Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Announcing a Free-to-Play Option

STAR WARS: The Old Republic > English > General Discussion
Announcing a Free-to-Play Option
First BioWare Post First BioWare Post

Czxman's Avatar


Czxman
08.08.2012 , 07:02 PM | #1001
Great, Swtor is going to suffer the same annoynces as the Battleon games and POTCO: Useful stuff you need to
pay actual money with, and limited (Basic) access.
Chuck Norris can recite the last number of Pi.

SidneyFault's Avatar


SidneyFault
08.08.2012 , 07:05 PM | #1002
over a hundreds pages and absolutely zero responses from a dev or community manager.... I win my bet... thanks so showing us you absolutely do not care. There is an obvious majority of posts in this thread blasting the F2P idea and they simple ignore us. figures.
May the 4th be with you!!!!!

Selenial's Avatar


Selenial
08.08.2012 , 07:07 PM | #1003
Quote: Originally Posted by Czxman View Post
Great, Swtor is going to suffer the same annoynces as the Battleon games and POTCO: Useful stuff you need to
pay actual money with, and limited (Basic) access.
If the battleon games are the ones im thinking of, comparing them to tor is laughable.
Evil is a word used by the ignorant and the weak. The dark side is about survival. It's about unleashing your inner power. It glorifies the strength of the individual.
Zarys Sorcerer Cathinka Scoundrel
Force In Balance - The Harbinger

SidneyFault's Avatar


SidneyFault
08.08.2012 , 07:08 PM | #1004
and as for the tag line, SWTOR is expanding... not its not that is a bold face lie... the number of player have been jumping ship since the game launched. so no the game is not expanding is shrinking and they are trying to do anything to save it. I hate being lied to!!!!!
May the 4th be with you!!!!!

Revackofthelight's Avatar


Revackofthelight
08.08.2012 , 08:57 PM | #1005
The way I see it is, that these cartel coins are basically how other games use a rewards system for free to play. Plenty of other games have gone free to play, and they wouldn't be doing this if the game wasn't in some trouble. So it is a slight change, and it may effect the quality a little, but it is to save the game that we quite obvious all enjoy to play or we wouldn't be paying monthly for it. Comparing SWTOR to LOTRO, when LOTRO went free to play it virtually saved the game and LOTRO is currently doing very well. I think free to play is going to really help SWTOR. For all you people doubting that, all you are doing is hearing rumors and believing story's over the fact's.

nakoda's Avatar


nakoda
08.08.2012 , 09:18 PM | #1006
Quote: Originally Posted by Revackofthelight View Post
The way I see it is, that these cartel coins are basically how other games use a rewards system for free to play. Plenty of other games have gone free to play, and they wouldn't be doing this if the game wasn't in some trouble. So it is a slight change, and it may effect the quality a little, but it is to save the game that we quite obvious all enjoy to play or we wouldn't be paying monthly for it. Comparing SWTOR to LOTRO, when LOTRO went free to play it virtually saved the game and LOTRO is currently doing very well. I think free to play is going to really help SWTOR. For all you people doubting that, all you are doing is hearing rumors and believing story's over the fact's.
this is a very level headed rebuttal. especially the portion in bold. i think, however, that subbers still have the right to be upset about that "little effect on quality" because the product they have already paid for has not delivered the promises and expectations that have already been paid for. the game-as-it-is does not, in it's current state, even live up to launch promises, so we have been paying for half a year to play less than we paid for, only to beta test a product so that people can come and play it for free.

that's what i'm most ticked about, regarding F2P. Other than that, I am okay with F2P because I do not want to continue paying a subscription fee for static content. It is similar to subscribing to National Geographic and getting the same issue for 3 months in a row. And I don't mean quartly issues, I mean the same issue for three months before a new one comes out and all that has changed is the cover photo, advertisements, and "letter from the editor."

wouldn't you cancel your sub too? as an informed consumer, isn't that your responsibility?
Quote: Originally Posted by John Riccitiello of EA
When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging.
An Article About F2P

LordTrikke's Avatar


LordTrikke
08.08.2012 , 09:44 PM | #1007
Why buy the cow when you can get the milk for free? Right!!!

1) The poor gamers which will now be more accommodated by the dev.'s than the paying folks. IE [poor gamer speaking] swtor needs to lower the gfx so I can play on my 15 yr old computer.

2) I'm gonna make 10k $$$ scamming little kids out of their loots/tokens. And laugh while I put the whole thing on youtube.

3) And worst of all are the; "Please, can I have a few gold? So I can go....." That will be spammed continuously over the chat channel.

