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To the careless fools using the Group Finder

STAR WARS: The Old Republic > English > General Discussion
To the careless fools using the Group Finder

shamorau's Avatar


shamorau
07.03.2012 , 11:44 PM | #51
What helps me as both tank and dps, (i dont have a healer yet), is to have the target of target turned on. If i am tanking with randoms through the GF, i ask the dps to target through me, that way they dont attack anything that shouldnt be attacked. As a dps i use it to target through the tank to kill whatever he has taunted. if people havent got it turned on its really quick to do and is very helpful especially in groups where everyone is a new meet. I also find that this helps the healer as everyone is not running everywhere else.
"You say he has an army of Jedi: thousands of them. What chance does a fleet of mere soldiers have against such an enemy? Ships and weapons are no match for the power of the force." - Lord Kaan

twotimingpete's Avatar


twotimingpete
07.04.2012 , 12:43 AM | #52
I play healer often (in this game and in WOW back when I played it) and I don't like this weird chip on the shoulder some healers have about dps pulling aggro and so they're gonna let them die.

guess what, I'm a healer. I'll try my best to keep everyone alive. period.

and if someone's doing something wrong, no matter what it is, maybe I'll try to advise them on how to play better.

but if I'm a healer, I'm healing everyone, whether I like them or not. because that's the job.

Nindoriel's Avatar


Nindoriel
07.04.2012 , 03:02 AM | #53
Is this your first MMO? It has always been like this.

Ancaglon's Avatar


Ancaglon
07.04.2012 , 03:41 AM | #54
Quote: Originally Posted by Pcolapat View Post
But I do agree with DPSers staying behind the tank and letting him grab aggro first. I get less heals when they do that because the healer is trying to keep them alive instead of me.
This. I've been doing both healing and tanking (on 2 different characters, of course) and as healer on many GF groups the DPS pulling aggro early has forced me to waste resources on them meaning the tank goes dangerously low.

* Always kill the weakest mobs first. I don't care if you want to demonstrate how much damage your full rotation will do to that elite/champion, I want the 4 weak mobs shooting at everyone dead before that.

* Use Crowd Control! It is not manly to charge into a pack of strongs and elites and expect the tank/healer to keep you alive. And far more time is wasted on a wipe than by Cc'ing a mob or 2.

* If you are not the tank, don't wake the controlled mobs for him/her. If you ARE the tank, do not wake any controlled mobs until the healer has had a chance to top off. Waiting 3-4 seconds won't kill you, not checking that the healer actually has the resources to go on could do so.

Blackardin's Avatar


Blackardin
07.04.2012 , 05:14 AM | #55
Quote: Originally Posted by Socialist View Post
Please, do not run like fools through the HM Flashpoint/Operation.

Tanks and healers are not expected to cope with dumb DPSers pulling by themselves with only 1/4 HP.

Nor are healers expected to cope with mindless Tanks pulling more than they can hold and rushing through the instance without caring about his health and where and how is the healer.

Thank you.
The Joy of having LFG server only and the ignore button. Don't complain about them on the board. Even if they did read it they would just argue with you. Put em on ignore. Enough people do and they may learn.
May the Schwartz be with you....

thetenthplague's Avatar


thetenthplague
07.04.2012 , 09:09 AM | #56
Quote: Originally Posted by ghettogenius View Post
This made me laugh. So let me get this straight. I'm supposed to grab 2 people i know and form a group, THEN queue up in the group finder? Where do these first 2 people come from? What if you want to run a mission that they dont?

Unfortunately I think you are missing our point. The automation and lack of flexibility the current group finder has is severely limiting. These shortcomings are quite evident based on many peoples posted experiences with the tool. Its like BW is trying to minimize the human factor in determining groups by limiting your input to: 1) role and 2) mission, thinking this will make it easier and build more solid groups. Sadly the human factor is also present in their code.

I shall repeat my mantra. "Copy the DDO group tool". You wont find anyone over at DDO complaining about the group tool.

