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Seriously? Crappy Fondor Escort Mission

STAR WARS: The Old Republic > English > New Player Help
Seriously? Crappy Fondor Escort Mission

Meifeng's Avatar


Meifeng
06.28.2012 , 04:49 PM | #11
Quote: Originally Posted by FranklinGraves View Post
Just upgraded everything on my ship to level 1 (except for the armor because someone told me in game that it is a reward) and I completed it in the first try.

UPGRADES are REQUIRED for this mission. Doesn't matter what else you do.
That's simply untrue. I had no trouble whatsoever clearing Fondor Escort on my first try with no upgrades.

PLynkes's Avatar


PLynkes
06.29.2012 , 02:28 AM | #12
I have to agree. This mission is easily beatable without any upgrades. Seriously, I'm RUBBISH at the space missions, and even I have never failed at this one (with or without upgrades). I think if it gives you this much trouble you aren't really cut out to be a space pilot.

Legolose's Avatar


Legolose
06.29.2012 , 05:52 AM | #13
Quote: Originally Posted by FranklinGraves View Post

WHY is such an impossible mission my first experience with space and my new ship? Idiocy in design?

Can someone please explain how this is supposed to be completed?

Thanks!
I agree this is the reason " I DO NOT DO SPACE MISSIONS " because the first one is way to hard for having nothing on your ship for starter and I dont see the point of trying anything further if they are only going to get harder so I agree please Dev. you got to change this....
Vos'feratu | 55 | Sorcerer Vittoneli | 55 | Gunslinger
Vos'barake | 55| Guardian Vos'mauul | 55 | Sentinel
Server | The Shadowlands |

Erevan_Kindelar's Avatar


Erevan_Kindelar
06.29.2012 , 08:32 AM | #14
The first time I did the Fondor Escort I succeeded, but I had no idea how. The second time, no an alt character, the shuttle exploded from about 50% armor 20 seconds before the end of the mission. "Damn", I thought, "must have to kill an instagibb'ing enemy that I missed". Tried again, same issue... all fighters dead, no destroyers in sight, shuttle health at around 40%, the ship blows up and I get the "Mission failed" message. Trying several more times on two different characters, it would seemingly succeed or fail on a random basis but always in the last 20 seconds or so of the mission (I even had one failure where the ship exploded on about 90% health, so either the health bar was not updating or something od was going on).
Now, I do not bother with space missions until I have upgraded the ship to all level 1 or even level 3 gear... Fondor Escort and most of the next 5 missions are like shooting fish in a barrel, but it is certainly less frustrating.
No, really! I am telling the truth, honestly! Look I can prove it, I am a politician! I am as honest as the day is long!
Besides, I am a terrible liar, everyone can see when I am lying - my lips are moving... oh damn, err, that last comment was off the record, right?

FranklinGraves's Avatar


FranklinGraves
06.29.2012 , 08:36 AM | #15
Seems like everyone is having completely different experiences when approaching this mission. Good to know that I wasn't the only one

If this truly is such a turn-off to space missions for others, then I truly believe the Devs should think about providing a different first mission.

Smuglebunny's Avatar


Smuglebunny
06.29.2012 , 09:43 AM | #16
Its not hard. But there is a learing curve for the space missions.

You must:

Use the wasd keys to move around while targeting with the mouse.
When being fired upon hit the space bar to barrel roll. It helps. Doesnt seem like it, but it does.
When you reach lvl 25 and get 30 fleet commendations GET THE "POWER CONVERTER"
It allows you to double sheild strength or blaster power. Your choice and you can switch back and forth to regen sheilds.
Shoot things the second you get a red crosshair on them.
Learn to know what is comming and when.

You will get better.

swtonewbie's Avatar


swtonewbie
06.30.2012 , 08:29 AM | #17
I dont think anyone mentioned it

If there arent any fighters for you to shoot at, try and shoot out the turrets on any capital ships in range. When you are close to capital ships also look at where their turrets are located. Even though your ships blaster bolts have a limited 'autoaim' you can still fire at where the turrets are and hit them. Also look at your targetting reticle, when you move it over something that is in range it changes to a red circle. This is useful for when you have something far away like a capital ship and are waiting for it to get into range.
I'm not really a noob...