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Official Q&A Thread for July 13th Blog Post

STAR WARS: The Old Republic > English > General Discussion
Official Q&A Thread for July 13th Blog Post
First BioWare Post First BioWare Post

Warrgames's Avatar


Warrgames
07.08.2012 , 03:09 PM | #131
What is purpose of the suggestion box? There are some good ideas in there and yet there is no feedback from you guys about them. Or even turning good ideas in sticky so more people can comment on it. Or even post links to where said suggestion has already been said is coming.

Blyndfayth's Avatar


Blyndfayth
07.08.2012 , 03:09 PM | #132
Where's the Cybertech love? As a Cybertech I feel virtually useless at lvl 50. Are there any plans on adding schematics for Cybertechs that would allow us to craft some higher end mods? Such as Tionese or Columi level Armoring and Mods? Or possibly some higher end grenades? At this point anything would be nice.

Also, what's the deal with Slicing? Previously I could send my companions out on some level 6 missions and get a respectable amount of profit back, but now I'm lucky to even break even. I've actually stopped sending my companions out on slicing missions because more often than not I'm doing it at a loss. Any plans on improving this in the future?

I don't expect to make a million credits in a week, but it would be nice to make more of an actual profit from it, especially since Slicing is all about actually making money.

SgtEraser's Avatar


SgtEraser
07.08.2012 , 03:12 PM | #133
Quote: Originally Posted by devilwearskevlar View Post
I have two questions.

Q1: When are you guys going to come to the conclusion that pvp gear destroys pvp. It makes it so new 50 are manhandled by War Hero geared people. Sure the recruit gear was a nice cash bonus, because all it does is get you two shotted instead of one. You can say people need to do their time, but it isn't worth the time unless you are handing out ranked warzone credits like candy during Halloween. Which is what, is happening to the people who already have their gear, because they are destroying everyone else. Get rid of pvp gear. Make pvp about skill and not gear. It dumbfounds me that skill is way down the line to gear, when it comes factors related to success in pvp. I have 6 level 50 toons; one with complete BM and some war hero yeah it is fun killing fools with recruit gear, but I don't always want to play one class. I want to be able to play all my characters competitively after they reached 50. Pvp is a joke, for that reason and the fact that there are so many stuns and knockbacks, you basically have control of your toon for a total of 3 seconds once you are around more than three people. Stop worrying about class balance and worry about a functioning pvp environment that is rewarding for all people. If you want to keep gear, make it about style and achievement, not about murdering people because all you do is pvp. You can still destroy people if you are skilled, so what are all the people with this gear worried about if they lose it. It is only going to get worse with successive tiers and as a result BM will be water down and WH will be watered down and easier to get. Just stop playing games with gear to make people play longer and instead make pvp playable for everyone and they will play longer because it is actually fun.

Thanks
Moodo, Parviti, Athanna, Mudo, Zetya, Telsa, Dartainia, Nojack.
I totally agree and think that this would make me actually want to play pvp after I hit 50. I have 4 50's now and I never play pvp unless it is Lvl 10-49 because at that point it is all about skill and not gear. Please have a serious look at this solution to fix lvl 50 PVP. Thank you.

cpshipley's Avatar


cpshipley
07.08.2012 , 03:13 PM | #134
I still find it difficult to find a group to complete certain missions even with group finder. I have transfered servers in an attempt to get more success however still to no availe. I like to play and not spend large amounts of time to aquire online friends that care enough to join with me on certain missions.

Why not have two methods of mission completion. One for groups and another alternate method for single players. For example: A certain boss takes four players to defeat in straight combat or a single player can complete a series of missions to gather ingredients for a poison and another mission to get it into the boss'es food that morning before I go to battle him thus making him weak enough for one player to eliminate. The added time necessary to complete the mission would balance the eagerness for players to run to the solo method. In other words you can solo a high level mission with large investments of time in side missions to stack the odds in a solo players favor or group it and take it head on.

This should bring more enjoyment for casual players like me who don't have more than a few hours at a time to play and want to play the game rather than look for groups and this method will also add replayability for those who have run through the entire game already and want to replay with alternate methods.

JHunk's Avatar


JHunk
07.08.2012 , 03:13 PM | #135
1 Question I have is.
Are there any plans to make the different species have different accents? I made a Sith species consular toon and was very disappointed when i found that i had no accent. What i am asking is are there plans to make the voice of our toons different? And if so will be apart of the legacy system?

KrystalMethot's Avatar


KrystalMethot
07.08.2012 , 03:15 PM | #136
I was curious if we are ever going to see orange versions of the companion gear sets that we get from doing planet quest so that if we like a certain look you came up for them we can keep it and i was wondering if we will ever see the armor for Khem Val and other companions like him actually appear visualy instead of just having the customization on him being the only thing we see?

Kozzmozz's Avatar


Kozzmozz
07.08.2012 , 03:25 PM | #137
I like to see more fluff coming companionwise!

Marriage, divorce, maybe even making a child my own young padawan who would grow every 10 levels or so
just thinking out of the box here, but in general, more companion dialogues options when I like to do a conversation with one of my companions, not when its scripted to give me a dialogue.

Moggerz's Avatar


Moggerz
07.08.2012 , 03:29 PM | #138
Will those that have already transferred receive the special gifts as well as the new transfers? If not, please consider it.

MrNepathy's Avatar


MrNepathy
07.08.2012 , 03:40 PM | #139
I enjoy the Legacy system as it encourages me to create new types of characters, especially across factions. For example my Chiss Operative gave me the ability to create a Chiss Jedi Knight. However, with only eight character slots, I cannot keep growing my options without going to another server and starting over. Are there plans to add character slots per server, or allow me to transfer a character from one server to another at will, yet retain all Legacy unlocks?

Exhaltia's Avatar


Exhaltia
07.08.2012 , 03:42 PM | #140
Are there any plans on making the "Unify Colors" actually unify the colors? Ex: I use the Anointed Zeyd-Cloth Vestments for aesthetic reasons. If I wear Columi with it, for instance, it just comes out black and grey, not the vibrant purple and black that I really enjoy on my armor.