No thank you! FTP gamers are the red headed step children of the MMO community.
SWTOR has been another prime example of game dev.s caring more about the shareholders than the gamers.
And the sheeple gamers believing everything they read on the forums / gamebreaker tv.
LordTrikke

nakoda's Avatar


nakoda
08.08.2012 , 09:47 PM | #1008
Quote: Originally Posted by LordTrikke View Post
No thank you! FTP gamers are the red headed step children of the MMO community.
SWTOR has been another prime example of game dev.s caring more about the shareholders than the gamers.
And the sheeple gamers believing everything they read on the forums / gamebreaker tv.
i do want to say, in BW's defense, that it is EA who pulls the strings whilst catering to teh focus groups and shareholders. BW, for better or worse, are simply doing their jobs by doing what they are told to do by the powers-that-be.

that in itself is a whole 'nother can of worms, however ...
Quote: Originally Posted by John Riccitiello of EA
When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging.
An Article About F2P

CygnusMX's Avatar


CygnusMX
08.08.2012 , 10:09 PM | #1009
I think its a sign that subscription MMO's are dieing.
Its a sign that mmo players will never be pleased, It's impossable to meet mmo players expectations.
If you create an subscription mmo in 2013 you will fail.
Alternative
GW1's 2004 model, buy your core game play for free online...Create a new stand alone game with same model with same core design.the fans will buy the next game (not expansion but a stand alone game (with new classes) that you can travel with between both games with the core game charactors if you choose or with a new class you made in the next installment)

Or the new model swtor is trying a subscription model for those that absolutely must have everything.
Or the player hits level 50 and chooses to subscribe because they really like it and want the full experience.
Those of us who purchased the game at launch who dont need everything....and are commited to other games in their library, the free to play is fine by me.Then I will play when i FEEL like it, not because I'm subscribed.

I think people are tired of paying subscriptions , expect far too much when the pay a subscription to the extent that its too costly to try and please all the nutcases that expect far too much for their money.
WoW will feel this soon, people will finaly say,Sorry you cannot create enough content fast enough and perfect enough according to my personal expectations.
It is the gamer who has created an impossable task for game developers,they cannot keep up with all those chirping beaks sqwAuking and sqWuaking SqWauking like baby birds in a nest that will never have their appetite nuetralized.
There was no coffee, and to survive you had to sift through the hair on your girlfriend's back for lice as a source of nutrition ...If she waxed her back you'de die

nakoda's Avatar


nakoda
08.08.2012 , 10:14 PM | #1010
Quote: Originally Posted by CygnusMX View Post
I think its a sign that subscription MMO's are dieing.
Its a sign that mmo players will never be pleased, It's impossable to meet mmo players expectations.
If you create an subscription mmo in 2013 you will fail.
Alternative
GW1's 2004 model, buy your core game play for free online...Create a new stand alone game with same model with same core design.the fans will buy the next game (not expansion but a stand alone game (with new classes) that you can travel with between both games with the core game charactors if you choose or with a new class you made in the next installment)

Or the new model swtor is trying a subscription model for those that absolutely must have everything.
Or the player hits level 50 and chooses to subscribe because they really like it and want the full experience.
Those of us who purchased the game at launch who dont need everything....and are commited to other games in their library, the free to play is fine by me.Then I will play when i FEEL like it, not because I'm subscribed.

I think people are tired of paying subscriptions , expect far too much when the pay a subscription to the extent that its too costly to try and please all the nutcases that expect far too much for their money.
WoW will feel this soon, people will finaly say,Sorry you cannot create enough content fast enough and perfect enough according to my personal expectations.
It is the gamer who has created an impossable task for game developers,they cannot keep up with all those chirping beaks sqwAuking and sqWuaking SqWauking like baby birds in a nest that will never have their appetite nuetralized.
i would counter that it is teh development community who has bought into the attitude that "no gamer will ever be truly satisfied" that has gradually distanced gamers and teh developers within these kinds of communities.

people have always complained, that is internet/human nature, but in the past people were directly involved with their developers through the community forums and people felt, even if they didn't get their way, that their input mattered. I point you to FunCom's *excellent* customer service and community initiatives behind Anarchy Online as an example. FunCom released one of the worst MMOs, then listened to the community, worked with them, and turned the game around (WITH a subscription model) to become one of the most enjoyable and engrossing MMO experiences to date.

people don't feel that way any more.
Quote: Originally Posted by John Riccitiello of EA
When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging.
An Article About F2P