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This is why GW2 will take most of your subscribers away

STAR WARS: The Old Republic > English > PvP
This is why GW2 will take most of your subscribers away

Evil_Santa's Avatar


Evil_Santa
07.23.2012 , 07:52 AM | #61
Quote: Originally Posted by Zehf View Post
Having a skill based game, where the outcome of battle is based on your reflexes and abilities as player instead of arbitrary stats on your clothes..doesn't mean there isn't any levels or progression. The skills trees and ability customization is miles ahead of swtor in terms of depths.

Anyone saying GW2 will kill SWTOR is kidding themselves. But anyone thinking PvPers are going to stick around TOR for rated warzones are just as delusional. People playing MMOs for competitive pvp will be playing GW2. No one will be playing TOR for the PvP once GW2 is released.
Pretty much this. I've been on three servers and all of the top pvpers are looking towards GW2. Most of them have unsubbed already due to 1.2/1.3 and the unbalanced gameplay of swtor. Some still play because it's "something to do" but in the end, swtor's pvp community is pretty much dead and without a major overhaul of the classes, skills and pvp focus - will never rise again.
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Blondesolid's Avatar


Blondesolid
07.23.2012 , 07:54 AM | #62
Been playing the original gw since shortly after launch, and can't wait for 2, 1st was getting quite long in the tooth.

The lure for me was not having to have 15 toolbars up to watch 96 different semi useless but might need skills cooldown. Like me a few wzs, but seriously not gonna get no praise for 4 pvp mini games. Two completely different monsters though, but that's why there isn't just one game out, folks like different things.

Alkiii's Avatar


Alkiii
07.23.2012 , 07:58 AM | #63
I don't know if GW2 will take a lot of SWTOR players and retain them. Nor do I care. As a gamer, I play games. All of them. So yes, I will be playing GW2 but will also be playing SWTOR.

However, if GW2 is a success in the PvP department, then SWTOR queues will start to become longer and longer. This isn't a good thing for people like me as I actually do enjoy SWTOR PvP in Warzones. If my queues go back to what they were in late 1.2, I will simply unsub.

Either way, GW2 is already on the ball with balancing classes. Something I haven't really seen since beta of SWTOR. At the end of the day I'm still a gamer. I hope both games succeed so that my gaming entertainment isn't limited to one game. In other words, the SWTOR development team needs to start becoming more vocal and start speeding things up as far as this game's future is concerned.
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DKDArtagnan's Avatar


DKDArtagnan
07.23.2012 , 08:05 AM | #64
Personally, I don't like PvP in GW2 from what I've played in the betas. Structured PvP is like TOR - except with no progression to speak of and an extremely limited arsenal to choose from. Skill-based? Indeed - but no more so than TOR. Gear not a factor? True - and if you don't like to gear up for a few weeks in TOR - then I can understand.

Then again, I like loot progression and intricate character mechanics. I just don't like grinding for it endlessly at the endgame - and TOR has improved a lot recently with recruit gear for entry level - and Battlemaster attainable in a few weeks of casual play. That's nothing.

So, no, I'm not going to play GW2 for WvW - as I'm not a fan of zerg fests - and we all know that's what most of the battles will be. Yeah, there WILL be coordinated battles - but they will be as rare as good communication in online games is always rare. That's just the way of the world.

richardya's Avatar


richardya
07.23.2012 , 08:05 AM | #65
Quote: Originally Posted by Henu View Post
The OP might not have a get post butt in small way he's right, GW2 will be taking a large number of people away from swtor, what then?
I think GW2 will be the best thing to happen to SWToR. That game looks horrible, I think the shine will last under three weeks.

fungihoujo's Avatar


fungihoujo
07.23.2012 , 10:13 AM | #66
Mention that this game has faults and the fanbois come out in force. Say this game has too much CC and terrible class balance and people get angry- they don't deny it, because even the most blind of fanbois knows full well it's true- but they get angry you said it.

GW2 isn't going to take most of SWTOR's subs away- SWTOR already did that with 1.2- before that patch most servers were getting non stop pvp queues, I know my server I could pvp even at 4am and have maybe a fifteen minute queue tops. Before mergers- at prime time you'd have 15 minute pops, otherwise you'd be waiting hours- Fleet went from having one full and another at about 100 for six hours every evening, to never breaking 100 at any time of the day.

It took merging several servers together to get back to what my server had by itself before the patch- most servers aren't getting rated queue pops even with the huge merges.

