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Ashara Zavros/Imperial dancer outfit. Are you serious?

STAR WARS: The Old Republic > English > Classes
Ashara Zavros/Imperial dancer outfit. Are you serious?

DSafana's Avatar


DSafana
07.13.2012 , 07:31 AM | #41
If you un equip all of her gear, she wears a bodysuit, unlike the other female companions that wear basically boxers and sports bra. I don't think they they can match the clown pattern skin tone they used on her face.
Oh and by the way, the first PIC- that's the outfit I want to see her in... geez, I really need a life.

Arrogus's Avatar


Arrogus
07.16.2012 , 07:08 PM | #42
Well, this is my nail in the coffin.

Don't get me wrong, I'm not getting so upset about this that I'm ragequitting. The fact is, I've been severely disappointed with this game ever since I hit 50, and have been holding out hope that the more grave errors will be corrected.

I think this decision reveals something about Bioware's attitude towards problems in their games. It tells me that the many issues which prevent us from fully enjoying what should have been a fantastic MMO will likely never be resolved.

Maybe I'll check back in a year or so and see if Bioware and EA have matured any.

Sorotia's Avatar


Sorotia
07.17.2012 , 08:40 PM | #43
Quote: Originally Posted by TheRealCandyMan View Post
You find it hilarious some people care about how they and their companions look?
I don't think people have that thought in mind when they dress up their companions in those kind of outfits. :P

Pairaka's Avatar


Pairaka
07.18.2012 , 03:51 AM | #44
Quote: Originally Posted by danielweberdlc View Post
I agree there is only one Ashara Zavros - just like there's only one Lord Zash and one Darth Thanaton. My Ashara -is- your Ashara - we're both playing the same story. You can see this very clearly by considering how the story ends - clearly there aren't
Spoiler


My point is that our companions are a huge part of the story, and what they wear and how they present themselves is a huge part of their persona. Simply giving us the option to dress them however we want takes away from their personality and really doesn't add all that much to the gaming experience. They usually just end up in cast offs and don't even look all that great.

It doesn't have to be that way - imagine that, instead of gaining affection via gifts, you gained affection by doing 'companion quests' - these would be quests that reset daily that had you doing something for (or to) your companion. They would come in a couple of flavors, one that gained 'dark' affection and one that gained 'light' affection.

Get rid of armor and item slots on companions and instead make customization kits with character appropriate looks that you could buy, based on the companions affection level, light or dark. Dark outfits would be more evil looking, and light side outfits would be brown and make their butts look huge. You could also make some social sets for doing RP stuff. (This also solves the issue of clipping on non-human companions on a lot of armor items). Their could also be iconic, one off quests (like we have now on some companions) at key moments, say at rank changes.

Companion damage and healing would scale off your damage and healing.

So, for Ashara, the dark quest would be something that turned her more dark side, maybe forcing her to kill Jedi or something. Light side quests would be finding and helping light side Sith. Additional quests could open up as you gained affection. Things like battle cries and things they say when you click on them would also change, based on the companion light/dark level.

Romances would be based on affection rank, not light/dark. Being in a relationship would also unlock other customization kits, say wedding dresses, date outfits, etc.

Now, you have a system of daily quests that are actually kind of interesting to do, are based on your story, have a mechanism for tangible progress, make your companion feel like a part of your story and character and add depth and immersion to the game. You also add a bunch of stuff into the economy that people are going to want to get and also gives you some way of molding our companions ala KOTOR.

I don't think BW is going to go and do something like this, but it might give you a better idea of what I'm trying to say.
I love this idea. Please please post this on the suggestion forum. I would love to do daily quests for my companions (maybe there would be one to shove Skadge out an airlock?) just simply to be able to interact with them other than through their conversations, because once you hit that last one... they don't talk to you any more.
Mera Virai | "You should be running..."

WoruulKeei's Avatar


WoruulKeei
07.18.2012 , 07:34 AM | #45
If you want your companions to wear outfits that match their personality, whats stopping you? You can do that right now the way it is set up. The only thing forcing certain outfits on people would do is take away the ability people have to dress their companion as they see fit. Some people have different opinions on what their companions should wear, that's why they dress their own companions and not each others.
The true master of death is the one no one knows of.

Asphen's Avatar


Asphen
07.18.2012 , 02:17 PM | #46
Ashara Zavros is a good girl. Don't make her go against her teachings!



She is seriously the LAST girl in this game that would wear the slave girl outfit.
Biochem - w/ grenades.

E-Zekiel's Avatar


E-Zekiel
07.18.2012 , 05:28 PM | #47
Quote: Originally Posted by Asphen View Post
Ashara Zavros is a good girl. Don't make her go against her teachings!



