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biochem adrenals are pointless? (numbers inside)

STAR WARS: The Old Republic > English > Crew Skills
biochem adrenals are pointless? (numbers inside)

neuroid's Avatar


neuroid
07.11.2012 , 09:34 PM | #1
I just ran some tests with biochem adrenals to see if they were worthwhile or not. What I found is that they're pretty pointless for the amount of effort it can take to make them. I'm going to share some numbers and I'd like to get your thoughts.

The test toon was a level 19, sith inquisitor, sorcerer (corruption). Click to see my talents. I ran two tests to see which Adrenal would benefit my healer the most, see the results for yourself.

Using "Battle Triage Adrenal" (Increases Force Power and Tech Power by 90 for 15 seconds.)
Dark Heal without "Battle Triage Adrenal"
382
545
343
345
355
386
AVG 392.6666667

Dark Heal with "Battle Triage Adrenal"
402
600
393
379
411
399
AVG 430.6666667

Net additional heal of 38pts over 15 seconds.

--------------------------------------------------------------------

Using "Battle Efficacy Adrenal" (Increases Alacrity by 90 for 15 seconds.)
Dark Infusion without "Battle Efficacy Adrenal"
630
642
635
638
640
SUM 3185

Dark Infusion with "Battle Efficacy Adrenal"
630
630
661
649
635
SUM 3205

Net additional heal of 20pts over 15 seconds.



Additionally, there is a 3 minute cooldown on adrenals, so it's not like you can spam them back to back. The added benefits seem utterly negligible. Am I missing something? Is my math wrong? Why would any bother make these? I think BioWare needs to revisit the adrenals and make them either longer (45+ seconds) or increase the stat buff to a much higher figure. Thoughts?
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TheBetty's Avatar


TheBetty
07.11.2012 , 09:57 PM | #2
I never use adrenals tbh. I only have my rakata stim up all the time and thats it.

You gotta have your companions farming constantly if they are 'spammed' during ops. Anyway if you don't use them strategically during boss fights they are wasted, especially as a melee which I am lol
If force choking Jawas is wrong, I don't want to be right.

Saltydogg's Avatar


Saltydogg
07.11.2012 , 10:14 PM | #3
Quote: Originally Posted by neuroid View Post
I just ran some tests with biochem adrenals to see if they were worthwhile or not. What I found is that they're pretty pointless for the amount of effort it can take to make them. I'm going to share some numbers and I'd like to get your thoughts.

The test toon was a level 19, sith inquisitor, sorcerer (corruption). Click to see my talents. I ran two tests to see which Adrenal would benefit my healer the most, see the results for yourself.

Using "Battle Triage Adrenal" (Increases Force Power and Tech Power by 90 for 15 seconds.)
Dark Heal without "Battle Triage Adrenal"
382
545
343
345
355
386
AVG 392.6666667

Dark Heal with "Battle Triage Adrenal"
402
600
393
379
411
399
AVG 430.6666667

Net additional heal of 38pts over 15 seconds.

--------------------------------------------------------------------

Using "Battle Efficacy Adrenal" (Increases Alacrity by 90 for 15 seconds.)
Dark Infusion without "Battle Efficacy Adrenal"
630
642
635
638
640
SUM 3185

Dark Infusion with "Battle Efficacy Adrenal"
630
630
661
649
635
SUM 3205

Net additional heal of 20pts over 15 seconds.



Additionally, there is a 3 minute cooldown on adrenals, so it's not like you can spam them back to back. The added benefits seem utterly negligible. Am I missing something? Is my math wrong? Why would any bother make these? I think BioWare needs to revisit the adrenals and make them either longer (45+ seconds) or increase the stat buff to a much higher figure. Thoughts?
Bio chem is almost a waste of time these days. Very little money to be made unless you are selling WZ adrenals or Stims. PVE adrenals are a waste of time since the change
Saltydogg the real mmo dog

Raekor's Avatar


Raekor
07.11.2012 , 10:46 PM | #4
So that's the numbers at 19. What are the numbers like on a near optimal geared DPS from 535 power? I'd check, but the only time I use it is on sub 60% HM Kephess, so I'm busy watching other things. In my head it appears to be an extra 123 bonus damage, which is nothing to scoff at.

