Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

shield, defence, absorbsion caps?

STAR WARS: The Old Republic > English > Classes
shield, defence, absorbsion caps?

BlastingGravy's Avatar


BlastingGravy
08.01.2012 , 10:10 AM | #21
Quote: Originally Posted by KeyboardNinja View Post
Terminology thing. I think we're just arguing about pointless semantics. Neither of us are wrong. :-)
I still don't understand why anyone would call this function logarithmic, but at least we're on the same page now.
Quote: Originally Posted by CitizenFry View Post
Because if you say that a value decays upwards, people look at you funny.
So, so true.
Official My Little Pony: Friendship is Magic Guild
Help spread love and tolerance across the galaxy.
Guild HQ | Guild Thread | Forum
Pinkiepi: Shield Specialist Vanguard

TheBigGregski's Avatar


TheBigGregski
08.03.2012 , 04:32 AM | #22
Seriously guys, why does EVERY SINGLE THREAD about stat caps end up like a quantum physicists convention ?

Don't get me wrong, we appreciate your efforts, but I'm pretty sure all the OP dude wanted was some numbers he could aim for min/maxing correctly his defensive stats, plain and simple. He didn't need to launch a rocket to mars. If he was a math head like you, he would have figured the calculations by himself I don't think I can be called dumb, but your math formulas give me headaches, and I can't wrap my mind around your graphic charts.

So I'm gonna reformulate the OP question (dude, feel free to correct me if I misinterpretated you) :

What are, in layman's terms, the most efficient stat distribution, DR wise. Either in percentages or ratings, FOR EACH CLASS (as we all have our own defensive mechanics) ?

Again, thanks guys for your hard work.

KeyboardNinja's Avatar


KeyboardNinja
08.03.2012 , 09:30 AM | #23
Quote: Originally Posted by TheBigGregski View Post
What are, in layman's terms, the most efficient stat distribution, DR wise. Either in percentages or ratings, FOR EACH CLASS (as we all have our own defensive mechanics) ?

Again, thanks guys for your hard work.
In layman's terms: it varies (a LOT). The math behind the stats in TOR pushes stat distribution in very interesting directions, varying wildly as your stat budget goes up. If you pop your current stats in here, we can tell you your stat priority RIGHT NOW, but that's advice which is tailored to your specific situation. It's going to be different as you get more stat points to play with.

CitizenFry gave the rough, general stat priority for each class, but that's only going to be loosely accurate. We absolutely cannot give you a "stack x until y%" sort of advice, because it would be almost certainly wrong. Anyone who *claims* to be able to give you this advice is either deliberately over-simplifying or incredibly ignorant.
Computer Programmer. Theory Crafter. Dilettante on The Ebon Hawk.
Tam (shadow tank) Tov-ren (commando healer) Aveo (retired sentinel) Nimri (ruffian scoundrel)
Averith (marksman sniper) Alish (lightning sorcerer) Aresham (vengeance jugg) Effek (pyro pt)

CitizenFry's Avatar


CitizenFry
08.03.2012 , 11:03 AM | #24
Quote: Originally Posted by TheBigGregski View Post
What are, in layman's terms, the most efficient stat distribution, DR wise. Either in percentages or ratings, FOR EACH CLASS (as we all have our own defensive mechanics) ?
IMO, laymen should just worry about getting to a higher tier of gear (and replacing all that Accuracy/Surge on Rakata pieces. Seriously, what's up with that.) Once you get to where most of your gear is grade 26, THEN start worrying about the exact distribution of your defensive stats. Just due to the way the defensive stats are distributed among gear, it's hard to overcommit too badly to any one stat.
Crafting on The Ebon Hawk. PST/mail: Blayze (rep) / K'ron (imp)
Armoring: Commando 26, Reflex 26; Barrel: Patron 26
Mod: Weighted 26+26B, Deflecting 26 Enhancement: Bulwark 26, Battle 26, Finesse 26
Ear: Black Hole Mender's MK-2 Relay

TheBigGregski's Avatar


TheBigGregski
08.03.2012 , 12:44 PM | #25
Quote: Originally Posted by KeyboardNinja View Post
If you pop your current stats in here, we can tell you your stat priority RIGHT NOW
I'm playing a shadow currently almost full campaign/BH (only missing the saber hilt and one 26 armoring for my bracers), with augments in each slot of course. My stats are, with full buffs and prototype stim :

