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Enough is enough!


Spectus's Avatar


Spectus
07.21.2012 , 09:26 PM | #61
Quote: Originally Posted by boxfetish View Post
The main reason that people even do these things is to try to engender world pvp skirmishes which are much more interesting and dynamic than....
What hogwash.

The ONLY reason one or two people go into the Ilum heroic zones and aggro multiple groups of mobs is TO GRIEF PEOPLE. Full stop, period, end of debate.

Yes, it's lame, and stupid, and annoying. And there's one or two or four people, BOTH IMP AND REPUBLIC, that get their jollies doing it on our new server. It's tempting to indulge in some tongue-in-cheek whining about "forced PvE" as an evil twin of "forced PvP." But it is what it is.

The sad thing for me is, Saints of the Old Republic once dominated our original server, and we kept the griefers down. Like many, our guild took a numerical hit as boredom set in for some, and lost half our guild when the ones who'd gotten bored went back to WoW until BioWare comes up with new content. And now we're made the transition to a new server, and we're surrounded by new faces, and we're dealing with a new crop of griefers. But we Saints have also regrouped, and we're reaching out to our fellow Republic players and rolling Imp griefers when we find them.
Quote:
Actually, crying is EXACTLY what (the OP is) doing. The Devs have already spoken on this. Clearly and without any ambiguity. The warning message that pops up when you click on a PvP server says that they will not 'intervene/consider griefing' anything which can be resolved via PvP (I am paraphrasing). Since your group or your guild could repeatedly kill the so-called griefers until they stopped or got sick of dying, you clearly have a PvP solution. So, NOT griefing (if you choose to frame this with that label).
One can debate whether a 'PvP solution' is even practical when one player can aggro four or more groups of 3 to 6 Strong/Elite NPCs at once on his enemies, as is common among these griefers. But it can be done, and my guildies and I have done it. It generally involves one or more tanks, each with a pocket healer, pulling the NPCs away from the griefer(s), clearing the field for a hit squad to fry him/them. And when the griefer(s) stop returning after one or two quick and ignoble deaths, it's quickly revealed that what they were trying to do was NOT "induce more interesting and dynamic world PvP skirmishes," but indulge in griefing. So spare us the platitudes. They're clearly bantha poodoo.
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boxfetish's Avatar


boxfetish
07.21.2012 , 09:58 PM | #62
Quote: Originally Posted by Wraiven View Post
I appreciate the decent response with the proper info. You sir have given the best and only response worth looking at in this thread.

So pretty much, pulling mobs in to other players on a PvP server will not get you banned like it would on a PvE server. If I decide to return the favor, it is completely legal and I do not have to worry about being banned for this?

If it is fair play, then so be it. Game on.
Learn to read. You were already told what the pop-up message says in-game when you choose a PvP server. It is even more explicit that the behavior you were whining about won't be addressed by Bioware. Nice try trying to pretend that you weren't getting constructive responses until now, though.

You are exactly the kind of pretender that belongs on a PvE server. The kind that always insists on playing on the PvP servers instead of the PvE ones because they believe it gives them some sort of MMO cred or bragging rights. Hell, you may even like it in small, measured doses when the time and place is completely under your control. You may even think you like PvP and want PvP (and all that it entails) but as soon as it affects your PvE crystal gathering or wookiee cake making, you are right on the forums complaining that this PvP which impacts your PvE is inappropriate or unintended. This usually results in getting PvP nerfed/instanced from the rest of the game and ruins it for those of us who actually like PvP "Enough is Enough!" indeed

boxfetish's Avatar


boxfetish
07.21.2012 , 10:10 PM | #63
Quote: Originally Posted by Spectus View Post
What hogwash.

The ONLY reason one or two people go into the Ilum heroic zones and aggro multiple groups of mobs is TO GRIEF PEOPLE. Full stop, period, end of debate.

Yes, it's lame, and stupid, and annoying. And there's one or two or four people, BOTH IMP AND REPUBLIC, that get their jollies doing it on our new server. It's tempting to indulge in some tongue-in-cheek whining about "forced PvE" as an evil twin of "forced PvP." But it is what it is.

