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A Vent For Healers' Heat

STAR WARS: The Old Republic > English > Classes
A Vent For Healers' Heat

Mirdthestrill's Avatar


Mirdthestrill
07.29.2012 , 09:22 AM | #11
Quote: Originally Posted by zeshakha View Post
Note: I'm not referring to a lack of experience. I mean BAD players. "Why didn't you keep me alive?" Why were you standing in the fire when we warned you mutliple times before the fight?
I think it's important to make the distinction between players who are learning the game, and players who don't want to learn. I agree with pretty much everything up there, but if a level 17, first character, is forgetting to heal up after fights on a run through HS, I'm perfectly willing to give some advice and let it be. I have had the extremely good luck of never personally encountering an abusive PuG, but I've heard the stories.
I <3 alts!

WhiskeyGin's Avatar


WhiskeyGin
07.29.2012 , 11:47 AM | #12
Quote: Originally Posted by Mirdthestrill View Post
I think it's important to make the distinction between players who are learning the game, and players who don't want to learn. I agree with pretty much everything up there, but if a level 17, first character, is forgetting to heal up after fights on a run through HS, I'm perfectly willing to give some advice and let it be. I have had the extremely good luck of never personally encountering an abusive PuG, but I've heard the stories.
True, we were all noobs at one point. I think it's important to be able to identify those players. But yes, there is no excuse for lazy players.
Try not. Do, or do not. There is no try.
Whiskey of The Shadowlands' Redrum

Quinntenfelde's Avatar


Quinntenfelde
08.08.2012 , 03:16 PM | #13
Quote: Originally Posted by WhiskeyGin View Post
Sure, it might seem like an overreaction. However, this has happened literally every single PUG I've been grouped with since the group finder. I maintain this is all baggage carried over from WoW's group finder.

Anyways, healers, do you have any strategies for dealing with bad/ lazy players? Personally I make the simple requests (top yourselves off, keep the weak mobs off me) early then don't top them off between trash mobs. They don't want to take some responsibility for starting pulls at half health or lower; that's their problem. I'll still do just enough to keep them going, but that's about it.

Now, I do understand that not every player is a terri-bad. However, I hold myself to a certain standard of play, which is why I'm not one of the plebs. Really, the gap isn't that hard to cross, just put in a little more effort.
if your a sage/sorc healer you find the biggest and baddest AOE you can find and pull them into it and watch them suffer........

Ashania's Avatar


Ashania
08.08.2012 , 06:02 PM | #14
Quote: Originally Posted by WhiskeyGin View Post
Secondly, and this one is of dire concern, start learning kill order. It's not hard, it shouldn't even actually be a problem (though it does help to identify the scrubs). It goes Weak -> Strong -> Elite -> Champion. Why? Because your healer will pull aggro on all those weak enemies due to healing the tank while s/he, assumedly, holds aggro on everything (or at least the big bad). It is truly the mark of an uninvolved, unskilled dps who cannot take a few seconds to tab though all the targets and ferret out the weak ones first. Why is this of "dire concern"? Because if you don't kill them, the healer will spend more time keeping themselves alive than the tank, and that usually (read: always) turns out terrible.
I had this same issue earlier. People would charge in and all attack the elite first, leaving the strongs and weaks unattended and their focus on me. It was annoying, but luckily their DPS was good enough to burn the elites down fast.

Another thing is CC, I wish people used their 60 second mezzes more, and if by miracle they do, I wish people would watch their AoE's so as to not break it. As a healer I find myself CCing everything. Throwing a stun and using a project on a weak mob to pick up the slack of everyone else.

EDIT: And i'm sure we all hate the clueless ones that can't speak English. I joined an Esseles group last night that was already in progress. I could understand why their healer had rage quit. There was a shadow as dps who was using tank stance and wouldnt change it even after me bringing me it up several times. He'd also pop all of his CD's (resilience/deflection) at the start of a fight even though the tank was being targetted. I decided to soldier through it and it was only after we finished I bothered to inspect his gear... He had gear with strength and aim. It wasn't pretty.

Thankfully the ignore feature prevents you from grouping with people. I didn't ignore him as a person, but I had to ignore him so I didn't get grouped with him again.
50 Sawbones Scoundrel | 50 Medicine Operative
50 Seer Sage | 50 Deception Assassin
50 Bodyguard Mercenary

bobmcbo's Avatar


bobmcbo
08.09.2012 , 05:03 PM | #15
twice today, I had the same problem with healing. There was a sith juggernaut (different one for both times) in a heroic that claimed to be a tank, despite using shii-cho form, and not being able to hold ANY aggro. Apparently, when everyone but the 'tank" is taking heavy damage at once, any deaths are because merc healers suck.

