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[Guide] PVE Scoundrel Healing


Elbmuh's Avatar


Elbmuh
07.19.2012 , 04:18 PM | #21
Quote: Originally Posted by Apocrypha View Post
Advanced Skill 26 drop off Kephess HM and can be RE'd if your willing to take the risk there's a couple people on the Shadowlands who put them on the GTN
Thank you! I'll update the guide.
BAYANI from Jedi Covenant
Sawbones Scoundrel | PVE scoundrel healing guide

numore's Avatar


numore
07.19.2012 , 04:39 PM | #22
you said you were going 1 war hero and 1 campaign relic. Both power relics? or you are using critical or alacrity?

Elbmuh's Avatar


Elbmuh
07.19.2012 , 04:58 PM | #23
Quote: Originally Posted by numore View Post
you said you were going 1 war hero and 1 campaign relic. Both power relics? or you are using critical or alacrity?
Power relics.
BAYANI from Jedi Covenant
Sawbones Scoundrel | PVE scoundrel healing guide

numore's Avatar


numore
07.19.2012 , 05:25 PM | #24
and why do u wanna go for 400 surge rating, if with 300 surge you get till 75% and after that you need 100 more surge rating for only 5%. Is it worth it? have you consider on going more power alacrity instead? the enhancements i mean. Because like I said....100 points for only a 5%(maybe like 3.5%), i might consider on going for more power, that has no DR.

Elbmuh's Avatar


Elbmuh
07.19.2012 , 05:35 PM | #25
Quote: Originally Posted by numore View Post
and why do u wanna go for 400 surge rating, if with 300 surge you get till 75% and after that you need 100 more surge rating for only 5%. Is it worth it? have you consider on going more power alacrity instead? the enhancements i mean. Because like I said....100 points for only a 5%(maybe like 3.5%), i might consider on going for more power, that has no DR.
You're right about the diminishing returns of surge in the 300 - 400 range. Once you hit 300, you can either get more surge and go for alacrity because it's hard to swap surge for power. Usually you swap power for crit and surge for alacrity, unless you can get your hands on those reflective enhancements. My personal preference is to stack more surge. I'm not a big fan of alacrity.

Edit: After looking at it more, 400 surge might be better off put aside for more alacrity. I've updated the stat priority to reflect this. However, on some of the builds, I left 399 surge as the max, because people who really prefer to see bigger crits will still enjoy the bonus up to 400 surge.
BAYANI from Jedi Covenant
Sawbones Scoundrel | PVE scoundrel healing guide

numore's Avatar


numore
07.20.2012 , 02:42 AM | #26
Yeah, but the difference between 75% and 78.4% wont be a lot, so i agree with you. Also we use DS that restores us energy when crit so if we have a bit more of alacrity it'll help, personally, more than 2% of surge. Also the alacrity can help us in a moment where we have to big heal some tank or healer that is dying. So i think a bit of alacrity will be a bit useful for Scoundrels (of course that is the last secondary stat we should consider, after soft capping crit and surge)

PS: before changing...you had the best armorings and where do we have to rip them off. I think the better armoring came from the boots? Which ones are the best for campaign?

Thanks!

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Elbmuh
07.20.2012 , 08:14 AM | #27
Quote: Originally Posted by numore View Post
Yeah, but the difference between 75% and 78.4% wont be a lot, so i agree with you. Also we use DS that restores us energy when crit so if we have a bit more of alacrity it'll help, personally, more than 2% of surge. Also the alacrity can help us in a moment where we have to big heal some tank or healer that is dying. So i think a bit of alacrity will be a bit useful for Scoundrels (of course that is the last secondary stat we should consider, after soft capping crit and surge)

PS: before changing...you had the best armorings and where do we have to rip them off. I think the better armoring came from the boots? Which ones are the best for campaign?

Thanks!
The best campaign armoring comes from the Campaign Field Medic's Headgear. The other campaign piece doesn't matter because the rest provide the same cunning and endurance.

The best chest armoring comes from Black Hole Mender's MK-3 Suit and Black Hole Targeter's MK-3 Jacket.

The best hands armoring comes from Black Hole Mender's MK-3 Gloves, Black Hole Trapper's MK-1 Gloves (50 black hole commendations), and Black Hole Trapper's MK-2 Gloves.

The best legs armoring comes from Black Hole Mender's MK-2 Leggings, Black Hole Targeter's MK-3 Leggings, and Black Hole Trapper's MK-1 Leggings (55 black hole commendations).

