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Official Q&A Thread for July 13th Blog Post

STAR WARS: The Old Republic > English > General Discussion
Official Q&A Thread for July 13th Blog Post
First BioWare Post First BioWare Post

DarthDrachonus's Avatar


DarthDrachonus
07.08.2012 , 08:32 PM | #151
What are your plans for improving the game? Are you going to be offering Alternate Advancement Points, and the ability to custom color ALL your armor, and not just hue to chest? I saw you're going to be adding more planets and are asking the community for which ones they want, so I'm onboard for that. But However...do you have any plans to implement something like Everquest's Alternate Advancement points? Sony did something awesome with those, for example: The Knights in that game, could increase their swordplay, gain other abilities, things like that. You could integrate something like that into the Legacy system you already have running, just add a new tree or two, and fix the experience point system so players could after a certain level (Like say 65...after more levels are introduced) decide how much exp they wanna put into leveling, and how much they wanna put into getting that extra 'saber damage, or the ability to throw an opponent they have in Force Choke, as well as well as fully customizing the color of our armor and such? by the way, huge fan of the game, Not so much of your copying a lot of key elements from WoW, but meh...been waiting for this game since I finished The Sith Lords. It's been well worth the wait.

Ixum's Avatar


Ixum
07.08.2012 , 08:54 PM | #152
Are there any plans for a real money shop for social items like social gear sets, mounts, pets etc?
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SuperGrunt's Avatar


SuperGrunt
07.08.2012 , 09:06 PM | #153
The most important question I have is when are we going to get an update on the next phase of more open movement character transfers? Furthermore would it be possible to have a system similar to what is in Rift where having a character of a certain level, or in a certain act here, would free up some of the restrictions on the character transfer system?
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glennha's Avatar


glennha
07.08.2012 , 09:39 PM | #154
When are you going to implement a Guild Calendar so GMs can list guild events & members can sign up for them?

Callianna's Avatar


Callianna
07.08.2012 , 10:14 PM | #155
Why do abilities not work one way in pvp and another way in pve? As a player that does not pvp I find it very discouraging when my class gets a nerf because of pvp. I don't care if my class does more damage, is harder to kill etc in pvp, I care how my class performs in pve. After playing wow for 6+ years and seeing my class nerfed to the ground almost exclusively because of pvp, I was very happy to switch to this game hoping against hope that the same would not happen here but sadly it has.

_blackdestiny_'s Avatar


_blackdestiny_
07.08.2012 , 11:42 PM | #156
Will it be ever possible to transfer key bindings from one toon to another?

Hizoka's Avatar


Hizoka
07.09.2012 , 12:47 AM | #157
I know this gets dodged every Q&A but i will give it a shot again.


Are there any NEAR plans to make assassin/shadow DPS more in line with other DPS classes rather inline with what tank DPS is right now? As it sits deception/infiltration trees are so low DPS wise they are a liability in a raid therefore not brought. Most tests are showing them nearly half the damage output of a sentinel/marauder. The class looks fun to play but its very very hard to level a class to play it in a certain tree knowing that you can never get a spot in a raid because your just are pretty much worthless. The exact same thing can be said for scoundrel/oprative DPS. I know you guys made them weak in PvE due to PvP QQ but there has to come a point where you tell the PvPers to stop crying and let game balance around the bulk of the game (the PvE side) take precedence. 99% of the balance QQ comes from PvP where as PvP is about 1% of this games content.

thebitterman's Avatar


thebitterman
07.09.2012 , 12:56 AM | #158
over the past few months we`ve seen statements of game designers about how they are encourage open world pvp.so far...nothing has been done about..ilum pvp area has not been revived.also we did not get any effective alternative.any ETA on a new upcoming open world pvp content?

xarynn's Avatar


xarynn
07.09.2012 , 02:03 AM | #159
With the Cathar being added as an extra playable species, will access to extra character slots on servers be added when they come out?
Otherwise players who already have eight characters on their server will have no motivation to actually bother with the Cathar at all.
"They told me they'd fixed it! It's not my fault!!"

DarkIntelligence's Avatar


DarkIntelligence
07.09.2012 , 02:39 AM | #160
Question: Hood Toggle ETA, or any kind of update, please just throw us a bone!!!

This is something you are well aware of and hopefully already trying to resolve, but you really need to keep us in the loop, because patience is really wearing thin on this after all it is a feature we have wanted since before release. This thread http://www.swtor.com/community/showthread.php?t=2198, which as you can see has been active since before release, is one of 30+ on the forums all asking about the hood toggle.

There is no question that the community wants this feature, the only question is when will you give it to us?
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