Endurance : 2261
Willpower : 1538
Accuracy : 96.70% (171 rating)
Health : 25563
Armor : 6141 ( :'( booohooooo neeeeerf)
Damage reduction : 40.25% (please don't hit me !)
Defense 28.34% (430)
Shield : 40.54% (419) without kinetic ward
Absorb : 56.32% (463)

And playing with shield amplification campaign relic and the shield boost clickable one (don't know the english name, shrouded crusader or sumthin')

So any advice for min/maxing this would be, by me, appreciated

EDIT : http://swtor.askmrrobot.com/characte...2-c8774d9e0b91 for detailed view

CitizenFry's Avatar


CitizenFry
08.03.2012 , 03:48 PM | #26
Quote: Originally Posted by TheBigGregski View Post
Accuracy : 96.70% (171 rating)
Pretty sure all of that needs to be Defense/Shield/Absorb. I'll let KeyboardNinja tell you which, since I don't do Shadows. :P

Probably Bulwark or Bastion enhancements in place of the two Intuition enhancements, and Campaign shield generator.
Crafting on The Ebon Hawk. PST/mail: Blayze (rep) / K'ron (imp)
Armoring: Commando 26, Reflex 26; Barrel: Patron 26
Mod: Weighted 26+26B, Deflecting 26 Enhancement: Bulwark 26, Battle 26, Finesse 26
Ear: Black Hole Mender's MK-2 Relay

DiLune's Avatar


DiLune
08.03.2012 , 03:56 PM | #27
Fantastic gearing thread. Goes over gear by class.

http://www.swtor.com/community/showthread.php?t=503822

TheBigGregski's Avatar


TheBigGregski
08.04.2012 , 12:32 PM | #28
Quote: Originally Posted by CitizenFry View Post
Pretty sure all of that needs to be Defense/Shield/Absorb. I'll let KeyboardNinja tell you which, since I don't do Shadows. :P

Probably Bulwark or Bastion enhancements in place of the two Intuition enhancements, and Campaign shield generator.
You sure i can drop ALL my accuracy ? Is this a consensus ?

BlznSmri's Avatar


BlznSmri
08.04.2012 , 02:33 PM | #29
Quote: Originally Posted by TheBigGregski View Post
I'm playing a shadow currently almost full campaign/BH (only missing the saber hilt and one 26 armoring for my bracers), with augments in each slot of course. My stats are, with full buffs and prototype stim :

Endurance : 2261
Willpower : 1538
Accuracy : 96.70% (171 rating)
Health : 25563
Armor : 6141 ( :'( booohooooo neeeeerf)
Damage reduction : 40.25% (please don't hit me !)
Defense 28.34% (430)
Shield : 40.54% (419) without kinetic ward
Absorb : 56.32% (463)

And playing with shield amplification campaign relic and the shield boost clickable one (don't know the english name, shrouded crusader or sumthin')

So any advice for min/maxing this would be, by me, appreciated

EDIT : http://swtor.askmrrobot.com/characte...2-c8774d9e0b91 for detailed view
You can through the 8 percent worth of Defense rating into shield and absorb to hit 50 Shield and 60% Absorb, also you can move your mods around to get the mitigation stat heavy ones over the endurance heavy ones. I run with the BM Shield relic (103 Shield raiting) and the Absorption proc relic (Shield Amplification) for more consistent mitigation.

About the accuracy thing, I'm not 100% on it really, since Double Strike and Spinning Strike both proc Particle Acceleration, accuracy is nice for threat, but even still TK Throw, Project, Breach and Slow Time are all force damage so you never have to worry about missing them. My mentality is focus on your defensive stats before you work on your offensive ones.
APOSTATES
Website | Recruitment | About Us
Jokerseven - Shadow | Ce'lia - Sentinel
Sentinel PvE Basics/ Marauder PvE Basics

_gideon's Avatar


_gideon
08.04.2012 , 04:43 PM | #30
I love it when people say they want to min/max... but only a little. You don't have to be a mathematician to use someone else's spreadsheet.