Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

EA's Stance On Microtransactions

STAR WARS: The Old Republic > English > General Discussion
EA's Stance On Microtransactions

Staavis_SC's Avatar


Staavis_SC
08.02.2012 , 09:57 AM | #101
Quote: Originally Posted by Hardwear View Post
That reminds me of an old O'Jays song.

..perfect EA theme song
LMAO - I was thinking of exactly that song when I wrote that line!!!

:thumbs up:
Look, we got four or five of the main characters on this ship. I think we're gonna be okay.

mightylawngnome's Avatar


mightylawngnome
08.02.2012 , 10:02 AM | #102
Quote: Originally Posted by Senden View Post
Lol surprised this thread has survived the mass locks so far.
I'm not lol. Look at the stuff being posted in these forums, it's anarchy compared to the stringent controls even just a few weeks ago. Welcome to the new game and the new service level of EA/BW,
"When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging." ~ EA CEO John Riccitiello http://www.youtube.com/watch?v=ZR6-u8OIJTE

DahLliA's Avatar


DahLliA
08.02.2012 , 10:04 AM | #103
Quote: Originally Posted by mightylawngnome View Post
I'm not lol. Look at the stuff being posted in these forums, it's anarchy compared to the stringent controls even just a few weeks ago. Welcome to the new game and the new service level of EA/BW,
Firing (almost) your entire community team will do that.
Quote: Originally Posted by John Riccitiello
When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging.

Rasticles's Avatar


Rasticles
08.02.2012 , 10:08 AM | #104
It DIDN'T have to go F2P... did it ....

At the onset of this game, it was a known it was going to be a monthly sub. Early conjecture allowed us to believe it was going to be competitive with WoW's sub, so, most of us in Beta figured $15.00/month.....

More on the Sub model here: http://pc.gamespy.com/pc/bioware-mmo...1225612p1.html

So, anyone who shelled out $60 or more for the game, and is now whining for F2P, well, just go get lost, for lack of more terse directions......

The game didn't need to go F2P, at any time, until Bioware sold out to EA......

If the game had developers who knew MMO's, we'd not be here. The LEAD guy obviously has no clue, and can't even make his own forum posts.

If the game had delivered the features that were ripped out during Beta, had the game not been rushed out prematurely for the money grab, we'd not be here.

Had ranked warzones been delivered on time, we'd not be here. Had PVP balance been more tweaked from the onset, instead of massive imbalances brought about by their 'internal testing' (I wonder what body area this 'internal testing' occurred ) and Beta testers that no one listened to.

And, I'll wager their 'Internal Testing' happens on their local LAN connection, rather than from an outside connection.......to simulate ... well, outside connections, where the PAYING players would connect from? Anyone wanna guess how many bugs do NOT get caught due to testing over a LAN connection to the server?

Had the Customer Service been at least adequate, we'd not be here.

Had the designer of the latest fashions been fired on the spot, and his craptastic armor designs scrapped immediately, we'd not be here.

Had the dev team worked on fixing bugs in end game content sooner, we'd not be here. Master loot bugs, Soa's floor pieces missing, I can go on.......

Had augments not made crafting obsolete, we'd not be here.

Had the LFG tool been available MUCH earlier, if not at launch, not been riddled with bugs, especially with finding replacement players, we'd not be here.

Had the graphics been optimized initially, instead of still being sub par, we'd not be here. Who launches a game with no AA?

I can't even whisper a guild member from my guild tab.... I mean... REALLY? I have to type out a guildies name, or keep ALL guildies on my friends list ...??? REALLY ????

No, we're here because for no other reason, other than complete and total FAIL at MMO comprehension and production.

This game has/had so much potential, it makes me sick.

I will tell you one thing: I will not touch a game produced by BW, EA, or any former lead from this dev team, regardless of what company they're working for next year. The current lead hasn't touched code since 16 bit ......I'm sure the role of salesman is satisfactory.........this includes those who are bailing before F2P in order to appear 'clean' of this fiasco.........

I'm at this time still paying my sub, as I'm GM of a fairly progressive guild. I will watch and wait, and see...


