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legacy xp bonuses


Tyious's Avatar


Tyious
07.23.2012 , 07:36 AM | #1
So I decided to roll a new alt. Cause that's the thing to do nowadays. Well I bought the class mission perk fully. And truthfully i can't tell the difference. My leveling doesn't feel any faster. I did pick up the speeder perk which is nice. I'm lv26 now and just doesn't seem fast. Any one else notice this or is it just me?
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Skaol-dirtyd's Avatar


Skaol-dirtyd
07.23.2012 , 07:58 AM | #2
I have to agree with you on this. I have 3 alts running max on WZ, Exploration, Mission.

It does not seem like any kind of noticeable difference. I am going to load one up for the space missions and see if that helps at all.
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Malastare's Avatar


Malastare
07.23.2012 , 07:59 AM | #3
What were you expecting?

Isn't it like a 10% increase in experience for class quests (for the first level)? Have you tried doing the math on that? How much class quest experience do you get on a planet? 30K? Maybe 50K? 80K in the later planets? (I haven't actually counted, let me know if I'm way off, here.)

That means you get an extra 3-8K experience per planet. It's enough that you might notice, but if you're expecting to power-level on it, then you should go brush up on your math.

Flyceratops's Avatar


Flyceratops
07.23.2012 , 08:05 AM | #4
If I were you I'd get the flashpoint experience bonuses and the class mission experience bonuses (and maybe the space bonus stuff since that's only like 150,000 credits in total if I remember right).

It's not too expensive to get pretty much everything you'd need; on my Sage alt the perks totaled 1.1 mil when I included speeder costs. (I'm planning to purchase: Speeder training I/II/III, Improved Flashpoint Experience V, Legacy of Altruism III, Legacy of Leadership I, Basic Field Repair Droid, Field Mail Droid, Improved Class Mission Experience V. Also maybe Improved Space Mission Experience V if I ever want to do those.).

I make that in a day on the GTN, but it's still not too much money if you do dailies (though it'd take you a bit longer, more like 3-5 days to get one mil.).
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BenjaminminU's Avatar


BenjaminminU
07.23.2012 , 08:09 AM | #5
I also noticed this when i rolled a consular on the test server, the perks need the xp bonuses to be doubled at least, and the price needs to be lowered since not many people actually like doing the dailies to grind for credits :/
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DarthTHC's Avatar


DarthTHC
07.23.2012 , 08:16 AM | #6
The speeder perk is nice.

I bought the class + flashpoint bonuses all the way up and to be honest, letting the toon sit to build up rested exp is the far better path.

Hmm... not playing the game is more advantageous than spending ~600k credits and playing the game? Nice feature! /sarcasm
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DKDArtagnan's Avatar


DKDArtagnan
07.23.2012 , 08:21 AM | #7
AFAIK, the perks are cumulative (says so in the descriptions) - which means you actually gain 30% XP when maxed out.

That SHOULD be noticable.

DarthTHC's Avatar


DarthTHC
07.23.2012 , 08:23 AM | #8
Quote: Originally Posted by DKDArtagnan View Post
AFAIK, the perks are cumulative (says so in the descriptions) - which means you actually gain 30% XP when maxed out.

That SHOULD be noticable.
Except they're each on a particular style of play. The perks on class quests give you a 30% experience gain on what seems to be at most 10% of the content. That's effectively a 3% experience gain which isn't noticeable.
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pocketthesaurus's Avatar


pocketthesaurus
07.23.2012 , 08:45 AM | #9
If you buy all of the bonus XP perks, you'll see a difference, but just one is really not useful.

DarthTHC's Avatar


DarthTHC
07.23.2012 , 09:14 AM | #10
Quote: Originally Posted by pocketthesaurus View Post
If you buy all of the bonus XP perks, you'll see a difference, but just one is really not useful.
Why would I buy bonus perks for PvP or Space if I don't play those aspects of the game?
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