The best feet armoring comes from Black Hole Mender's MK-1 Boots (50 black hole commendations), Black Hole Mender's MK-2 Boots, and Black Hole Trapper's MK-1 Boots (55 black hole commendations).

***

The easiest way to get both of the 2 piece set bonuses is to get the Campaign head gear, Campaign chest piece, PVP gloves, and PVP legs. I suggest making your own boots with an orange shell and one of the armoring from the black hole boots because it's pretty hard to get your hands on campaign boots since they only drop from the Nightmare Pilgrim.
BAYANI from Jedi Covenant
Sawbones Scoundrel | PVE scoundrel healing guide

numore's Avatar


numore
07.20.2012 , 08:18 AM | #28
I have also been checking the relics. Is it really worth using 2 power burst relics, instead of 1 power burst and 1 consisting healing relic(matrix cube)
My reasons are:
1)As we are raid HOT healers, i would prefer having 80 cunning that provides not only a good consisting bonus healing but also provides us critical chance increast. Consequently we are going to be able to heal consistentively through the raid and also using the power burst in cases that we need big raid healing.

2)As power burst relic can only be used once every 2 minutes and it depends a lot on the situation we have in front of us, I mean some time the CD pops but we dont need at that moment the burst that the power relic provides us, but we are going to "to be able" to use to bonus of the matrix cube. So, we can some times have 2, 3 or even 4min without really using the relic in a profitable way.

3) Using the information given in the 2nd point, i was also forced to look at the campaign mending relic. As you said, its a small burst of healing but it will be always up because it doesnt depend on the usage. About this point im not sure. Because there are some occasions where we are going to use this small burst even if we dont want to use it (as is automatic). So I will ask for help at this 3rd point, because i havent done NM EV or KP yet. So maybe we are force to use this big burst, or we can only depend on consisting healing through the raid.

Thanks for all the help you have provided me with your guide and with all the discussions explained here

Elbmuh's Avatar


Elbmuh
07.20.2012 , 08:27 AM | #29
Quote: Originally Posted by numore View Post
I have also been checking the relics. Is it really worth using 2 power burst relics, instead of 1 power burst and 1 consisting healing relic(matrix cube)
My reasons are:
1)As we are raid HOT healers, i would prefer having 80 cunning that provides not only a good consisting bonus healing but also provides us critical chance increast. Consequently we are going to be able to heal consistentively through the raid and also using the power burst in cases that we need big raid healing.

2)As power burst relic can only be used once every 2 minutes and it depends a lot on the situation we have in front of us, I mean some time the CD pops but we dont need at that moment the burst that the power relic provides us, but we are going to "to be able" to use to bonus of the matrix cube. So, we can some times have 2, 3 or even 4min without really using the relic in a profitable way.

3) Using the information given in the 2nd point, i was also forced to look at the campaign mending relic. As you said, its a small burst of healing but it will be always up because it doesnt depend on the usage. About this point im not sure. Because there are some occasions where we are going to use this small burst even if we dont want to use it (as is automatic). So I will ask for help at this 3rd point, because i havent done NM EV or KP yet. So maybe we are force to use this big burst, or we can only depend on consisting healing through the raid.

Thanks for all the help you have provided me with your guide and with all the discussions explained here
The War Hero Relic of Boundless Ages is straight power, it is not an activate ability, and will give you more HPS than the cunning from the matrix cube. The only reason to grab the matrix cube over the War Hero relic is to get an extra boost in critical chance.

You are right about the mending relic. You don't choose when it activates. It just randomly has a chance to heal. It is limited to only happening once every 20 seconds, but you can rely on it happening at least twice a minute. I'll let you calculate the HPS assuming that.

I only say to grab the Campaign Relic of Boundless Ages if you are not Biochem and you want a burst cooldown. If you don't care for burst cooldowns, the War Hero Relic of Boundless Ages is superior.

If you are just going for straight HPS, two War Hero Relics of Boundless Ages will give you the best results.
BAYANI from Jedi Covenant
Sawbones Scoundrel | PVE scoundrel healing guide

numore's Avatar


numore
07.20.2012 , 08:52 AM | #30
Oh your are right about war hero relics. Im so sorry, i confused with other relics!.

I agree with you about the HPS if i am going for straight power, we should definitely go for 2 war heroes power relic, unless you need that critical burst damage (i guess that depends more on the itemnization).

But your personally opinion about campaign relic. Is it really worth it taking an activate relic instead of consisting power burst? If so, why?

Thanks