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Confused about this game or the direction of MMOs

STAR WARS: The Old Republic > English > General Discussion
Confused about this game or the direction of MMOs

StreakerDroid's Avatar


StreakerDroid
07.13.2012 , 03:55 AM | #1
I am relly condused about this game.

I have played just about all the major MMOs and I dont seem to get a grip on this game.

I switched server since mine died out, only been playing to level 20, but I have the same problem: nobody wants to team up. I hate playing solo on a MMO, I have YET to have anyone accept an invitation. After a while I realized that if one does all quests, main and side, you manage to level up enough that you dont need any help to advance in the game. I have never played an MMO where I have managed to play to level 20 solo without a problem. It is too easy, why team up. The first 10 levels where a piece of cake, the next 10 not exactly more difficult. As a tank Jedi I have died 5 times, thats it.

The next thing is that this formula is really not interesting anymore. Every MMO since WoW does the "go get that talk to this person" game style. Is this really all there is to MMO? After I have been playing WoW for 5 years I cancelled. Mainly because there is not much to do, what kept me going was the social part that is stellar in WoW.

As a single player RPG it is fantastic, but as an MMO its a been that done that. The only thing that made this game survive so far is the SW logo and lore. If it was calles Space Explorer we would have all dissed it.

Huge Bioware fan but this simply is not the right approach in my opnion: cut scenes and mix it with WoW.
The design is too simplistic and the worlds lack depth. Compare the Senate with the Ironforge for example.

Anthonytats's Avatar


Anthonytats
07.13.2012 , 04:38 AM | #2
Quote: Originally Posted by StreakerDroid View Post
I am relly condused about this game.

I have played just about all the major MMOs and I dont seem to get a grip on this game.

I switched server since mine died out, only been playing to level 20, but I have the same problem: nobody wants to team up. I hate playing solo on a MMO, I have YET to have anyone accept an invitation. After a while I realized that if one does all quests, main and side, you manage to level up enough that you dont need any help to advance in the game. I have never played an MMO where I have managed to play to level 20 solo without a problem. It is too easy, why team up. The first 10 levels where a piece of cake, the next 10 not exactly more difficult. As a tank Jedi I have died 5 times, thats it.

The next thing is that this formula is really not interesting anymore. Every MMO since WoW does the "go get that talk to this person" game style. Is this really all there is to MMO? After I have been playing WoW for 5 years I cancelled. Mainly because there is not much to do, what kept me going was the social part that is stellar in WoW.

As a single player RPG it is fantastic, but as an MMO its a been that done that. The only thing that made this game survive so far is the SW logo and lore. If it was calles Space Explorer we would have all dissed it.

Huge Bioware fan but this simply is not the right approach in my opnion: cut scenes and mix it with WoW.
The design is too simplistic and the worlds lack depth. Compare the Senate with the Ironforge for example.
Seriously? You must be doing something wrong then.
Also, its a lie saying ToR is the only game you have managed to level from 1-20 in on your own...

I went from 1-85 in WoW whilst being in a group like... twice?
On my new trooper. Im level 18 now. Ive been in a group at least 3 or 4 times a game session.
There is always people looking for groups in regards to Trouble In Deed, Republic Enemies and other heroics on Coruscant.

Also, im confused as to why you are comparing Ironforge (A social hub) to the Senate (A questgiver hub that has no other point)?
Or if its due to it being the "Capital" whats your point? Personally i think that the Senate is vastly intricate and some of the best building design in MMOs. It is spectacular to look at.

Also, MMOs are designed to be played Solo and as a group.
If they make mobs so hard that you always need a group it will alienate a lot of people.
Sometimes i just want to go online and solo for a bit.

TBH im confused at what you are moaning about.
Is this another rant about how ToR is too much like a WoW Clone?
How this game is too easy?
How the worlds are empty?

I realise its an, IMO, Unfounded rant but you seem to be collecting everyone elses rants and consolidating them into one easy rant.

Shimmerstrike's Avatar


Shimmerstrike
07.13.2012 , 04:43 AM | #3
Quote: Originally Posted by StreakerDroid View Post
I am relly condused about this game.

I have played just about all the major MMOs and I dont seem to get a grip on this game.

