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[Armstech] - SO SO USELESS NOW

STAR WARS: The Old Republic > English > Crew Skills
[Armstech] - SO SO USELESS NOW

xJACKTHERIPPERx's Avatar


xJACKTHERIPPERx
06.23.2012 , 12:26 AM | #31
Quote: Originally Posted by Wapakguy View Post
Armstech need to RE 10 items costing 6 metal and 4 compound or 4 metal and 6 compund to make one aug kit. Current average prices for grade 6 metal 450 credits compound 800 credits. Which comes out to 59K to make one aug kit at current average GTN mat prices. Armormech using the same source mats can make one for 16K.
Yes, exactly. I have 2 threads about this right now here and here it would be awesome if everyone could reply to them to try and gain more attention to this issue before 1.3 goes live. dont forget to submit tickets in game too
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NiteFiree's Avatar


NiteFiree
07.02.2012 , 06:36 AM | #32
Quote: Originally Posted by xJACKTHERIPPERx View Post
Yes, exactly. I have 2 threads about this right now here and here it would be awesome if everyone could reply to them to try and gain more attention to this issue before 1.3 goes live. dont forget to submit tickets in game too
This is such a huge FAIL on BW's part its not even funny.. How you going to make it cost more to make a kit with armstech when it already sucks something awful and is the worst profession in the game? Just scrap the whole profession, replace it with something else if you cant make it viable. I was hoping they would do something with it but clearly there arn;t/wont.

Pearasite's Avatar


Pearasite
07.02.2012 , 07:54 AM | #33
What on earth is wrong with you people?

I make a minium of 500k every day selling Armstech made augments. Armstech is far from being useless, you just have to be creative and not whine so much.

anwg's Avatar


anwg
07.02.2012 , 08:25 AM | #34
The thread subject seems to imply it wasn't useless before.

aeterno's Avatar


aeterno
07.02.2012 , 08:33 AM | #35
Quote: Originally Posted by Pearasite View Post
What on earth is wrong with you people?

I make a minium of 500k every day selling Armstech made augments. Armstech is far from being useless, you just have to be creative and not whine so much.
This. Overkill augments are selling like hotcakes since 1.3 when augment kits hit the field. I've made about 7mil on day one alone. You're only limited with how fast you can grind slicing missions on all your alts to get the purple mats. Augment prices are through the roof atm and even with undercutting everyone it's easy to get rich fast.

NiteFiree's Avatar


NiteFiree
07.02.2012 , 08:51 AM | #36
Quote: Originally Posted by aeterno View Post
This. Overkill augments are selling like hotcakes since 1.3 when augment kits hit the field. I've made about 7mil on day one alone. You're only limited with how fast you can grind slicing missions on all your alts to get the purple mats. Augment prices are through the roof atm and even with undercutting everyone it's easy to get rich fast.
how much do you sell the overkill augments for? the 4 purple slicing mats go for like 120k minimum on my server..i guess you can keep buying them all and hope for some crits to get x2 the augments.

Rehme's Avatar


Rehme
07.02.2012 , 11:04 AM | #37
Yall are absolutely nuts complaining about the profitability of armstech. lol Take a look at the GTN for prices on advanced overkill augment 22s. Synthweavers cant make these augments. Amormechs cant make these augments. Im hopping on the armstech train myself so I dont have to pay out the wazoo for power augments on my mara! So please do drop armstech so I have less competition in sales for augments.

Rehme's Avatar


Rehme
07.02.2012 , 11:06 AM | #38
Quote: Originally Posted by NiteFiree View Post
how much do you sell the overkill augments for? the 4 purple slicing mats go for like 120k minimum on my server..i guess you can keep buying them all and hope for some crits to get x2 the augments.
Yeah Ive been making a boatload of creds on those advanced neural augmentors when ive been able to get my hands on them. My slicing crew has been working around the clock on missions for these things. lol

NiteFiree's Avatar


NiteFiree
07.02.2012 , 11:52 AM | #39
Quote: Originally Posted by Rehme View Post
Yeah Ive been making a boatload of creds on those advanced neural augmentors when ive been able to get my hands on them. My slicing crew has been working around the clock on missions for these things. lol
right but how often do you crit it? and how many do you get, 2,4,6? i checked for slicing purp missions on GTN, there were none..so its going to take a lot of runs and potenital credits to crit some of the purp mats..

Ladido's Avatar


Ladido
07.02.2012 , 03:58 PM | #40
I agree, im the only Armstech in my guild with over 100 players. The only good thing i can do is to craft augments. I had supplied everyone (active) with augmented weapons long before 1.3.

The only thing i can do to become a tiny bit more useful is to RE the campaign barrels for a 20% chanse in the schematic, that is if they let me... I can craft the Campaign gun wich i REd since the barrel was the only thing i needed in the gun. And it requires mats for like 1.5mill and comes without mod, enhancment and barrel.
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