But all of this crappola was unnecessary. Calling it an MMO now is insulting to the Genre.

The doctors should hang their head in shame, and BW/EA should NEVER be entrusted with another valuable IP ever again.

'Well, F2P is becoming the industry standard......'
Heh...

WoW was the big boy on the block. Other players in the field wanted a piece of the action. Games were made, but didn't compare.... the F2P model was pursued more rigorously, in order to attempt another piece of the pie.... .
Free appeals to people, no doubt about it.

So, what we end up with, is WoW as P2P, mostly the rest using F2P in order to get YOU wanting that new fluffy pair of pink bedroom slippers that you'll wear while standing around town.
So, now we have 'industry experts' decrying how F2P is the future of gaming .. having the gall to mention Social Media Apps in the same sentence.......

WoW vs. Swtor vs. Farmville? REALLY ...???

It's the CURRENT trend, as long as the industry attempts to rip whatever they can from WoW, rather than create their own unique game. And they try to do so at any cost.........

In a year, maybe two, the saturation of F2P crap games will allow a new window for P2P.......where a company, and their DEV team, set out to make something full featured, optimized, unique, and where the DEV team actually is in charge, rather than SIM playing CEO's who have no real clue about the gaming industry........and MMO's in particular........

mightylawngnome's Avatar


mightylawngnome
08.02.2012 , 10:22 AM | #105
Quote: Originally Posted by DahLliA View Post
Firing (almost) your entire community team will do that.
It's pretty common for F2P games to only offer customer service/tech support etc to paying customers.

Of course it isn't f2p yet, and we are.... Paying..... Customers?
"When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging." ~ EA CEO John Riccitiello http://www.youtube.com/watch?v=ZR6-u8OIJTE

Staavis_SC's Avatar


Staavis_SC
08.02.2012 , 10:22 AM | #106
Quote: Originally Posted by Rasticles View Post
It DIDN'T have to go F2P... did it ....

-snip-
Well said man, well said!
Look, we got four or five of the main characters on this ship. I think we're gonna be okay.

Kharnis's Avatar


Kharnis
08.02.2012 , 10:43 AM | #107
Quote: Originally Posted by Rasticles View Post
It DIDN'T have to go F2P... did it ....

etc.
/standing ovation
Proud member of "The Loose Canons" Cartel.
Fan Fics
Completed:
Ongoing:

Berin-Tath's Avatar


Berin-Tath
08.02.2012 , 10:52 AM | #108
Several of you said something like "now it's all about money".

Um...what was it about before?

This game was made to turn a profit. If you can't handle that, move to a country where making money is a bad thing. People don't make games for fun. Even WoW was made to turn a profit.

Staavis_SC's Avatar


Staavis_SC
08.02.2012 , 11:06 AM | #109
Quote: Originally Posted by Berin-Tath View Post
Several of you said something like "now it's all about money".

Um...what was it about before?

This game was made to turn a profit. If you can't handle that, move to a country where making money is a bad thing. People don't make games for fun. Even WoW was made to turn a profit.
You are missing the point.

There is a philosophical shift that occurs in developers once a game transitions from Sub to F2P, especially when RMTs are introduced.

During the Subscription phase of the Developer-Customer relationship, the focus has to be on retaining customers, in order to keep that cash flow coming in through subs.

But, when a game transitions to F2P, the customer's role in the relationship changes, as their inherit value drops. Subscription retention is no longer the primary factor, whereas the RMTs take precedent. At this point of change, developers can do whatever they want, and no longer have to worry about keeping subscribers happy, because the percentage of subscription based players becomes marginal. If the subscribers leave, it's no big deal because the devs can still rely on their primary funding source, which comes from the Free players making purchases from the Cash Store.

That's the point people are making when they say "It's all about the money" because the money becomes the focus moreso than customer satisfaction.

Next up on Dr. Phil, we talk with a reformed Rakghoul, and the Tarisan he married, and what the implications are of zombie-human relationships on their immediate family.
Look, we got four or five of the main characters on this ship. I think we're gonna be okay.

