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What profession can make augments pls?

STAR WARS: The Old Republic > English > Crew Skills
What profession can make augments pls?

khsolo's Avatar


khsolo
06.24.2012 , 01:35 PM | #1
Ty in advance for the answer

TheOnlylceman's Avatar


TheOnlylceman
06.24.2012 , 01:36 PM | #2
armourmech and synthweaving, with armstech being able to but for twice the mats

SelinaH's Avatar


SelinaH
06.24.2012 , 01:44 PM | #3
Quote: Originally Posted by TheOnlylceman View Post
armourmech and synthweaving, with armstech being able to but for twice the mats
"Twice the mats" applies to the augment kit parts received through reverse engineering, not the actual augments themselves.

Armstechs can make Critical, Surge, Endurance, Power and Accuracy augments. Armormechs create Aim, Cunning, Shield and Absorb augments, and Synthweavers can craft Strength, Willpower, Defense, Alacrity and Presence augments. Once 1.3 hits, all of them will be able to create the augment slot kits, but as TheOnlyIceman said above, Armstechs will have to use up more materials to do so.
"Homogeneity breeds weakness: theoretical blind spots, stale paradigms, an echo-chamber mentality, and cults of personality. A diverse dramatis personae is a powerful tonic against these ailments." -V.S. Ramachandran

khsolo's Avatar


khsolo
06.24.2012 , 02:37 PM | #4
Quote: Originally Posted by SelinaH View Post
"Twice the mats" applies to the augment kit parts received through reverse engineering, not the actual augments themselves.

Armstechs can make Critical, Surge, Endurance, Power and Accuracy augments. Armormechs create Aim, Cunning, Shield and Absorb augments, and Synthweavers can craft Strength, Willpower, Defense, Alacrity and Presence augments. Once 1.3 hits, all of them will be able to create the augment slot kits, but as TheOnlyIceman said above, Armstechs will have to use up more materials to do so.
Ty for the answers gents, apreciatte it