She is seriously the LAST girl in this game that would wear the slave girl outfit.
And Lord Scourge would most certainly not walk around in his underwear, but you can still make him do that.

Jakaii's Avatar


Jakaii
09.02.2012 , 12:04 AM | #48
I finally found a bloody thread that addresses the issue of the sudden and unexplained "body socks".

Now, I understand their reasoning for adding the star wars-brand underarmor jammies to the slave outfits, but what really annoys me is that we don't have a choice in the matter. What if we actually wanted them dressed like that? The game should be tailored to our preference.

If nothing else, a compromise: insert a toggle option for "skimpy" outfits or not. Or possibly make a master "maturity" setting to the game that affects the profanity filters, slave outfits, and even language, possibly.

Because I don't know about anyone else, but I don't appreciate having the skintight suits slapped on. It makes me feel like they're treating everyone equally like children. Uh....*cough* Leia in Return of the Jedi *cough*. And Leia was actually REAL, not a bunch of polygons. Were people accused of being perverts for enjoying the opening scenes of return of the Jedi? No. Why? Because it's a glorified bikini, not lingerie! The slave outfits and dancer outfits are, in my opinion, equal or even more modest than Leia's outfit. (granted a lot of TOR female models are a bit curvier than Leia was, too.

Quote: Originally Posted by Pairaka View Post
I love this idea. Please please post this on the suggestion forum. I would love to do daily quests for my companions (maybe there would be one to shove Skadge out an airlock?)
Ooooh....I think I found a kindred spirit. I've had wishful fantasies of shooting him out the airlock ever since I learned he was a companion. I was quite annoyed, because frankly, I would have happily shot him and walked away. He's a pest.....

Vectuvius's Avatar


Vectuvius
09.10.2012 , 08:49 AM | #49
Quote: Originally Posted by danielweberdlc View Post
I agree there is only one Ashara Zavros - just like there's only one Lord Zash and one Darth Thanaton. My Ashara -is- your Ashara - we're both playing the same story. You can see this very clearly by considering how the story ends - clearly there aren't
Spoiler


My point is that our companions are a huge part of the story, and what they wear and how they present themselves is a huge part of their persona. Simply giving us the option to dress them however we want takes away from their personality and really doesn't add all that much to the gaming experience. They usually just end up in cast offs and don't even look all that great.

It doesn't have to be that way - imagine that, instead of gaining affection via gifts, you gained affection by doing 'companion quests' - these would be quests that reset daily that had you doing something for (or to) your companion. They would come in a couple of flavors, one that gained 'dark' affection and one that gained 'light' affection.

Get rid of armor and item slots on companions and instead make customization kits with character appropriate looks that you could buy, based on the companions affection level, light or dark. Dark outfits would be more evil looking, and light side outfits would be brown and make their butts look huge. You could also make some social sets for doing RP stuff. (This also solves the issue of clipping on non-human companions on a lot of armor items). Their could also be iconic, one off quests (like we have now on some companions) at key moments, say at rank changes.

Companion damage and healing would scale off your damage and healing.

So, for Ashara, the dark quest would be something that turned her more dark side, maybe forcing her to kill Jedi or something. Light side quests would be finding and helping light side Sith. Additional quests could open up as you gained affection. Things like battle cries and things they say when you click on them would also change, based on the companion light/dark level.

Romances would be based on affection rank, not light/dark. Being in a relationship would also unlock other customization kits, say wedding dresses, date outfits, etc.

Now, you have a system of daily quests that are actually kind of interesting to do, are based on your story, have a mechanism for tangible progress, make your companion feel like a part of your story and character and add depth and immersion to the game. You also add a bunch of stuff into the economy that people are going to want to get and also gives you some way of molding our companions ala KOTOR.

I don't think BW is going to go and do something like this, but it might give you a better idea of what I'm trying to say.
This is a really good idea
"And now you run in search of the Jedi. They are all dead, save one—and one broken Jedi cannot stop the darkness that is to come."-Darth Sion

Chromeboom's Avatar


Chromeboom
11.14.2012 , 04:33 AM | #50
Quote: Originally Posted by WoruulKeei View Post
If you want your companions to wear outfits that match their personality, whats stopping you? You can do that right now the way it is set up. The only thing forcing certain outfits on people would do is take away the ability people have to dress their companion as they see fit. Some people have different opinions on what their companions should wear, that's why they dress their own companions and not each others.
Everything about this post is correct.
"No, I will not be quiet Chewbacca; why doesn't anyone listen to me!" -C-3PO finally stands up for himself, ESB