NoxiousAlby's Avatar


NoxiousAlby
08.02.2012 , 11:11 AM | #110
Quote: Originally Posted by Rasticles View Post
It DIDN'T have to go F2P... did it ....

At the onset of this game, it was a known it was going to be a monthly sub. Early conjecture allowed us to believe it was going to be competitive with WoW's sub, so, most of us in Beta figured $15.00/month.....

More on the Sub model here: http://pc.gamespy.com/pc/bioware-mmo...1225612p1.html

So, anyone who shelled out $60 or more for the game, and is now whining for F2P, well, just go get lost, for lack of more terse directions......

The game didn't need to go F2P, at any time, until Bioware sold out to EA......

If the game had developers who knew MMO's, we'd not be here. The LEAD guy obviously has no clue, and can't even make his own forum posts.

If the game had delivered the features that were ripped out during Beta, had the game not been rushed out prematurely for the money grab, we'd not be here.

Had ranked warzones been delivered on time, we'd not be here. Had PVP balance been more tweaked from the onset, instead of massive imbalances brought about by their 'internal testing' (I wonder what body area this 'internal testing' occurred ) and Beta testers that no one listened to.

And, I'll wager their 'Internal Testing' happens on their local LAN connection, rather than from an outside connection.......to simulate ... well, outside connections, where the PAYING players would connect from? Anyone wanna guess how many bugs do NOT get caught due to testing over a LAN connection to the server?

Had the Customer Service been at least adequate, we'd not be here.

Had the designer of the latest fashions been fired on the spot, and his craptastic armor designs scrapped immediately, we'd not be here.

Had the dev team worked on fixing bugs in end game content sooner, we'd not be here. Master loot bugs, Soa's floor pieces missing, I can go on.......

Had augments not made crafting obsolete, we'd not be here.

Had the LFG tool been available MUCH earlier, if not at launch, not been riddled with bugs, especially with finding replacement players, we'd not be here.

Had the graphics been optimized initially, instead of still being sub par, we'd not be here. Who launches a game with no AA?

I can't even whisper a guild member from my guild tab.... I mean... REALLY? I have to type out a guildies name, or keep ALL guildies on my friends list ...??? REALLY ????

No, we're here because for no other reason, other than complete and total FAIL at MMO comprehension and production.

This game has/had so much potential, it makes me sick.

I will tell you one thing: I will not touch a game produced by BW, EA, or any former lead from this dev team, regardless of what company they're working for next year. The current lead hasn't touched code since 16 bit ......I'm sure the role of salesman is satisfactory.........this includes those who are bailing before F2P in order to appear 'clean' of this fiasco.........

I'm at this time still paying my sub, as I'm GM of a fairly progressive guild. I will watch and wait, and see...


But all of this crappola was unnecessary. Calling it an MMO now is insulting to the Genre.

The doctors should hang their head in shame, and BW/EA should NEVER be entrusted with another valuable IP ever again.

'Well, F2P is becoming the industry standard......'
Heh...

WoW was the big boy on the block. Other players in the field wanted a piece of the action. Games were made, but didn't compare.... the F2P model was pursued more rigorously, in order to attempt another piece of the pie.... .
Free appeals to people, no doubt about it.

So, what we end up with, is WoW as P2P, mostly the rest using F2P in order to get YOU wanting that new fluffy pair of pink bedroom slippers that you'll wear while standing around town.
So, now we have 'industry experts' decrying how F2P is the future of gaming .. having the gall to mention Social Media Apps in the same sentence.......

WoW vs. Swtor vs. Farmville? REALLY ...???

It's the CURRENT trend, as long as the industry attempts to rip whatever they can from WoW, rather than create their own unique game. And they try to do so at any cost.........

In a year, maybe two, the saturation of F2P crap games will allow a new window for P2P.......where a company, and their DEV team, set out to make something full featured, optimized, unique, and where the DEV team actually is in charge, rather than SIM playing CEO's who have no real clue about the gaming industry........and MMO's in particular........
Definately a melodramtic post but I feel your frustration, also agree with everything you said and it has been said on these forums by many a player over the last 8 months only to fall on deaf ears.