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Kyntari's Avatar


Kyntari
07.16.2012 , 12:42 PM | #11
Concealment Operative

1. How do you think your Operative spec is perceived by other classes?

I think most people view concealment as having been over-nerfed to the point of being somewhat of a joke now (in the 50s bracket). In sub-50, they are still competitive, though maybe still in need of some buffs.

2. How do you perceive your own spec?

I think the perceptions of most people are largely justified, and concealment needs some help -- I view them as a waste of a spot on a rated warzone team because they have below average damage potential, below average survivability, difficulty staying on target, extremely limited mobility, and bring virtually no utility to the group. Also, the difficulty/unreliability of exiting combat in this game presents a huge problem for a spec so reliant on stealth.


Lethality Operative

1. How do you think your Operative spec is perceived by other classes?

Broken and unfinished since release, and not a real threat.

2. How do you perceive your own spec?

Terrible for operatives. Great for snipers, but terrible for operatives. See above. Has issues with ability ranges and TA generation.


Medicine Operative

1. How do you think your Operative spec is perceived by other classes?

They are perceived as very desirable healers right now, especially in PvP.

2. How do you perceive your own spec?

I think medicine is in a good place right now. Medic Ops have good healing output, good survivability under focus-fire and interrupt pressure, good mobility (as far as being able to heal while moving), and being able to stealth makes them very valuable in objective play. Most importantly, they have a playstyle that is effective, unique, and fun.
Lithann | Operative | <Pkers> | P5

Frumyrfrenzy's Avatar


Frumyrfrenzy
07.16.2012 , 01:01 PM | #12
Been playing the operative in PvE as Concealment and Healing Spec.

1. DPS Operatives are perceived as poor. Healing perfect.
2. Concealment is weak and feels weak. The abilities aren't nice to watch at and do no damage. Healing seems fine. The only thing that keeps me from playing it more often is the tiresomeness of somehow watching who has your hot still active. Watching buffbars is never fun, especially with your raidframes.

MobiusZero's Avatar


MobiusZero
07.16.2012 , 01:15 PM | #13
As a Lethality Op, purely PvP focused:

1)Others tend to perceive us as a non-factor. Every discussion I have ever had with players of other classes/specs, they made this quite clear. Probably the main reasoning I tend to hear, from them, is that DoT damage is not as valuable, and is more stat padding than anything. They also often claim that it takes too long to set up its burst, to be a threat.

2)Personally, I feel that most people have little experience fighting Lethality Operatives. It's a spec that has a pretty large learning curve, with a play-style that is not appealing to most people - so it's made out to be a lot worse than it really is.

The main issue with Lethality, is that you are forced into combat with every tick of your DoTs, which not only keeps you in combat for far too long, but also pulls you back into it even after vanishing or death.

Overall, I disagree that the main issue with Lethality is a greater need for TA generation. At most, it should simply have a way to generate TA no more quickly than now, but at greater range (Or a talent that grants greater mobility thus making the 4m requirement less of a burden.). The greater issue than TA generation, is energy. I think with better energy management, the spec would be more accessible to people.

I also think there should be a talent which makes it so DoT's will not break flash bang. The spec basically requires you to DoT as many players as possible for the +energy effect, and this cuts out much of what little utility an operative brings to a WZ. In fact, the very existence of the talent "Flash Powder" proves that someone actually saw this as an issue, to begin with - The problem is that Flash Powder fell short, and is not even worth speccing.

Arrys's Avatar


Arrys
07.16.2012 , 01:30 PM | #14
Quote: Originally Posted by CommunitySupport View Post
[COLOR=#f9d648]Hi everyone,
1. How do you think your Operative spec is perceived by other classes?
2. How do you perceive your own spec?
Medicine
1. AOK glad he/she is here or KEEL DA HEALER NOW!
2. Medicine was made full functional with the changes to TA capacity and duration in 1.2.

Conceal:
1) Undergeared - Ohh Noe's I'm gonna die!, Geared: Didn't crit time to smash, Snare stun and leave him standing out of range and useless.
2) Conceal has 3 issues. Changes have made it so Operatives have no quasi reliable method to boost their opportunity to crit. With the DPS we had at release which was nerfed for it's OP potential when it crit this was understandable, However with the roolback of Damage burst potential as well as the removal of adrenal's conceal operatives are completely at the whim of RNG system with no exterior control method - get lucky have a chance unlucky and your toast as a result. With BS change to 12 Sec CD rotation is awkward. A way to renegage restealth reliably marauders stealth more often than operatives for GODS sakes.

Lethality:
1) Lethawhat? Your a sniper? Among the knowledgable - good potential but builds to slow to be viable in competitive play.
2) Med/lethality - TA generation and maintenance issues fixed by changes to med tree for medicine. Builds too slow and allows no synergy with other operatives on the field unlike competitor AC's. Overall burst potential is close to PT with double the build time and no synergy with adjacent operatives. Build seriously needs a chance of getting DOT's active on a target faster via a proc mechanism with Cull hard limited to utilizing 2 poison effects...

Conceal/Lethality - Has both build time and TA issues because the medicine fixes did nothing to help it mesh with lethality. I'ld play this if I enjoyed self-flagellation.
ORDER OF SHADOW
Arrys Operative .|. Pebbyl Sage .|. Jung Ma
I'm not the healer you're looking for!

.|.Apply for Membership.|.