I switched server since mine died out, only been playing to level 20, but I have the same problem: nobody wants to team up. I hate playing solo on a MMO, I have YET to have anyone accept an invitation. After a while I realized that if one does all quests, main and side, you manage to level up enough that you dont need any help to advance in the game. I have never played an MMO where I have managed to play to level 20 solo without a problem. It is too easy, why team up. The first 10 levels where a piece of cake, the next 10 not exactly more difficult. As a tank Jedi I have died 5 times, thats it.

The next thing is that this formula is really not interesting anymore. Every MMO since WoW does the "go get that talk to this person" game style. Is this really all there is to MMO? After I have been playing WoW for 5 years I cancelled. Mainly because there is not much to do, what kept me going was the social part that is stellar in WoW.

As a single player RPG it is fantastic, but as an MMO its a been that done that. The only thing that made this game survive so far is the SW logo and lore. If it was calles Space Explorer we would have all dissed it.

Huge Bioware fan but this simply is not the right approach in my opnion: cut scenes and mix it with WoW.
The design is too simplistic and the worlds lack depth. Compare the Senate with the Ironforge for example.

World of Warcraft is, much, much, much, much, much more easier than this game. I've played it since 2007, so trust me. I know. Every MMO have about the same difficulty on it's leveling content, so I don't see what you fuss about. You don't really need to group up in any MMO in order to level up.

Personally, I don't see how you can call yourself a Bioware fan, and then claim that RPG has no place in an MMO. I'm tired of all grind MMO:s where I've got no means to influence my personal story, no conversation and no connection to my character. There's plenty of MMOs without the RPG out there, why not choose one of them?

StreakerDroid's Avatar


StreakerDroid
07.13.2012 , 04:47 AM | #4
I knew the responses would label me asa hater, no worries forget my post, i wont be reading this again, I love this game, never mind.

Kalfear's Avatar


Kalfear
07.13.2012 , 04:51 AM | #5
Quote: Originally Posted by Shimmerstrike View Post
World of Warcraft is, much, much, much, much, much more easier than this game. I've played it since 2007, so trust me. I know. Every MMO has about the same difficulty on it's leveling content, so I don't see what you fuss about. You don't really need to group up in any MMO in order to level up.

Personally, I don't see how you can call yourself a Bioware fan, and then claim that RPG has no place in an MMO. I'm tired of all grind MMO:s where I've got no means to influence my personal story, no conversation and no connection to my character. There's plenty of those MMO:s out there, why not choose one of them?
yup, since WOW hit the market the MMORPGs got dumbed down and are easy mode!

Its funny when I read WOW players talking about how hard WOW was.

Talk about lowering the bar to unseen depths.

WOW at release was refered to as
Quote:
A MMO on training wheels
lol what part of that makes people think WOW was a challenge or difficult?

OP, TOR is the WOW model of design!

SOLO play with the odd grouping for specific content and then when you hit max level you go gear hunting so you can see the higher difficulty items.

Gear has replaced skill in MMOs and thats ALL on WOW for the blame. It was not like that before WOW. Yes here was better gear but it was not required, it was a bonus that helped you rather then mandatory or you die.

Modern Day (again WOW and later) MMORPGs really set up games like Battlenet really

The leveling content is the lobby that you sit in allone and when your ready to group you send out the call so a PUG can join togather, do a single adventure and then go back to sitting in lobby till next time.

And this design is whats killing the genre btw!

If your expecting to get groups while leveling, you can try a guild or 2 but from what I seen its solo to 50 (with few heroics of flashpoints added in) and then the social player begins kinda.
Housing brought me back
now add Paazaak, KotOR#1 swoop bike racing, and more flashpoints and planets

papaguyo's Avatar


papaguyo
07.13.2012 , 04:51 AM | #6
Quote: Originally Posted by StreakerDroid View Post
I switched server since mine died out, only been playing to level 20, but I have the same problem: nobody wants to team up. I hate playing solo on a MMO, I have YET to have anyone accept an invitation. After a while I realized that if one does all quests, main and side, you manage to level up enough that you donít need any help to advance in the game. I have never played an MMO where I have managed to play to level 20 solo without a problem. It is too easy, why team up. The first 10 levels where a piece of cake, the next 10 not exactly more difficult. As a tank Jedi I have died 5 times, thatís it.
Soloing 1-20 is the model for MMOs now and has been for a sometime. I donít really mind it and I donít think you do either.

