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Official Q&A Thread for July 20th Blog Post

STAR WARS: The Old Republic > English > General Discussion
Official Q&A Thread for July 20th Blog Post
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Nolenthar's Avatar


Nolenthar
07.16.2012 , 10:02 AM | #221
With the new concept of Adaptive Armor which came live with 1.3, did you consider revamping some of the shells available in game so they become adaptive, or at least make it possible (via profession) to transform them into adaptive version ? (Changing heavy armor to adaptive armor so it can be used by a class limited to light armor for instance, or heavy armor to medium armor so it can be used by a class using medium armor, or making a light armor "adaptive" so it can be used efficently by a heavy armor user).

Indeed, there is a rather wide consensus that the level of customization is rather limited and the whole concept of adaptive armor was born to promote more customization but however only applies to social armor at the moment, while being easy to extend ( And before someone tells me that it would make small sense that a Sage wears a "heavy armor shell", I would just throw the example of a vanguard wearing a "republic dancer outfit". It doesn't make any sense at all, apart from player's freedom !)

There is even a search function on the GTN for that ! still it's useless at the moment.

In brief : allowing crafter to change existing version of armor (heavy/medium/light) into adaptive armors.

Thanks
Kao'celaar Ildorii, Juyo Master, Mystical Awakening

danpen's Avatar


danpen
07.16.2012 , 10:04 AM | #222
Quote: Originally Posted by Nolenthar View Post
With the new concept of Adaptive Armor which came live with 1.3, did you consider revamping some of the shells available in game so they become adaptive, or at least make it possible (via profession) to transform them into adaptive version.

Indeed, there is a rather wide consensus that the level of customization is rather limited and the whole concept of adaptive armor was born to promote more customization but however only applies to social armor at the moment, while being easy to extend ( And before someone tells me that it would make small sense that a Sage wears a "heavy armor shell", I would just throw the example of a vanguard wearing a "republic dancer outfit". It doesn't make any sense at all, apart from player's freedom !)

There is even a search function on the GTN for that ! still it's useless at the moment.

Thanks
I do not get what this is a bout.
I am looking for people who need more help in the forums and i will be there to help you make it better ok.

PiMD's Avatar


PiMD
07.16.2012 , 10:07 AM | #223
Would you consider orange quality offhand for Smugglers and Imperial Agents with a color crystal slot. The color Crystal would affect the Stealth/Cover Screen color and the large shield that pops up. Also for other classes such as healers, it could change their green healing bullets to other colors as well.
PiMD

Kharnis's Avatar


Kharnis
07.16.2012 , 10:07 AM | #224
All right. Daniel Erickson has now said that all of the "big must-have features" are now in the game. It's been one month since he said that, and we've heard nothing about what is coming in the game, other than some nebulous "more story in the next year" and "mini-games some time in the future." So, my question is this: what are your plans for implementing new features in the game, and what sort of time table are you looking at to bring these in?
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Nolenthar's Avatar


Nolenthar
07.16.2012 , 10:16 AM | #225
Reports from many different raiding guilds state tank shadow/assassin 1.3 changes have proven to be quite impacting for Lord Kephess where the armor reduction is a real killer.

Do you acknowledge the issue and are you looking for solution which would not boost Shadow/Sin in PvP while still giving them back what they lost in PvE ?
Kao'celaar Ildorii, Juyo Master, Mystical Awakening

Nolenthar's Avatar


Nolenthar
07.16.2012 , 10:19 AM | #226
Quote: Originally Posted by danpen View Post
I do not get what this is a bout.
clarified it
Kao'celaar Ildorii, Juyo Master, Mystical Awakening

lynspottery's Avatar


lynspottery
07.16.2012 , 10:47 AM | #227
Will there be adjustments made to the "Weekly Achievement" missions for the various world bosses?

As it sits now our guild has either missed the spawn time due to the timer not being up, or showed up after another group just downed the boss and that places the boss back on a 2-4 hour timer which, unfortunately, we cannot fulfill because of group scheduling conflicts after the time we already were able to group.
lynspottery Member of Old Timers Guild
Laid Back, Not Too Serious, No Drama......All About The Fun

lynspottery's Avatar


lynspottery
07.16.2012 , 10:53 AM | #228
Quote: Originally Posted by Techniqu View Post
why do the new legacy perks brought in with update 1.3 go by the charecter and not by the legacy
This is a great question....I too, would like to see perks bound to legacy instead of just the character.
lynspottery Member of Old Timers Guild
Laid Back, Not Too Serious, No Drama......All About The Fun

Tragamite's Avatar


Tragamite
07.16.2012 , 10:59 AM | #229
Couple questions though I doubt you will get to them with all these others.

What plans are there to revive open world PvP? I have seen many posts about how to "fix" Ilum and all but what can the PvP community expect to see?

While many endgame crafting patterns are found in Operations would it be possible to introduce PvP craftable items as PvP rewards? I think it would be kinda cool to have the Champion set craftable and as a payoff against the recruit gear for those who do PvP sub-50. Additionally adding in schematics for something compareable to War Hero Aromorings that are not slot specific for belts and bracers!

Is it possible to make schematics that drop in Operations not BoP? Many times we have had no one that could use the schematic in our group so it goes to waste where we could put it in the guild bank or sell it to someone who could actually use it.

Thanks for your time that is all ofr now.

MidnyteTragedy's Avatar


MidnyteTragedy
07.16.2012 , 11:18 AM | #230
Quote: Originally Posted by Dyronis View Post
Are there any plans on making Purple, Cyan, White crystals craftable by Artifice? I myself was under the impression in 1.2 Artifice was able to get the schematics somehow.
I have to second this question.

Making the purple crystal schematic only available via PvP makes it impossible for the casual player that doesn't PvP to get the schematic.

Please, let us know if you are going to put in a PvE purple color crystal schematic that doesn't require high end raid content and rare materials.
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