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Class Feedback

Sebasownz's Avatar

08.18.2012 , 05:36 PM | #111
1. How do you think your Juggernaut spec is perceived by other classes? Vengeance is not usefull enough as DPS, it has a good single target damage output but Rage just have more including the AoE.

2. How do you perceive your own spec? As a tank, I need to pay the full prize of resetting the spec one day after the reset if I want to do both PvE and PvP. If I want to invest my money in other things, I cant do both PvE and PvP because I will mostly end up with not enough credits to reset my talent tree. In PvP, full Immortal isn't usefull enough as a tank. I need to spec much in Vengeance in order to be a usefull PvP tank as most of the last parts of Immortal are focused on threat, which I dont need in PvP.
Jeromir - Operative

AGSThomas's Avatar

08.23.2012 , 11:29 AM | #112
50 Jugg Tank/Pvper since beta here.

1. How do you think your Juggernaut spec is perceived by other classes?
Almost everyone I socialize with considers Juggs to be the weakest tank. The only people who don't, say they have never played a Jugg to 50 yet. In terms of DPS, I would say people perceive Juggs as middle of the pack.

2. How do you perceive your own spec?
I love the idea of this class. There are lots of interesting, situational abilities to use. I just think that in terms of holding AoE aggro we are a little weak. Also, I think we could use another damage mitigation button. Some sort of interesting ability, not a boring stat increase.
Med´vh - Deception Assassin (PvP DPS)
D´omedes - Vengeance Juggernaut (PvP DPS)
Server: 5 Prophecies

flyersfan's Avatar

08.24.2012 , 03:12 PM | #113
Quote: Originally Posted by CommunitySupport View Post
1. How do you think your Juggernaut spec is perceived by other classes?

I think my Vengeance specialisation is perceived pretty well by other classes. I've received a decent amount of feedback from other players about how good my damage is. I'm not quite a Marauder/Sentinel/Gunslinger/Sniper in that I steal aggro from the tank, but I can really dish it out, especially now that I'm getting to higher levels and unlocking important moves such as Impale and Shatter as well as the important passive abilities that give those moves some extra juice.

Quote: Originally Posted by CommunitySupport View Post
2. How do you perceive your own spec?

Personally, I love it. I love the lightsabre animations of the new moves and I really enjoy the rotation. I have a great deal of fun jumping, swinging my lightsabre, pushing people around, jumping some more, and continuing to slash, stab, Impale, and crush people with my lightsabre. In the damage department, I definitely feel like I hold my own and I enjoy playing PvP with Vengeance. I feel like I can give just about any class a hefty beating other than a Sniper or Gunslinger. Those two classes simply just keep me at bay and there's little that I can do about it.

Kaenisse's Avatar

08.24.2012 , 04:34 PM | #114
As 7/32/2 Vengeance PVP

1. A nuisance in team play, a threat in 1v1 for some classes, a non threat in 1v1 for other classes (not factoring gear), and a great HB carrier in regular warzones. Almost useless in ranked warzones.

2. I do very well to help out the team in regular warzones, but I don't really shine in any area. Played some ranked warzones, and am very disappointed to find that my spec is not viable, i.e. cannot do enough burst damage to kill anyone, so it has forced me to look into respeccing to rage.

I like that in this spec I have the survivability on defense to last long enough to call for help (and that I can switch into soresu to last a little longer), unless I'm being focused. I don't like playing rage because it is very squishy.

TrumpetNut's Avatar

09.04.2012 , 10:27 AM | #115
I play a tank-dps juggernaut and find that other ranged classes generally have the advantage.

goldhtown's Avatar

09.24.2012 , 12:43 AM | #116
I go with a 18/23/0 hybrid tank spec for both PVE and PVP. I also go full Vengence for DPS whenever i'm needed for DPS and my marauder is already locked out.

1. How do you think your Juggernaut spec is perceived by other classes?

Tanking: For PVE I'm main tank for our guild for HM EC and I would say most other classes perceive that I've got incredible survivability but less threat/aggro-control and damage compared to the other Tank classes, particularly Assassins (my other tank I raid with). Most other classes think my Assassin is tougher for some reason and believe it's better at holding aggro, even with equal best in slot gear.
In PVP i'm practically invincible, a great ball carrier and guard, but I do terrible damage regardless of gear or expertise so people prefer an Assassin unless it's Huttball.

DPS: Even with full Black-Hole/Campaign DPS gear my Juggernaut is always considered less DPS than other classes. In addition, my Juggernaut is resented for being in a operation compared to my Marauder simply due to the lack of Blood-thirst buff to the group. The armor debuff is not perceived to be valuable enough for the class and most other classes don't believe Juggernauts can DPS in raids at all compared to other top dps classes.

2. How do you perceive your own spec?

I would perceive the hybrid spec to be spectacular for survivability and very fun with the jumping to proc Unstopable and added damage-mitigation from it and Deafening Defense talents. I really wish many of the talents in the Vengence tree would be adjusted to the tanking tree, it's silly they're in the DPS tree. Unstoppable and Deafening Defense talents really should be moved to the Immortal Tree, they're two of the best tanking talents for the class. Until these talents get moved to the Immortal Tree, i'll never switch back to Immortal. It's my perception that the hybrid is a superior tanking spec overall which seems out of wack considering the Immortal spec is supposed to be the intended tanking spec. I would agree with most other classes perceptions that I listed above unfortunately.

I've tried full immortal as well and the perception is for the Juggernaut as a class not any particular spec. I'm full campaign and have tried a number of gear changes and specs and it's just much more difficult to hold aggro with the Juggernaut compared to other tanks when you've got top DPS in your ops. The recent changes helped but the overall Immortal tree and tanking talents for the class needs to be addressed to balance it compared to other tanking classes.
Timmothy "Timm" Marek - Juggernaut Tank
Guild Leader

KVork's Avatar

12.27.2012 , 05:17 AM | #117
Quote: Originally Posted by CommunitySupport View Post

1. How do you think your Juggernaut spec is perceived by other classes?
2. How do you perceive your own spec?

Please answer the post using the same format and in no more than 2-3 sentences per question.

PVE Juggernaut, DPS and Tank in all specs, hybrids included. In game since late beta.

Rage Spec

1. As "one trick pony" suitable only for PVP - useless for PVE and "idiots spec".
2. Melee aoe dps spec with very usefull threat management, rather "squishy", overally good but still way worse than Assasin or PT dps specs.

Immortal Spec

1. As best "Big Boss Tank" but lacks so much in damage department that PT or *** tanks are replacing Jugger tanks. Bad for kiting, no CC, stationary spank-tank.
2 . Tank spec with ONE Tank cooldown (Invincible), other skills are juggernaut based. Damage output in tank spec is so bad that it isnt even funny. Nerfing Crushing Blow was bad, nerfing smash for this spec was bad, removing shorter AOE taunt CD was bad, needs more damage.

PS - Itemization on tank gear is terrible. Rage jugg has no gear available as Vindicator is clearly Vengeance oriented.
Not a servant of the Force, Master I am.