On the bright side, I teamed up with a random powertech for the alderaan civil war warzone. At the end, not only did we blow away the other team as far as capturing turrets, but we both had about 45 kills- 0 deaths. First time i was ever "unbeatable"
.never forget

Canis_Anubis's Avatar


Canis_Anubis
08.09.2012 , 05:27 PM | #16
The group finder makes PUGs. If you want people who don't suck, make friends and join a guild.

Synchysi's Avatar


Synchysi
08.09.2012 , 10:25 PM | #17
Quote: Originally Posted by WhiskeyGin View Post
Anyways, healers, do you have any strategies for dealing with bad/ lazy players? Personally I make the simple requests (top yourselves off, keep the weak mobs off me) early then don't top them off between trash mobs. They don't want to take some responsibility for starting pulls at half health or lower; that's their problem. I'll still do just enough to keep them going, but that's about it.
I tank rather than heal, but my strategy dealing with those players is usually to let them die. If they're being overzealous and repeatedly leaping into/pulling groups before I do, I won't do anything until that player is dead. If they won't listen to you, I think that's the next easiest thing to do to send a message.

I tend to mostly run with healers I know though so it's a bit easier for me, but I've had plenty of PuG healers ask me to let someone die, and as long as that healer is halfway competent I'm happy to oblige.
GET A SILK BAG FROM THE GRAVEYARD DUCK TO LIVE LONGER.

Chikun's Avatar


Chikun
08.10.2012 , 08:03 AM | #18
There's a difference between learning a fight and blatently standing in aoe damage. Making a healer's *** scramble to keep promode-joe alive is very inconsiderate. You are not the only person the healer needs to heal buddy.

Although, if you're running hard modes you should have the jist of how each fight goes down from running it in story mode so maybe this is a moot point.
FEED ME

mikebevo's Avatar


mikebevo
08.10.2012 , 11:56 AM | #19
First of all I do random groups daily with both a Smuggler Sawbones and a DPS Shadow Infil. I have never put anyone on my ignore list nor have I kicked anyone from a group. Once a shadow tank that wasnít a tank at all got booted from the group, but the other two gave him/her the boot, not me.

That said, I mostly agree with the original poster. First thing anyone should do when joining a group is determine the groups make up. If you have 3 BH geared Tanks and DPS and a fresh 50 healer, then please donít just run and gun through the entire thing. Top off heals between fights, use CCs, make weaks the priority, stay within range of the healer and give them a moment to regenerate energy between fights. If the healer is well equipped, then you can get away with some of that, but with the lower end game gear even the most well skilled healer just isnít that great without some help from the rest of the group. Same thing goes for anyone just not yet completely geared up or fresh doing their first few HMFP, do stuff to help them and the group manage the fights. It is way faster to take a moment to CC something or kill the adds first rather than for the entire group to load back in after the healer and the tank die.

Iíve been getting instant groups with my healer lately and most of these groups have been in progress. I love them because I am just there for BH Comms, but usually I can spot the problems the group was having within a few mins. The Original Poster pretty much hit the nail on the head, the group does not heal between fights, does not use defensive cooldowns, does not get out of AOEs and does not kill stuff that kills the healer first. 90% of the time or more I can heal a group through these mistakes, but it isnít because I am a more skilled healer than the one they bootedÖIt is because I am geared for it and I have done most of the HMFP 10 times or more times each so I know what to expect and when. A new or under equipped healer is not going to be able to do the same things. When I had their gear the group would have died too.

Personally I could care less if a group heals between fights, I have no problem toping them off if it means we can move on faster, but please make sure you and the group is topped off before a boss fight starts. Also in a sawbones case, make sure they are ready and by ready already have at least one stack of upper hand, 2 if they are not overly well geared, before jumping into a boss fight.

Of course we all know the people that need to read this thread are too lazy or in too big a hurry to read this thread.

bobmcbo's Avatar


bobmcbo
08.12.2012 , 11:05 AM | #20
i hate it when people don't heal after the fight. There was a sorcerer with under half their health left at the end, and to try to keep them alive, i was healing them nonstop. Wasn't a good idea, because they died anyway, and I overheated.
.never forget