Quote: Originally Posted by StreakerDroid View Post
The next thing is that this formula is really not interesting anymore. Every MMO since WoW does the "go get that talk to this person" game style. Is this really all there is to MMO? After I have been playing WoW for 5 years I cancelled. Mainly because there is not much to do, what kept me going was the social part that is stellar in WoW.
This is the first time I have ever heard anyone describe the social part of WoW as stellar. The typical gripe I heard about WoW was that the community sucked, which it did and still does. And you can solo in WoW all the way to 85. And that was the way it always was in WoW. Back when the cap was 60 one could play all the way to 60 and NEVER group once and in fact for most of the game you don't group.

Quote: Originally Posted by StreakerDroid View Post
As a single player RPG it is fantastic, but as an MMO itís a been that done that. The only thing that made this game survive so far is the SW logo and lore. If it was called Space Explorer we would have all dissed it.
You played an MMO for five years. Do think that maybe youíre just done with the Genre? Your right there isnít much original in SWTOR, but then again there wasnít much original in WoW either, and MMOs are pretty much the same thing. Do this, do that to get this and get that and advance your character.

Quote: Originally Posted by StreakerDroid View Post
Huge Bioware fan but this simply is not the right approach in my opinion: cut scenes and mix it with WoW. The design is too simplistic and the worlds lack depth. Compare the Senate with the Ironforge for example.
What is the Senate? And Ironforge was/is a place I avoided like the plague because it was horrible. It was nothing more than a lag fest full of juvenile banter. Other then engaging in juvenile babbling in chat and housekeeping activities (AH, bank, etc) there wasnít anything to do there.

Quote: Originally Posted by StreakerDroid View Post
I am really confused about this game.
I donít think you are. You donít like the game and it bores you, unsubscribe and move on or go back to WoW, but you donít want to do that because you are tire of WoW. I think you got your MMO cherry busted on WoW and that is and will be MMOs for you. That is fine, I got mine busted on EQ, and EQ is what MMOs are to me. And every single MMO I have played since has paled in comparison to that first experience.

papaguyo's Avatar


papaguyo
07.13.2012 , 04:56 AM | #7
Quote: Originally Posted by Kalfear View Post
Gear has replaced skill in MMOs and thats ALL on WOW for the blame. It was not like that before WOW. Yes here was better gear but it was not required, it was a bonus that helped you rather then mandatory or you die.
In what game, did this Nirvana exist? Gear has always "replaced" "skill" in MMOs. It takes no skill to reach the highest levels of any MMOs, never has, all it takes is time.

Sharee's Avatar


Sharee
07.13.2012 , 05:06 AM | #8
Quote: Originally Posted by StreakerDroid View Post
I have never played an MMO where I have managed to play to level 20 solo without a problem.
Quote: Originally Posted by StreakerDroid View Post
After I have been playing WoW for 5 years...
*Cough*

papaguyo's Avatar


papaguyo
07.13.2012 , 05:08 AM | #9
Quote: Originally Posted by Shimmerstrike View Post
Personally, I don't see how you can call yourself a Bioware fan, and then claim that RPG has no place in an MMO. I'm tired of all grind MMO:s where I've got no means to influence my personal story, no conversation and no connection to my character. There's plenty of MMOs without the RPG out there, why not choose one of them?
Agreed.

macumba's Avatar


macumba
07.13.2012 , 05:17 AM | #10
an game that calls itself mmorpg should include all the aspects tied to it.
and this means more than a persistent world and 15 bucks a month.

yes rpg is a must (that means progression) but tor has somewhat predefined story (everyone has the same)
whereas traditional mmo's you could make up your own.

and now to the massive part. massive battles pvp and pve should be included. if I wanted small scale pvp I'd just fire up quake. you can call it zerg all you like, massive should mean the possibility to team up with massive amounts of players to 1) bring down the dragon 2) storm the castle (metaphorically speaking)
Just because you're not paranoid, doesn't mean they're not out to get you.