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Official Q&A Thread for July 20th Blog Post

STAR WARS: The Old Republic > English > General Discussion
Official Q&A Thread for July 20th Blog Post
First BioWare Post First BioWare Post

DarthDrachonus's Avatar


DarthDrachonus
07.14.2012 , 07:48 PM | #131
What are your plans for adding more customization to the game? The Hue to Chest is alright, but being able to dye my armor so I don't look like fifty other Sith/Jedi would be even better. Also abilities..you should look into Everquest's Alternate Advancement stuff: I.E once you hit a certain level, you can split xp into levels, and earning points to go toward either new abilities, or augmenting old ones. One last question, when will you be allowing the benefits of having x amount of armor sets to be transferred over to custom armor sets for the PvP armors?

devilwearskevlar's Avatar


devilwearskevlar
07.14.2012 , 07:53 PM | #132
Have you guys gave any thought to putting a cool down on chilling ice. When a Jugg or Guardian uses that as it's primary attack throughout a pvp match, the result is a slow moving match that is frustrating to be in.

Ossian_Mills's Avatar


Ossian_Mills
07.14.2012 , 08:03 PM | #133
I would like to know what the developers plan to do to compensate the players that selected a server transfer and lost their names. We were not informed that the name was taken until the transfer was complete. The customer service seems to not have anticipated the fact this would happen. How can we be punished more choosing to do something without being informed that we would lose our names (which we paid for by pre-ording early - as per your "Reserve your name now!!!' Advertisements in your emails/ banner ads

Mizaki's Avatar


Mizaki
07.14.2012 , 09:14 PM | #134
any plans for changing the style/color of your lightsaber hilt? also there are no shiny/reflection hilts right now they remind me of plastic k-mart toys
The ability to speak does not make you intelligent.

Kavu's Avatar


Kavu
07.14.2012 , 09:19 PM | #135
When can we expect to see the group finder completed? that is to say have us returned to the spot we were when our group popped , hence making it viable while questing. Right now its nice but its a really pain when you keep getting sent back to the station especially at lower levels.
Kavu 60 Gunslinger
Kritz'krieg 55 Commando Kapowy 50 guardian
Kalim' ti 50 Sentinel
Desolation 50 Marauder

heinywb's Avatar


heinywb
07.14.2012 , 09:23 PM | #136
Its been stated that infl shadows are meant to be a hit and run or a lone wolf spec, having high mobility and high burst yet checking a few of the individual server threads that have a 'records' keeping post, the majority of top spots are all held by non shadows/assassins. The lack of burst is also evident at the end of warzone matches by mousing over the damage done to see the highest hit. since the removal of on use relics and pots, the largest single hit i have seen personally is 5200 yet our guardian is consistently breaking 6k and thats on an AE ability. Infl shadows also have no gap closer. And before someone says sprint or force cloak, those dont meet the criteria of a gap closer. They are either not on short CDs or are not guaranteed. as a reference, force leap is a gap closer. So i challenge the statement that infl shadows are high mobility. Of course the statement about infl shadows being high burst high mobility is relative so my question is high burst high mobility compared to what melee class? infl shadows dont seem like a spec that some 'get' and some dont. It seems like a class thats been limited. Which I think is the reason we have seen a lot of knight rerolls. Its not that knights have all that much of a dps advantage but they have the defensive cds and the burst and the mobility that shadows lack. Sents for example can played in the 'toe-to-toe' role or the 'lone wolf' role. They can choose to go any number of ways with utility, self heals, single target dmg, or AE dmg. No matter which spec they choose, a few things remain consistent. They maintain high mobility, high sustain dmg, survivability, and though it varies by spec, burst. All of which significantly trump an infl shadow. Will knights and shadows be brought inline with each other as far as burst and mobility in the near future?

Gemin's Avatar


Gemin
07.14.2012 , 09:26 PM | #137
Q: Why do the new customizable gear schematics for Boots, Gloves, Belts and Bracers have art that doesn't match the set? I know I can colour match, but that isn't the point. The Electrum Onslaught Boots for example are orange highlighted when the Helm, Chest and Greaves are all green camo.

Dyocyg's Avatar


Dyocyg
07.14.2012 , 09:59 PM | #138
i was wondering if there were any plans for installing a ready check that ops leaders and assists can issue to see if everyone is ready to start combat. It would be very useful for world bosses and more to make sure someone isn't afk or anything else.

DraonaiMimnov's Avatar


DraonaiMimnov
07.14.2012 , 10:10 PM | #139
Will there be encounters with the Empire, such as being boarded by Sith Battleships, or encounters with NPC Bounty Hunters?

TehManio's Avatar


TehManio
07.14.2012 , 10:53 PM | #140
What are the chances of us seeing new playable races? I for one would like to see something with the Kel'Dor, Nautolans, and yes even Wookie. The main reason I'm asking is most of the races look really humanoid, and kind of similar as it is.

I'd like to see some Kel'Dor as a playable race. Gotta get some Plo Koon love going on.
Cake is a lie, there is only cookies. Through cookies, I gain weight.