But I agree, besides that fight they are pretty useless unless you are under geared and propping yourself up.

vojinsa's Avatar


vojinsa
07.11.2012 , 11:08 PM | #5
would rather not use them? a minor boost is still a plus or was this another complaint thread?
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boobaffet's Avatar


boobaffet
07.11.2012 , 11:11 PM | #6
i dont think 5 cast is enough to make a good estimation. You could do it five other time and have a different number with or without adrenal.

Also you said 90 alacrity gave you 20 more pt of heal for the same amount of cast, but alacrity doesnt affect how strong your heal will be only how fast it will be.

Wookieenator's Avatar


Wookieenator
07.11.2012 , 11:13 PM | #7
I agree on the point, but your numbers are not making sense to me, why would you use an alacrity adrenal? It slightly speeds up your cast/channel time, which doesn't seem to be a factor in your testing here. Your just straight comparing numbers in a very small sample size. Biochem adrenals aren't too bad, and the point made here is quite puzzling.

Typeslice's Avatar


Typeslice
07.11.2012 , 11:22 PM | #8
Quote: Originally Posted by neuroid View Post
I just ran some tests with biochem adrenals to see if they were worthwhile or not. What I found is that they're pretty pointless for the amount of effort it can take to make them. I'm going to share some numbers and I'd like to get your thoughts.

The test toon was a level 19, sith inquisitor, sorcerer (corruption). Click to see my talents. I ran two tests to see which Adrenal would benefit my healer the most, see the results for yourself.

Using "Battle Triage Adrenal" (Increases Force Power and Tech Power by 90 for 15 seconds.)
Dark Heal without "Battle Triage Adrenal"
382
545
343
345
355
386
AVG 392.6666667

Dark Heal with "Battle Triage Adrenal"
402
600
393
379
411
399
AVG 430.6666667

Net additional heal of 38pts over 15 seconds.

--------------------------------------------------------------------

Using "Battle Efficacy Adrenal" (Increases Alacrity by 90 for 15 seconds.)
Dark Infusion without "Battle Efficacy Adrenal"
630
642
635
638
640
SUM 3185

Dark Infusion with "Battle Efficacy Adrenal"
630
630
661
649
635
SUM 3205

Net additional heal of 20pts over 15 seconds.



Additionally, there is a 3 minute cooldown on adrenals, so it's not like you can spam them back to back. The added benefits seem utterly negligible. Am I missing something? Is my math wrong? Why would any bother make these? I think BioWare needs to revisit the adrenals and make them either longer (45+ seconds) or increase the stat buff to a much higher figure. Thoughts?
Lol. Dude, your average was 38 points higher. That means an extra 38 points on every heal within the 15 secondd b; Not just an extra 38 points total over 15 seconds. Now think about what that does at level 50 when a tank needs extra heals because he took a debuff he shouldn't have.
Xaph'an / A'baddon - GM of Undercon
The Shadowlands
http://undercon.guildlaunch.com

Typeslice's Avatar


Typeslice
07.11.2012 , 11:31 PM | #9
Quote: Originally Posted by Raekor View Post
So that's the numbers at 19. What are the numbers like on a near optimal geared DPS from 535 power? I'd check, but the only time I use it is on sub 60% HM Kephess, so I'm busy watching other things. In my head it appears to be an extra 123 bonus damage, which is nothing to scoff at.

But I agree, besides that fight they are pretty useless unless you are under geared and propping yourself up.
to your point about the adrenals being useless - extra dps is extra dps. There is no reason you shouldn't be using them if you are biochem.
Xaph'an / A'baddon - GM of Undercon
The Shadowlands
http://undercon.guildlaunch.com

Typeslice's Avatar


Typeslice
07.11.2012 , 11:38 PM | #10
Quote: Originally Posted by Saltydogg View Post
Bio chem is almost a waste of time these days. Very little money to be made unless you are selling WZ adrenals or Stims. PVE adrenals are a waste of time since the change
The right BH implants sell very well and people always need stims.
Xaph'an / A'baddon - GM of Undercon
The Shadowlands
http://undercon.guildlaunch.com