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EC (hm) Zorn toth enrage question


haasje's Avatar


haasje
08.04.2012 , 03:01 AM | #1
I know the surviving mob wil go enraged when one of the 2 dies
There is a soft enrage when one gets below 10%

what I'm not clear on is there a "hard" enrage at 4.30 (read some conflicting stuff about this)
The slightest thought hasn't even begun to speculate the merest possibility of crossing my mind

CitizenFry's Avatar


CitizenFry
08.04.2012 , 06:23 PM | #2
There is an enrage on a timer, there is a "go crazy and do lots of special attacks" when either gets to 5%, and there is also an enrage when one of them dies.
Crafting on The Ebon Hawk. PST/mail: Blayze (rep) / K'ron (imp)
Armoring: Commando 26, Reflex 26; Barrel: Patron 26
Mod: Weighted 26+26B, Deflecting 26 Enhancement: Bulwark 26, Battle 26, Finesse 26
Ear: Black Hole Mender's MK-2 Relay

alifaraaz's Avatar


alifaraaz
08.04.2012 , 08:08 PM | #3
Yeah I guess you could say there's 3 enrages:

When you reach the sub 10% or 5% (not sure which) phase, where both of them start using all their abilities.

Next when one dies, the other goes crazy hitting much harder

Finally hard enrage at 4.30 at you said (think thats correct) where they start one-shotting.

The sub 10 or 5% one can actually be quite hectic. Everyone, healers, tanks and dps need to be on the ball. If tanks have cooldowns left, best to use them. For this reason we tell the melee to push it, and some of the ranged help out too to kill Toth asap.

Zorns soft-enrage once Toth dies isn't that bad, except that the rocks he throws hit very hard. Wheras if Zorn dies first Toths aoe-jump becomes crazy powerful and will likely kill all your melee.

Hard enrage is nasty. If both of them are still alive you'll be lucky to last more than 10 seconds :P However if just one is alive, kite away. As a tank, if it reaches hard enrage, I just start running. Even with 1 healer alive (on 16m) I can usually be kept alive for quite a while, I just run big circles around the whole group while Zorn hits me a bit and slowly 1-shots everyone else.
However it usually buys enough time for remaining dps to get him down.

I know you didn't really ask for strategy about how to deal with them :P maybe you kill them every week and were just curious, but I figured i'd throw my advice in anyways
Kazar - Powertech, [Tomb of Freedom Nadd EU]

haasje's Avatar


haasje
08.05.2012 , 01:06 AM | #4
Thanks for the reply's.

That bit about kiting might realy help. Reason I asked this was that I was checking combat logs as we can't seem to get past the last few % and I coldn't find a significant increase in damage at 4.30.

However if he starts one shotting at that point that would explain the logs, every one dies with one big damage spike at the end
The slightest thought hasn't even begun to speculate the merest possibility of crossing my mind

CitizenFry's Avatar


CitizenFry
08.06.2012 , 09:16 AM | #5
Quote: Originally Posted by haasje View Post
That bit about kiting might realy help.
People have been saying "just kite Zorn around" for a while now; I haven't found that to be helpful advice. In my experience, if you get to the timed enrage, you're just going to explode VERY suddenly. If you don't get to the timed enrage, you can stand there and take it.
Crafting on The Ebon Hawk. PST/mail: Blayze (rep) / K'ron (imp)
Armoring: Commando 26, Reflex 26; Barrel: Patron 26
Mod: Weighted 26+26B, Deflecting 26 Enhancement: Bulwark 26, Battle 26, Finesse 26
Ear: Black Hole Mender's MK-2 Relay

alifaraaz's Avatar


alifaraaz
08.06.2012 , 02:11 PM | #6
Apologies if it was confusing, I mean only start kiting AFTER he goes all red and angry (the timed, hard enrage). Simply because it gives you atleast a chance at surviving and killing him, just buys a few extra seconds.

You can run after Toth has died (the soft-ish enrage) and start kiting, and it can work fine, you likely will survive a bit longer. But generally unless we hit the hard enrage, I just stand there and take it, and I usually save a cooldown or two for that final bit.

Its true sometimes, after he goes red (hard enrage) he just pwns the crap out of everyone :P But I have had times where I've literally survived for a good 20+ seconds by the running and taunting while dps finish him off (Some dps die in the process ofc). It wont always work but better thna getting crushed by him.
Kazar - Powertech, [Tomb of Freedom Nadd EU]

Romantique's Avatar


Romantique
08.27.2013 , 07:52 AM | #7
Thanks to topic starter fot bringing this topic up and for those who answered. Now it's much more clear about all those enrages of this boss.
The only thing I still have question about is the enrage which starts when you go below 10%. What is the exact trigger for this enrage - when one of bosses reach 10%, or when both of them? This trigger will affect both bosses or the one who is under 10%?
Let's RPG lives in MMO!

sithBracer's Avatar


sithBracer
08.27.2013 , 09:39 AM | #8
I really don't understand why so many people still have problems with those 2. I always beat them with even the worst pugs as long as the tanks are able to switch just once.

Just keep toth berserked and kill them off around the same time. There are no mechanics to these guys after the first jump (especially if you have a ranged/self healing dps on zorn, you don't even have to worry about the fearful debuff).

If anyone has a lot of trouble with these two they should save some time and give up hm and practice on sm because the next 3 bosses will spank you so hard your dead ancestors will feel it. And I'm not trying to be snooty or condescending, I am serious. The other boss mechanics are so hard they make zorn and toth look like a joke. If you are having problems, save yourself a lot of frustration and practice this on sm (more than once) until you get the mechanics down.

Romantique's Avatar


Romantique
08.27.2013 , 08:58 PM | #9
We have reasons trying this boss in HM and want to kill him in HM. We did this twice in SM and this is not what we are going to do next time.

So I would really appreciate if someone explain me the point about 10% enrage I was asking in my previous post.
Let's RPG lives in MMO!

KeyboardNinja's Avatar


KeyboardNinja
08.27.2013 , 09:55 PM | #10
Quote: Originally Posted by Romantique View Post
We have reasons trying this boss in HM and want to kill him in HM. We did this twice in SM and this is not what we are going to do next time.

So I would really appreciate if someone explain me the point about 10% enrage I was asking in my previous post.
Actually, 10% is the last swap. The soft enrage is at 5%. When either boss hits 5%, both bosses go into their soft enrage behavior: Toth pounds the ground and summons random spikes, while Zorn tosses boulders that hurt a lot.
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