The sad thing for me is, Saints of the Old Republic once dominated our original server, and we kept the griefers down. Like many, our guild took a numerical hit as boredom set in for some, and lost half our guild when the ones who'd gotten bored went back to WoW until BioWare comes up with new content. And now we're made the transition to a new server, and we're surrounded by new faces, and we're dealing with a new crop of griefers. But we Saints have also regrouped, and we're reaching out to our fellow Republic players and rolling Imp griefers when we find them.

One can debate whether a 'PvP solution' is even practical when one player can aggro four or more groups of 3 to 6 Strong/Elite NPCs at once on his enemies, as is common among these griefers. But it can be done, and my guildies and I have done it. It generally involves one or more tanks, each with a pocket healer, pulling the NPCs away from the griefer(s), clearing the field for a hit squad to fry him/them. And when the griefer(s) stop returning after one or two quick and ignoble deaths, it's quickly revealed that what they were trying to do was NOT "induce more interesting and dynamic world PvP skirmishes," but indulge in griefing. So spare us the platitudes. They're clearly bantha poodoo.
I won't respond to your rigid BS opinion (and that's all it is) about this sort of activity other than to say that forming a guild to combat this thing is a totally awesome player generated response to this problem and is exactly how it should be handled.

Crying on the forums to have big mommy game developer take away (or instance) the big-bad PvPer's so that one can pick flowers and bake bantha pies in peace without having the PvP impact one's game experience is a very clear indication that one belongs nowhere near PvP games or servers.

What the individuals or groups who are repeatedly camping areas or pulling mobs may actually be motivated by or thinking about is irrelevant.

Now, the OP may be a bit more subtle than how I am characterizing it, but that's essentially what it is, a complaint about PvP impacting PvE. It starts with posts like the OPs and doesn't take long for the pretend PvPers to start clamoring for the PvP to be completely isolated from the PvE (even in game where this is pretty much already the case).

Spectus's Avatar


Spectus
07.21.2012 , 10:13 PM | #64
Quote: Originally Posted by boxfetish View Post
Learn to read. You were already told what the pop-up message says in-game when you choose a PvP server. It is even more explicit that the behavior you were whining about won't be addressed by Bioware. Nice try trying to pretend that you weren't getting constructive responses until now, though.

You are exactly the kind of pretender that belongs on a PvE server. The kind that always insists on playing on the PvP servers instead of the PvE ones because they believe it gives them some sort of MMO cred or bragging rights. Hell, you may even like it in small, measured doses when the time and place is completely under your control. You may even think you like PvP and want PvP (and all that it entails) but as soon as it affects your PvE crystal gathering or wookiee cake making, you are right on the forums complaining that this PvP which impacts your PvE is inappropriate or unintended. This usually results in getting PvP nerfed/instanced from the rest of the game and ruins it for those of us who actually like PvP "Enough is Enough!" indeed
I don't think someone complaining about one person throwing multiple clusters of elite NPCs at a small group exactly qualifies as whining about someone interfering with "PvE crystal gathering or wookiee cake making." But you win a cookie for the nice burst of hyperbole. /golfclap.
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boxfetish's Avatar


boxfetish
07.21.2012 , 10:20 PM | #65
Quote: Originally Posted by Thundergulch View Post
I'd hate to see how the OP would react if he played EVE Online .
That's exactly the crux of this entire issue, isn't it? I mean this guy wouldn't just not play EVE Online to begin with because it's not for him. He would play, think it makes him PVPzor!1! and then whine about specific instances of PvP impacting his game experience and call for it to be changed.

How do I know this? Because he didn't just play on a SWTOR PvE server, did he? He willingly and knowingly chose PvP because he wants to believe he likes it and then he cried when the time and place and manner of the PvP wasn't under his control. Fail.

Spectus's Avatar


Spectus
07.21.2012 , 10:52 PM | #66
Quote: Originally Posted by boxfetish View Post
I won't respond to your rigid BS opinion (and that's all it is) about this sort of activity other than to say that forming a guild to combat this thing is a totally awesome player generated response to this problem and is exactly how it should be handled.
My point clearly went whistling completely unnoticed, right over your head.

I will restate it.

Relying on multiple clusters of elite mobs to do your "PvP" FOR you is so lame, it really doesn't even qualify in my book as "PvP." PvP is PLAYER versus player. If you want PvP, man up and DO PVP! There's plenty of it. Everywhere.