SWTOR did that without the help of any other game- they failed to capitalize on the disappointment of Diablo 3, they failed to capitalize on the success of pvp at launch which they admitted surprised them greatly and instead they turned around and made it almost universally hated and the joke of mmo pvp.

Obviously GW2 is going to take many pvpers away- anyone who wants a skill based game, anyone playing a nerfed class, all casuals who don't want to do the half year grind for WH gear and anyone who realizes this game is only going downhill from pvp- but frankly, any game could do that to SWTOR because BW didn't do anything smart with the unexpected success of the game. GW2 doesn't have to be good- it just has to not be bad and it'll be leaps and bounds above SWTOR.

The only people who'll stay in TOR are those with an OP class, and those who have the time to grind out WH sets and who prefer a game where they have a substantial gear advantage over one where they have the exact same level of gear- which is still a market.

Nobody who wants to have casual fun or real competition is staying in TOR though, because TOR doesn't do a single thing for either of those groups.

fungihoujo's Avatar


fungihoujo
07.23.2012 , 10:22 AM | #67
Quote: Originally Posted by DCVAN View Post
I've watched GW2 pvp videos and I wasn't that impressed. It looks like a bunch of people just spamming a few buttons. But then the other day I watched one of Taugrims pvp videos and he does a real good job of explaining what's going on in each fight. GW2 has a lot more depth than it looks. I actually started to get excited about the game after watching his vids.

Dont get me wrong. I enjoy TOR pvp too. I think I will give GW2 a try though, and with no monthly fees, why can't I play both.
Thing about GW2 is there's no ability bloat- every ability you have has a purpose, and the way you use them is absolutely the difference between a good and bad player.

In this game- I meet a sorc healer and I know to interrupt dark infusion, I meet a jug and he has a very specific set up for smash, I know when I play a marauder that 99% of the time my goal is to get in the targets face and just spam damage. SWTOR is most known for things like 'those lightning spammers' or 'TM spam' because for the most part classes are that straight forward, and the most smarts is in knowing when to use your CC and what to use it against.

GW2 is reactionary, there's already for every class half a dozen or more builds that are very different, and have top pvpers from other games claiming is the best build- and if you watch their vids they really make you believe it.

And best of all- if your class or spec gets nerfed or doesn't feel great, you can have a brand new, max level character or spec of any class within minutes and have the same gear as the best players who've played for hundreds of hours.

Imagine how many subs TOR would have kept after 1.2 if when they nerfed sorcs and mercs through the ground, those players could just pick a different class and compete? Instead, those players either rerolled and dealt with another long grind... or simply left the game entirely.

Astarica's Avatar


Astarica
07.23.2012 , 10:29 AM | #68
Quote: Originally Posted by fungihoujo View Post
Thing about GW2 is there's no ability bloat- every ability you have has a purpose, and the way you use them is absolutely the difference between a good and bad player.

In this game- I meet a sorc healer and I know to interrupt dark infusion, I meet a jug and he has a very specific set up for smash, I know when I play a marauder that 99% of the time my goal is to get in the targets face and just spam damage. SWTOR is most known for things like 'those lightning spammers' or 'TM spam' because for the most part classes are that straight forward, and the most smarts is in knowing when to use your CC and what to use it against.

GW2 is reactionary, there's already for every class half a dozen or more builds that are very different, and have top pvpers from other games claiming is the best build- and if you watch their vids they really make you believe it.

And best of all- if your class or spec gets nerfed or doesn't feel great, you can have a brand new, max level character or spec of any class within minutes and have the same gear as the best players who've played for hundreds of hours.

Imagine how many subs TOR would have kept after 1.2 if when they nerfed sorcs and mercs through the ground, those players could just pick a different class and compete? Instead, those players either rerolled and dealt with another long grind... or simply left the game entirely.
I thought GW2 just have less abilities to begin with, though that's a pretty good philsophy because when you've a ton of abilities you either have a lot of useless ones or a lot of situational ones and people don't like to keep track of when to use an ability that does mega damage when the sun is to the west of you and the Force is in balance.

At any rate you're delusional if you think one game is somehow going to be more balanced than another. Balance is just a very hard problem though having good design makes things a bit easier. Generally speaking high damage + high number of abilities work exactly against balance.

CommunitySupport's Avatar


CommunitySupport
07.23.2012 , 10:32 AM | #69
Because this thread is primarily focued on another game and does not have room for constructive discussion, we will be closing it. Thank you.