Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

flashpoints dsiappointing -feels like fraud


JetfireZ's Avatar


JetfireZ
12.19.2011 , 10:33 AM | #31
I like that there are a variety, some are more grind-able if that is what you really want and it allows more armor sets to be included in the game. I think a lot of the flashpoints I'll wait until level 50 then just go back to farm the armor set for the look and add in a bunch of mods to level it up. I REALLY like that a dungeon armor seems to be fully moddable. Everything I've looted so far anyway.

ademnus's Avatar


ademnus
12.19.2011 , 02:40 PM | #32
Quote: Originally Posted by JetfireZ View Post
I like that there are a variety, some are more grind-able if that is what you really want and it allows more armor sets to be included in the game. I think a lot of the flashpoints I'll wait until level 50 then just go back to farm the armor set for the look and add in a bunch of mods to level it up. I REALLY like that a dungeon armor seems to be fully moddable. Everything I've looted so far anyway.
problem with that is most items have some stats permanently on them, so modding low level gear would deny you some of the high level gear's stats.
translation
Will the owner of a gray Death Star please move your non-moon planet-killing spacestation? You're blocking a fire hydrant.

ademnus's Avatar


ademnus
12.19.2011 , 02:42 PM | #33
Quote: Originally Posted by Ashmadai View Post
I have the opposite stance of you. I really enjoyed Esseles, but even the first time I was doing it I was thinking "Yeah, no way i'm re-running this because I don't want to sit through the same stuff twice."

I absolutely love the story and it's one of my favorite things about the game, but I get a metric ton of story in my class quests, world arcs, and side quests. I run flashpoints for two things: A fun time with my friends/guildies, and loot.
clearly your spacebar doesnt work.

But I totally understand some people prefer that wow style of blind hack and slash.That seems to have been handled now and is firmly in place in the game.

How about some more story oriented FPs for those of us who came here because thats what was advertised?
translation
Will the owner of a gray Death Star please move your non-moon planet-killing spacestation? You're blocking a fire hydrant.

CthulhuRyleh's Avatar


CthulhuRyleh
12.19.2011 , 04:50 PM | #34
I think it's excellent how they have flashpoints dedicated to story (with other features) so people can really immerse themselves in the world.
As well as flashpoints that are little bit more hack and slash, so people who just want to run it for fun with friends and to acquire loot.
IT really shows how they are reaching out to the Role Players as well as those people who just like doing dungeonesq activities.

TaraBee's Avatar


TaraBee
12.19.2011 , 10:38 PM | #35
I did Taral V and the Maelstrom Prison last night. Plenty of conversation in both.
CE Squadron 419

zaerox's Avatar


zaerox
12.19.2011 , 11:47 PM | #36
I think most of the FPs should have dialogue, but not so much that it gets to be more of a chore "Waiting for players to make choices" than going and killing the bosses and getting loot.

I love the dialogue outside of the FPs though and that is what sold me on this game, not whether it had it in instances or not.
ShAdOwS -Sith Assassin-

RachelAnne's Avatar


RachelAnne
12.20.2011 , 01:30 AM | #37
Quote: Originally Posted by Nephrahim View Post
That is a bit disappointing to hear. I loved Bt for it's dialogue sequences.
So did I.

Finally not a boring grind like at wow, but if this is going to change soon then .... sad

Thargrim's Avatar


Thargrim
12.20.2011 , 01:30 AM | #38
It really isnt too hard to see that the other flashpoints were very rushed, scrapped together and thrown in to make the game seem like it had more content.

Tirani's Avatar


Tirani
12.20.2011 , 02:02 AM | #39
I was a it surprised myself after "The Esseles" and "Black Talon" to see Hammer Station, Athiss and Mandalorian flashpoints.
But if there are more story flashpoints later on, I'm okay with it.

When we reach 50 we all have the option to choose between different heroic flashpoints with conversation or without, so everyone will get something he likes...
Amethyst Shard a "The Progenitor" guild

NapFloridian's Avatar


NapFloridian
12.20.2011 , 02:42 AM | #40
The Convos are nice if you consider or hunting for Social Points... I believe Social Points is a good TOOL to get people play together in an MMO and not just take it as a Single player game.

Nonetheless, if a Convo driven Mission / Instance becomes a slag fest and delays the run for 5x as long this could be concerning.

Here is an idea for the Devs, Why not give the option to run the same instance or in the same location instance voiced and unvoiced? Have the same mission (kinda) with Convo (Your group makes a SOCIAL Vote at the beginning) and if you decide NO CONVO you zone in and badabing Slash and Mash.

So far I am a level 14 and was not able to group alot, but I like the SOCIAL espect of the convo side, you can gain DS and LS points through the convo outcome... some options in a convo can drive you to a different scenario in a mission and or outcome of the same mission.

I live BT and would run it 100 times due to the convo, but at level 50 when you are making runs to GEAR UP a longer, and harder instance full of CONVO stuff, I don't know if that would work.

However, what concerns me is the Social Skill Points, lets say you have solo grinded up to level 35 and now see that you need a specific level in Social Points to get a pieve of GEAR or Companion skill... how (if without convo) would you get those 3 Level Social Skill?

Just a thought...

May the Force be with you