the Armoring, everything below them it's on the shells.
Quote: Originally Posted by Bedwarmer View Post
Dear Dps; I assure you that you were, in fact, nowhere remotely close to "One heal from soloing it."
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