Otherwise, you're a griefer. And you will earn a griefer's ill reputation.

Quote:
Crying on the forums to have big mommy game developer take away (or instance) the big-bad PvPer's so that one can pick flowers and bake bantha pies in peace without having their PvP impact one's game experience is a very clear indication that one belongs nowhere near PvP games or servers.
Have you seen my comment about your hyperbole in my last rebuttal of your comments? Same goes here. Except this time you don't get a cookie for hyperbole. Now you're just engaging in forum PvP. And you're losing badly.

And you flatter yourself about the "big-bad PvPers" who indulge in this stuff. My experience, and the experience of others who live for PvP is that such people are neither big, nor bad. In fact, they resort to pulling elite mobs because they're so terribad at conventional PvP that they NEED the NPCs' extra firepower to have a chance. When their NPC cover is gone, they are generally pretty pathetic. The ones I've seen apparently don't even know how to fight. I remember one time, I had one of these bozos pinned against the side of a cage, and he kept trying to run -- facing straight into the side of the cage!

Quote:
What the individuals or groups who are repeatedly camping areas or pulling mobs may actually be motivated by or thinking about is irrelevant.
No, it's not. YOU YOURSELF assert that it is not, with your grandiose statements attributing some sort of noble-minded goal of "instigating dynamic and variable world PvP" to griefers. So now that I've pointed out the hypocritical falsity of your statement, you're trying to pretend that YOUR OWN ASSERTION is irrelevant?? Thanks for the laugh, pal.

Quote:
Now, the OP may be a bit more subtle than how I am characterizing it, but that's essentially what it is, a complaint about PvP impacting PvE. It starts with posts like the OPs and doesn't take long for the pretend PvPers to start clamoring for the PvP to be completely isolated from the PvE (even in game where this is pretty much already the case).
There you go again, equating griefing and exploitation of in-game mechanics with PvP. I'm not sure if the distinction really is lost on you, or you're just playing dumb. Either way, I don't really care. The end result is the same: YOU ARE DEFENDING GRIEFING. And if that is your gameplay style, you can expect to be shunned, because it won't be long before EVERYONE ON YOUR SERVER will hate you.

And it'll be your own dumb fault.

THAT is my point.
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mothear's Avatar


mothear
07.21.2012 , 11:01 PM | #67
Whilst I am not a WoW apologist by any means they basically cracked this by preventing mobs from aggroing against a target that was not part of the aggro group.

The only way to do this now in WoW is if people are careless with your AoE.

Spectus's Avatar


Spectus
07.21.2012 , 11:11 PM | #68
Here's an excerpt from a magazine article that came out a couple years ago, on the topic of griefers:
Quote:
Broadly speaking, a griefer is an online version of the spoilsport — someone who takes pleasure in shattering the world of play itself. Not that griefers don't like online games. It's just that what they most enjoy about those games is making other players NOT enjoy them. They are corpse campers, noob baiters, kill stealers, ninja looters. Their work is complete when the victims log off in a huff.
I'm not going to provide a link to this article, nor am I going to identify the magazine in which it appeared. It talks about some really idiotic "griefer" actions, and I simply don't want to give ideas to the griefers in this thread.

But folks -- seriously, y'all need to stop and think about the costs of virtual sociopathy. You might insist that it's just you going for "teh lulz," but think about it. If your source of kicks is to enrage people so much that they quit your favorite game, you are harming the long-term viability of your own game! In the short term, you're decreasing the profits of your game's publisher. And no matter what the disclaimer in the character-creation screen on a PvP server might say, I suspect there are indeed limits on what a publisher will accept.

Common sense is a wonderful gift. I urge you to apply some.
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Rogoo's Avatar


Rogoo
07.21.2012 , 11:15 PM | #69
OP's QQ is really delicious.
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Arlbo_Nabbins's Avatar


Arlbo_Nabbins
07.21.2012 , 11:16 PM | #70
Quote: Originally Posted by Wraiven View Post
lol, that is just too funny you do not think I relish open world PvP. This is why I want Illum back. nuff siad.
That tells us that you don't actually want real open world PvP, what you want is a large PvP zone. You do indeed belong on a PvE server where you can choose when you PvP by entering a PvP zone or by flagging yourself when doing missions.