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Community Q&A Blog Discussion: June 22nd, 2012

STAR WARS: The Old Republic > English > General Discussion
Community Q&A Blog Discussion: June 22nd, 2012
First BioWare Post First BioWare Post

JeramieCrowe's Avatar


JeramieCrowe
06.23.2012 , 09:04 AM | #31
Quote: Originally Posted by Deewe View Post
Lol you're the one JeramieCrowe.

Seriously regarding the state of the game, what we can expect with Turbine (LotRo and DDO) system they can keep both of the best systems:
  • $15 monthly for people willing to play
  • F2P for others
  • RMT for the most casuals with a few tokens given away to premium memebers.

TSW is already charging $9.90 for new character slots.
Personally I find it a Rip off but a I see it coming that way. And BTW that was a smart move from Funcom.
Actually I'd be willing to pay for dual specs option in TOR.
Yeah, EQ2 charges $10 per character slot, too.
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JohanGill's Avatar


JohanGill
06.23.2012 , 09:42 AM | #32
Quote: Originally Posted by Primarch_PWnD View Post

Really.....I can't believe it happened the way he said it did, especially since he says they don't want us looking "like clowns" since that's exactly what a lot of that stuff looks like.....literally.....
It didn't happen that way. They changed the process, as he said.
Don't call me fanboy just because I can read, think and write.

Razdek's Avatar


Razdek
06.23.2012 , 01:02 PM | #33
Quote: Originally Posted by Dezzi View Post
The problem with using fan work comes down to ownership rights. There's a bit of legal work involved when someone submits something as a non-employee. Things like contests, however, take care of the legalese up front by requiring contestants to accept an agreement that usually acknowledges that their submission will lawfully become the property of the contest sponsor if they're chosen (sometimes they don't even have to be a winner).
I think fan made armour is a great idea. They could just tick a terms of agreement when uploading images. Problem solved.

Beakertanks's Avatar


Beakertanks
06.23.2012 , 03:54 PM | #34
Is it just me or did you read the loot table answer and have your head explode?

Maybe I am just tired, but wow, by the third senetence I felt like I was taking the SAT or something.
Generally people aren't half as good at PVP as they think they are. Except me. I'm Better.

Briseius's Avatar


Briseius
06.23.2012 , 04:57 PM | #35
Quote: Originally Posted by Dezzi View Post
The problem with using fan work comes down to ownership rights. There's a bit of legal work involved when someone submits something as a non-employee. Things like contests, however, take care of the legalese up front by requiring contestants to accept an agreement that usually acknowledges that their submission will lawfully become the property of the contest sponsor if they're chosen (sometimes they don't even have to be a winner).
If legality is the problem couldn't they just make a 'sticky: terms & acknowledgment of submitted content' or something of that nature with the terms of posted material / artwork becoming property of BioWare to use freely as they so choose, and if a person disagrees with this transfer of ownership they are not to post the material in the forum? ... If not then perhaps they should host a contest, get the community externally involved, make it feel like our game rather then your gross profits.
pɐǝɥ ʎɯ oʇ ƃuıɥsnɹ sı poolq ʎɯ ɟo llɐ

SoonerJBD's Avatar


SoonerJBD
06.23.2012 , 04:57 PM | #36
Quote: Originally Posted by lexiekaboom View Post
Going to be working on means latter. The Nerf is now. So he's saying DO NOT USE A SHADOW TANK NOW. They are worthless until we balance bosses, which isn't happening in this patch or any time soon (as there is no eta, and they are not even sure how they need to approach it)
That is also not what they said. Shadow tanks are perfectly viable. Honestly, I don't remember the last time I saw a group wipe in PvE content because the geared tank was taking too much damage. If your group wipes, it's because somebody missed something in the mechanics of the fight or you are undergeared. This will have a far greater effect in PvP, where Shadow tanks are clearly OP. I understand that those playing Shadows like to be OP. I liked it when my DPS Sage was OP. I got nerfed. I moved on. I suggest you do the same.

wyrmac's Avatar


wyrmac
06.24.2012 , 08:39 AM | #37
"There will definitely be more slots appearing in the near future. Stay tuned for details."
This is great news for me, I had to leave a 50 back on my old server because I want to make a Cathar when they come out, and that 50 had no self supporting crafting, where all my other guys had maxed crafts (and where at least lvl 41) after reading this I just transferred him, the key words in this v.s. the original post about extra slots where "near future", that gives me hope. Now all I worry about is that they may make it fee based for something that should have been there already to allow for one of each advanced class/faction.

Legendari's Avatar


Legendari
06.25.2012 , 01:34 AM | #38
Regarding the Assassin/Shadow changes..... That's a pretty weak response, considering all of the pages and pages of not only concern but also data that players have posted in the PTS forum. I have to say, I'm really disappointed in Bioware on this one. The effect on actual tanks seems unjustified, and the explanation is lacking, to say the least.

I've always played my Assassin in full tank gear and full tank spec, but there's hardly any reason to do it (even before the 1.3 changes). I've started building a DPS set, because it just makes more sense for most situations. Shield/Absorb is practically useless in PvP, and I can swap my shield for a generator and barely even notice any difference in survivability.

Is anyone seriously supposed to believe that a triple nerf (actually quadruple if you consider that Overcharge Saber also takes a small hit) is all due to the class "slightly overperforming" in PvE?

In my opinion, with all the other changes to relics, adrenals, etc. in 1.3, these classes should have been left alone to see how things balanced out. Many tanks are not only getting hit by the class nerfs, but by the loss of these other defensive items. Changing so many things all at once doesn't seem to make much sense and it seems like a poor way to "tweak" things. Kind of like tapping in a nail that has popped up... with a sledgehammer.
<Wanted> The Shadowlands
Legend - 60 Assassin Explosith - 60 Powertech

Lunnicus's Avatar


Lunnicus
06.25.2012 , 02:53 AM | #39
6 questions... and 2 of them one liner answers. This is not the purpose of a Q&A, we are supposed to come here and be tantalized with hints of future content and see answers to questions the Devs haven't answered before. The business process to how armor set art is designed? Are you serious? What a waste of time, I'm not an Administrative Assistant, I don't need this info. I'm sure of the thousands of people that read that entry the only valuable nugget was that you had to change the process to stop the failure of things like the Operative PvP endgear(seriously neon yellow? We are a stealth class tyvm) from happening ever again. There are PLENTY of questions that are thoughtful and not too heavy or hardcore for the Devs to answer and they pointedly avoid them. It saddens me to see such great questions in the forums and no answers...
Medcenter: 50 Medicine Operative (PvP) - The Bastion
Lunnicus: 50 Annihilation Marauder (PvE) - The Bastion
Pyroholic: 50 Pyrotech Powertech (PvP) - The Bastion
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HeavensAgent's Avatar


HeavensAgent
06.25.2012 , 08:24 AM | #40
Quote: Originally Posted by Beakertanks View Post
Is it just me or did you read the loot table answer and have your head explode?

Maybe I am just tired, but wow, by the third senetence I felt like I was taking the SAT or something.
It's a technical response for an intricate automated system. No surprise there. I'm extremely thankful they chose to answer it, and it's proving very useful to my current in-game research project.
Del'lantam Trooper of Alpha Company, 203rd Republic Expeditionary Legion