I'm sure there will be changes made to the tool over time, I'm just hoping they remove the automation, add an accept/deny mechanism (at the beginning and not after 40 mins of waiting for group to form lol - this right here is monumental failure), and a place to advertise/select groups forming other than the chat window.
how is the Group finder a bad thing? the worst thing about it is that people don't tag themselves as the right role. I'm a guardian tank and i was auto tagged as damage and tanking. the solution you ask? well, i untagged damage. it's that simple.

Toraak's Avatar


Toraak
07.04.2012 , 09:26 AM | #57
I have both a tank and a healer in this game, but haven't tried many of the HM FP's yet. (waiting for guild runs mainly to learn fights before starting to use group finder), but from previous group finder games, I did let DPS who pulled before the tank die. no matter which role tank or healer I was playing as a sign they shouldn't be doing that.

My main reason not to be using it yet, is my guild hasn't had much interest in the HM's, and I don't want to drag a group down, when i'm learning a boss encounter and causing frustration for the rest of the group.
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uniz's Avatar


uniz
07.04.2012 , 11:34 AM | #58
my only complaints so far with the group finder are the following: racing through the zone, tanks not watching where their group members are or their health/power, dps not healing themselves after combat wanting the healer to do it on the run, dps constantly pulling agro and not using a deagro, no one keeping mobs off the healer, tank pulling more than what he can handle and people thinking they know the encounters but really don't.

my major complaint is new 50s or 50s with a few hm pieces queueing up for all of the hms in order to get the daily bh coms. i have had a 13k hp gs in kaon dying repeatedly for example because of this. i really dont blame him for queueing up as he never been to kaon and was just trying to get gear. the game really needs to do something about this.

so far i had to put on ignore only one person and that was a terrible tank. sadly i ran into him twice, first time on a alt and again on my main. the guy just didn't believe in cc and leeroyed every encounter. both times we didn't finish the zone with him. he had decent gear when i inspected him but i don't think he had a good spec or rotation. guard was never used by him either time. just sad.

whyzerman's Avatar


whyzerman
07.04.2012 , 02:00 PM | #59
Quote: Originally Posted by Toraak View Post
I have both a tank and a healer in this game, but haven't tried many of the HM FP's yet. (waiting for guild runs mainly to learn fights before starting to use group finder), but from previous group finder games, I did let DPS who pulled before the tank die. no matter which role tank or healer I was playing as a sign they shouldn't be doing that.

My main reason not to be using it yet, is my guild hasn't had much interest in the HM's, and I don't want to drag a group down, when i'm learning a boss encounter and causing frustration for the rest of the group.
Not knowing the fights and using the GF isn't an issue for most people. As long as you are geared for the content (tionese/daily level gear - armor rating 126+), and aren't a total idiot. The issue you will run into is not telling your tank that this is your first time running the instance, you don't know the fights, and your gear is a bit low. Most tanks assume the healer (even an undergeared one) will be able to keep them up so they save their cool downs for emergencies. If you let the tank know ahead of time, he will use his cool downs more appropriately to mitigate more of the damage rather then saving them for emergencies. As far as not knowing the fights, most of them are simple for healers and easily and can be quickly explained in chat if you just ask before hand. Don't stand in red or purple circles, stay out of lightning arcs, when a boss pulls you in - run away (purge the slow off yourself), if the boss targets another player it usually can't be taunted back so keep that player healed.

wainot-keel's Avatar


wainot-keel
07.04.2012 , 02:04 PM | #60
Quote: Originally Posted by Arkerus View Post
If you are in green gear or the equivalent of "fresh 50" gear, do not queue for hard modes expecting the others will cover you. No matter how good the other players are they cant keep you alive nor can you do your part correctly as a healer or tank.


Gear up through regular modes first. Stop queuing for hard modes.
Well, in my short experience with my healer I'll take a tank with crappy tanking gear rather than a "tank" with full dps gear.
That was the first really unpleasant experience with the group finder, couple of nights ago, with a Juggernaut. Guy started complaining about some close calls. Until in a boss fight died and we wiped. "Healer, where are my heals ?" Checked out his gear and called him out on it. Dude ragequit there. Ingore +1

I don't mind ppl with bad gear, or like in this case, with the wrong gear for the job. If we let the others know and everybody is ok with it, it's not bad.