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How does Bioware decide which class needs nerfed

STAR WARS: The Old Republic > English > General Discussion
How does Bioware decide which class needs nerfed

Roalmo's Avatar


Roalmo
07.11.2012 , 07:52 PM | #11
Quote: Originally Posted by Tuscad View Post
Does their metrics involve flipping a coin?
Nah, they use rock, paper, scissors.

Nagadeath's Avatar


Nagadeath
07.11.2012 , 07:56 PM | #12
Quote: Originally Posted by Tuscad View Post
Does their metrics involve flipping a coin?
no. they throw darts at a list of classes.... unfortunately the dart board its self has the word Operative written on it so no matter what they hit operative/scoundrel will get nerfed.

Tuscad's Avatar


Tuscad
07.11.2012 , 08:00 PM | #13
I thought they all wore vests with the class names on them and ran away from one person that was shooting at them with a nerf gun .http://www.youtube.com/watch?v=1wUHg...eature=related
Date Joined: March 2009 - Date unsubbed: 9/18/2012
It's been real but the game just wasn't worth the sub for me anymore.
Star Wars: First Assault is an Xbox Live Arcade game: http://kotaku.com/5948064/um-whats-t...ox-live-arcade

erei's Avatar


erei
07.11.2012 , 08:18 PM | #14
Quote: Originally Posted by Denki_ View Post
A mix of metrics (Healer nerfs and Melee buffs) and community feedback (Operative/Scoundrel nerfs).

Also, one man's meat is another man's poison. I don't understand why a lot of people don't understand that.
The only feedback they listen to are whining. Constructive feedback shown on PTS forum was not even answered.
For the last patch (1.3), they only answered to 2 topics.

Shonuff's Avatar


Shonuff
07.11.2012 , 08:33 PM | #15
I see people are taking the opportunity to bash bioware by over simplifying the process of nerfing/buffing characters. Metrics yes, but it is much deeper than that.

First of all if the majority of players complain about a class, nine times out of ten there is a problem (when there is smoke there is fire). people just cry that they are catering to crybabies when in reality they are addressing a common problem. Just because you don't agree does'nt mean the problem does'nt exist.

That is the problem with the community in MMO's, they think the world revolves around them. I don't always agree with the majority always, but if my character gets nerfed/buffed, I have to deal with it.

You also have to take into consideration that PvP is different from PvE. The roles are the same but the combat is more dynamic, so balance is harder with PvP, PvE is simpler because the computer will always do the same thing and is controlled and predictable. A scrubby Marauder and a Pro Marauder will not always do the same thing and the results are significant.

Balancing is hard, give credit where credit is due. People complain about the crybabies; i ask those same people to give consistant feedback that argues againts the opposing position so that it would benifit the developers and help them make the right choices.

Simply saying "L2P" does'nt help anyone. All it does is boast your ego.
Zallhela
Sith Marauder
// Night Crew \\

Callianna's Avatar


Callianna
07.11.2012 , 08:51 PM | #16
Quote: Originally Posted by Shonuff View Post
I see people are taking the opportunity to bash bioware by over simplifying the process of nerfing/buffing characters. Metrics yes, but it is much deeper than that.

First of all if the majority of players complain about a class, nine times out of ten there is a problem (when there is smoke there is fire). people just cry that they are catering to crybabies when in reality they are addressing a common problem. Just because you don't agree does'nt mean the problem does'nt exist.

That is the problem with the community in MMO's, they think the world revolves around them. I don't always agree with the majority always, but if my character gets nerfed/buffed, I have to deal with it.

You also have to take into consideration that PvP is different from PvE. The roles are the same but the combat is more dynamic, so balance is harder with PvP, PvE is simpler because the computer will always do the same thing and is controlled and predictable. A scrubby Marauder and a Pro Marauder will not always do the same thing and the results are significant.

Balancing is hard, give credit where credit is due. People complain about the crybabies; i ask those same people to give consistant feedback that argues againts the opposing position so that it would benifit the developers and help them make the right choices.

Simply saying "L2P" does'nt help anyone. All it does is boast your ego.
Pvp will never be balanced, it is impossible to do with the current model. One or two classes will always be OP and several will always be crap. It is disheartening to get a nerf bat when you don't even partake in pvp, so your pve game gets to suffer but alas that's the way it goes in mmo's.