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Legacy Perks Swindling


Darvus's Avatar


Darvus
06.26.2012 , 08:13 PM | #71
Quote: Originally Posted by mothear View Post
I looked at the legacy perks 'coming soon' and seem to remember the prices were much higher. It would appear that Bioware have reduced the cost by allowing you to pick who gets the bonus - good planning I would think.
That is MOST interesting, because I looked at that tab too. On the live server they didn't display prices prior to today.
"The weak deserve their fate..."

Darvus Sinister
Minions of Darkness

RipperNyght's Avatar


RipperNyght
06.26.2012 , 08:19 PM | #72
Quote: Originally Posted by kurzis View Post
its a huge money sink, looks like bioware have sent SW:TOR to the grave.

1.3 is a very minor content update, a LFG tool thats extremely limited and broken, more bugs and a huge money sink.

good luck getting those 6 month subs to resubscribe.
This is probably the one thing I do not like about how BW is handling the game. Stop nickel and diming people with trinkets and garbage. Patch the game with patches and ad REAL content with good sized expansions. This is the same stuff I hated about Guild Wars. They added little junk to distract players from the fact they weren't fixing the real issues.
S.W.T.O.R.
SITH SORCERESS
SITH 4 LIFE

Spuck's Avatar


Spuck
06.26.2012 , 08:22 PM | #73
The "per character" Legacy Perks added in UPdate 1.3 are nice. I totally agree with them being "per character" too. If I pay for xp bonus, then I want it for "that" character... not all of them. I do not want bonus xp for all of my characters that I create.
Prophecy of the Five
LEADER OF DESERT ROGUES
"Rubbing elbows with the enemy and playing nice doesn't sit right with me. We should be kicking the Empire's tail off the Promenade." - Corso Riggs

CaptainKirc's Avatar


CaptainKirc
06.26.2012 , 08:34 PM | #74
So the legacy perks are only for THAT character?? What a joke, i REALLY REALLY want to give BW a chance with this game, i really do enjoy it but come on that really is a scam, the whole point to Legacy was to motivate you to make alts and have all your hard work combined throughout your characters, I shouldnt have to unlock it then pay for it on EVERY character

FelixGoldenHeart's Avatar


FelixGoldenHeart
06.27.2012 , 04:03 AM | #75
Quote: Originally Posted by Spuck View Post
The "per character" Legacy Perks added in UPdate 1.3 are nice. I totally agree with them being "per character" too. If I pay for xp bonus, then I want it for "that" character... not all of them. I do not want bonus xp for all of my characters that I create.
Yes because if you were to level one character you'd never need those exp buffs on any other you may level... what fail *** logic that is. Probably one of the dumbest things I've heard in a long time.

Daeada's Avatar


Daeada
06.27.2012 , 04:13 AM | #76
Quote: Originally Posted by FelixGoldenHeart View Post
Yes because if you were to level one character you'd never need those exp buffs on any other you may level... what fail *** logic that is. Probably one of the dumbest things I've heard in a long time.
Here's a better way to look at it. I don't generally like pvp, but on a couple of the advanced classes (2 or 3 only) I actually enjoy it. Why should i pay a price balanced for 8 characters to benefit, when I won't even use it for half of that.

In a more numbery sense:

PvP exp bonus tiers total to 275k per character.

If the perks were legacy wide, it would cost 2.2m (275k x 8 characters) to max out PvP Exp.

Since I only want/need it on 3 of my 8 characters, I only have to spend 825k total (275k x 3 characters I want it on).

In the long run, this saves you money, and allows you to effectively customize your leveling path on a per character basis.
.

Zaemiel's Avatar


Zaemiel
06.27.2012 , 04:26 AM | #77
The woerst thing is not the cost. The worst thing they are absolutely useless on higher levels, except couple of them (which still have very little bonus).

For that price they could be legacy wide or more usefull! There was to be sprint movement improvements, where it is?

Thing is: high level char don't need such bonuses, lower chars do not have money. Hate to send money from one to other it is really stupid... And dailies, dailies, dailies...
Please, Bioware, can you create a free PvP and PvE space battle please! Swoop racing is also welcome!

ibervang's Avatar


ibervang
06.27.2012 , 04:44 AM | #78
Quote: Originally Posted by Daeada View Post
Here's a better way to look at it. I don't generally like pvp, but on a couple of the advanced classes (2 or 3 only) I actually enjoy it. Why should i pay a price balanced for 8 characters to benefit, when I won't even use it for half of that.

In a more numbery sense:

PvP exp bonus tiers total to 275k per character.

If the perks were legacy wide, it would cost 2.2m (275k x 8 characters) to max out PvP Exp.

Since I only want/need it on 3 of my 8 characters, I only have to spend 825k total (275k x 3 characters I want it on).

In the long run, this saves you money, and allows you to effectively customize your leveling path on a per character basis.
who says the prices would be that high, if it was legacy wide.

fungihoujo's Avatar


fungihoujo
06.27.2012 , 04:48 AM | #79
Quote: Originally Posted by Celebrus View Post
It's abunch of quality of life benefits, emotes, and other worthless things that should really come right out of the game box, sorry, but it's a time sink.

This game is nothing but a credit treadmill, it's nothing more than a cycle of farming the same three daily hubs every time they rush out a fresh batch of credit sinks for us to spend our nights grinding away BH and belsavis and Ilum just to have the benefit of making the game a TINY bit less frustrating.

Sorry, you can claim they are additions, or they are perks, but in my book the reality is that this game has no meaningful content, and to keep people playing, they are simply pushing out more credit sinks to make you repeat the daily grind over and over and over again.

Spin it however you want, legacy is nothing but a hamster wheel designed to keep you grinding the same boring daily hubs, your ability to enjoy something so mind numbing and repetitive doesn't have anything to do with what it actually is.
A treadmill system in an mmo- well now I've seen everything. I wonder why they have implemented a feature like this that has never been in an mmo before.

Oh, right- because it's impossible to make enough unique content for people who might play the game for literally thousands of hours?

MMO=treadmill, deal with it. At least this game has mostly OPTIONAL stuff as the target of the treadmill- older mmos had everything vital for actual gameplay- gear mainly- on enormas treadmills. Most vital stuff in this game is relatively easily obtained.

Daeada's Avatar


Daeada
06.27.2012 , 04:48 AM | #80
Quote: Originally Posted by ibervang View Post
who says the prices would be that high, if it was legacy wide.
Obviously no-one, I'm just taking the logical way to look at it. Either way, this allows you to pick and choose on a per character basis, saving money if you don't want all of them on every character.
.