Gearedmonkey's Avatar


Gearedmonkey
07.16.2012 , 01:32 PM | #15
I play mainly healing spec but i have experimented with all specs in PVP only.
1. How do you think your Operative spec is perceived by other classes?
Healing spec- They may think we are too OP given all of our mobility when compared to other healing classes.
Concealment spec- Pre 50 it is deadly and in the 50's bracket i feel like concealment ops that know how to play their class can be a major pain for ANY class because of their healing capabilities
2. How do you perceive your own spec?
Healing spec i see as perfectly balanced compared to other healing classes some people may say that kolto infusion needs a buff but it is there to be used whenever kolto injection is interrupted. But i would love to see a minor reduce in energy costs to that spell

Just as a minor comment for lethality spec: It is extremely hard to tell if your poisons are the weak versions or the normal version. So just a change in the icon for the debuff would be awesome

clearsighted's Avatar


clearsighted
07.16.2012 , 01:33 PM | #16
Concealment Operative

1. How do you think your Operative spec is perceived by other classes?

1-49 PvP: Extremely dangerous and obnoxious.
50 PvP: Merely obnoxious.
1-49 PvE: Great man, let's do that heroic!
50 PvE: Why aren't you specced to heal? *Vote kick*

2. How do you perceive your own spec?

1-49 PvP: I will eat people alive in 1-49 warzones.
50 PvP: No reason to play this over a mara/sentinel or vang/pyrotech, if what you want to do is damage.
1-49 PvE: Sure, whatever. Duoing heroics or flashpoints with a friend is fun.
50 PvE: Sort've like a pity f/ck, but with more tears afterwards.

Medicine Operative

1. How do you think your Operative spec is perceived by other classes?

The second or third best PvE healer in the game, by a tiny fraction, and the best PvP healer in the game by a significant margin.

2. How do you perceive your own spec?

The second or third best PvE healer in the game, by a tiny fraction, and the best PvP healer in the game by a significant margin.

AzazaelLoki's Avatar


AzazaelLoki
07.16.2012 , 01:40 PM | #17
Quote: Originally Posted by CommunitySupport View Post


1. How do you think your Operative spec is perceived by other classes?
2. How do you perceive your own spec?
Concealment
1. Perceived as a joke in PvE. My ops group would constantly laugh at the dps I would do on bosses. A running joke that a fresh 50 marauder would be able to get higher DPS than my full rakata Op could get. In PvP it wasn't bad, but with so many of our big play abilities needing a)stealth or b)proper placement, we aren't a real threat.

2. Very weak in PvE. When I look at my parses I am sad. The overall parse isn't bad, but no one cares about how well you did on trash. Boss parses are just sad. In PvP I felt very middle of the road. Not great, not horrible.

Healing
1. In PvP I am normally focused and chased down as soon as people see me. In PvE my group likes the heals for the most part.

2. In PvP I am very happy with the performance of heals. In PvE I am fairly happy as well. My only complaint is with our AoE heal. It was buffed which is great, but without anyway to target a group it makes me sad. I wish it was either confined to the group of the targeted member, or that it selected the people with the lowest HP. At the end of the day I learn to live with it.
Aza'zael - 55 PT Tank | Kantjil - 55 Op Heals

EHKodiak's Avatar


EHKodiak
07.16.2012 , 01:43 PM | #18
Operative Concealment Spec

How do I perceive own spec?

Quite a fun class to play, however can be complicated setting up backstabs. Hidden strike is of limited use. DPS in parses is poor.

How others perceive my class?

Well, I've been kicked out of PUG HM groups for being an Operative DPS spec, even though I'm more than capable of holding my own.

Neamhan's Avatar


Neamhan
07.16.2012 , 02:05 PM | #19
1. How do you think your Operative spec is perceived by other classes?
PvE: I don't really hear much about Operatives from others in PvE, other than the damage specs aren't very good.
PvP: The best healer in PvP due to being able to heal on the move. Concealment is a one trick pony; people absolutely hate when the trick is successfully pulled off because it makes them feel helpless but on the other hand, if the Concealment Op can't pull off their opener they can almost be ignored.

2. How do you perceive your own spec?
PvE: I haven't group healed yet so I'll stick to my experience soloing story content as a healer: it's not hard but it's boring and not very fun. This is because the basic attacks a Medicine specced Operative gets are on such long cooldowns you have to spend most of your time plinking away with Rifle Shot. When I played a healing Commando and healing Sorcerer, my attacks were similar to the damage specs so I could still have fun when I didn't need to heal; not so with the healing Operative.

PvP (healing): I would say healing as an Op in PvP is fairly well balanced. Being able to move while still healing is very strong, but there are a lot of downsides that balance it out such as only having one non-HoT that doesn't require tactical advantage and limited cooldowns. As a matter of fact, with no knockbacks to get separation from attackers I think healing Ops should have a talent that reduces the cooldown on Cloaking Screen since otherwise they're basically helpless when focused.

PvP (Concealment): The only think I'll say about Concealment in PvP is the real problem should have been dealt with: Stun in general (not just Op stuns). Ops keep getting their damage unjustly nerfed when the problem you don't want to deal with is CC; you should be improving how Resolve works (ie: not allowing chain stunning at all by any class) instead of nerfing damage on one spec because of the currently poor design on Resolve.

KymvirRaemiz's Avatar


KymvirRaemiz
07.16.2012 , 02:24 PM | #20
I do not play PVP. These observations are purely story-line gameplay and Endgame content.

1. How do you think your Operative spec is perceived by other classes?
Generally not strong DPS-wise, due to the necessity of being in melee range for both DPS trees. As a healer, they are seen as good.

2. How do you perceive your own spec?
I've experimented with a lot of builds. The Healing tree is magnficent, offering up a nice combination of group and individual heals with Dots.

The DPS trees are a bit more of a challenge, and while I can produce a huge amount of damage (typically surprising those I'm with) I do find myself dying astonishingly quick at times, even with all their defensive cool-downs.

I mitigate that by usually combining a DPS tree with the healing tree, but it does make me less useful in raids as a result.

All in all, I have a lot of fun with the classes versatility, but I wish the DPS specializations provided a little more survivability.