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What's the difference between good and bad DPS

STAR WARS: The Old Republic > English > Classes
What's the difference between good and bad DPS

Ekemeister's Avatar


Ekemeister
07.07.2012 , 08:37 PM | #11
Every DPS knows how to use their rotation.

Good DPS first and foremost must be a good player in general. As prior mentioned, no one needs a player who can't avoid fire in an instance. If the user doesn't understand the basics of the game, the player will not do well regardless of chosen role.

The difference between Good & Bad DPS is that Good DPS players know how to use their dps to provide utility to the rest of the team. Good dps players also remember to apply their class to its fullest. For example, a good dps assassin in PvP will use Mind Control and Mass Mind Control, regardless of spec, to reduce damage applied to teammates. Many AoE abilities can be used creatively as well. Good dps players go beyond merely applying their damage to simply "make it dead."
Sith Assassin Helm & Hood? :Not included with purchase of SWTOR.

AwkwardGinger's Avatar


AwkwardGinger
07.07.2012 , 11:19 PM | #12
A good dps not only can avoid standing in things, top the meters, etc, but also has the capacity to learn and understand a mistake after the first time and preventing it from happening. Every dps will make a mistake in their career. This is fact. No one is perfect. The bad dps will blame the world, and then will continue to screw up every time. The good dps will ask a question if they don't understand, and then will get it right, or improve significantly (after all, its called PROGRESSION, which by definition is gradual, not instant). Every once in a while you will get the guy who can "do it all." Great. Make him a staple. But don't pin all your hopes and dreams on him.

Lastly of all, a good dps knows humility. A bad dps brags about being able to "do blah blah blah," and usually has someone tell him to shut his mouth (in unkind words). A good dps will mention it to himself and his friends, but not use it as an excuse (i.e. "Well I don't have to avoid the fire, because my e-peen is longer.")


I hope I've answered your question.

CecilPaladin's Avatar


CecilPaladin
07.08.2012 , 08:31 AM | #13
Quote: Originally Posted by AwkwardGinger View Post
Lastly of all, a good dps knows humility. A bad dps brags about being able to "do blah blah blah," and usually has someone tell him to shut his mouth (in unkind words). A good dps will mention it to himself and his friends, but not use it as an excuse (i.e. "Well I don't have to avoid the fire, because my e-peen is longer.")
Yeah I would def agree with this. Good dps would only refer to the meters if they were given a hard time in an ops group or whatnot. Generally bad PLAYERS would flaunt their dps meters but that doesn't automatically discount them as bad dps.

There is a difference between a good dps and a good player. Good dps pulls good numbers and generally stays safe most of the fight. Good players learn to adapt to the situation and can fill the role of other-than-dps in that crutch situation.

I play a dps sorc as my main, but have a ton of utility when needed. I've pulled people of our fire using my pull ally ability. I've bubbled people that were low in health when that AoE was about to hit. I've combat res'ed people when the healers were busy with the tanks. I even toss our heals from time to time situation permitted (think Soa platforms). Good players know how to adapt and switch targets in the event bosses need to go down at the same time and there's more than 5% difference between the two. Good players will spot heal the tank in burst situations in the event a healer is being combat res'ed. Good players would lead Soa under the pylon if the tank gets mind trapped. Good players will use their class's utility to save the raid attempt in emergency situations.

vojinsa's Avatar


vojinsa
07.11.2012 , 08:38 PM | #14
Quote: Originally Posted by Murkyone View Post
This. I was actually coming to this forum to see if I was the only healer/tank that felt this way. Nice to see I am not alone. A group of 6, 4 elites and my dpsers, and tank, mind you, do no cc and jump to 3 different targets.....

After the 2nd pull done the exact same way....I left them all to die and went and did something else.

If you play mindlessly, you will be treated as such. As healer, it isn't my job to cure cluelessness.

you waited for the 2nd pull?
Quote:
Imperial Agent-If I brought you flowers, what would you do?
Kaliyo- Go look for a man?
I love Kaliyo.

Metajedi's Avatar


Metajedi
07.14.2012 , 09:23 PM | #15
Good Dps - Follows directions well. Never pulls aggro. Has situational awareness. Has learned the fight. Tops the chart while doing all this.

Bad Dps - No idea whats going on/ Hasn't learned the fight. Pulls aggro then apologizes for being awesome.
Dies in the Fire and then blames the healer.
You will pay the price for your lack of vision!

Hxxr's Avatar


Hxxr
07.14.2012 , 10:48 PM | #16
Use the right rotation, minimalize movement (aka downtime) and optimize cooldowns (including Bloodthirst).

Optimize gear, check up on diminishing return curves, be informed about patch notes that concern your class.

Use CC effectively with no need to be told what to CC ... it just happens without second thought.

Be situationally awarene of your surroundings.

Respect the encounter mechanics and use them to you and your teams advantage.

Focus the right targets first.

Knowing what the right target is without being told.

Minimize incoming damage not only by movement but also through smart timing of defensive cooldowns.

Knowing the fight without needing an explenation ... in fact you're the one doing the explaining if anything.

Communicate important things and shut up about the rest while the encounter is ongoing.

Try to be even in DPS with everyone else ... this includes doing your best and helping others polishing their stats and rotations.

Be aware that you are a part of a team. Not you and your damage kill the boss it's the raid as a unit.

Never ever initially pull unless it's a very specific part of the encounter.

This is what it takes to be a good DPS.
The following is what it takes to be a outstanding DPS:

Be willing to reroll if the developer breaks your class. (I hope this doesn't happen in SW:ToR, but as an ex-WoW player I'm telling you this is a point worth consideration.)

You have to be able to wipe repeatedly and still concentrate throughout the raid - if the planned duration is 2 hours do it for 2 hours, if it's 8 hours then you'll be concentrated for 8 hours. If this doesn't fit your playstyle adress it or look for another raid. Without focus there is no gain no matter how hardcore of a raider you are.

Many people will fail at the last point due to not wanting to dedicate that amount of time to a game, but a lot of people are out there playing a lot and not being able to fulfill that criteria.
Quote: Originally Posted by Rtwozero View Post
Just remember that combat logs only state mathamatical facts. They are not rude or arrogant.

JacksonKS's Avatar


JacksonKS
07.25.2012 , 03:22 AM | #17
A good dps is simple. They stack the right stats, use the right rotation or priority list, know the fight mechanics and follow them, and use their non-dps abilities when needed instead of waiting on someone else to pick up their slack. i.e. interrupts, defensive, cc, stuns, ect. Being a good dps is simple as hell, the bad ones are either lazy, not paying attention, or just plain don't know their class or the fight.
Kishun - 50 Sage Iron Citadel
Fatal

Elleron's Avatar


Elleron
07.26.2012 , 10:25 AM | #18
My main in every MMO I have ever played has been DPS, and I pride myself on how well I do my job in groups. The one thing as a raid leader I looked for in every tank, healer, and DPS player is whether or not I could count on them. It's as simple as that. Can I count on you to do your job?

Your job as a DPS is to be situationally aware. Anyone can go to a website to perfect their DPS rotation/priority list, but can you interrupt whether I call for it or not? Will you pop your cooldowns at the right time? Will you get out of hazardous zones? Will you sacrifice your DPS to keep yourself (or others) alive? Can you do all of this while maintaining enough DPS to prevent an enrage? Can you learn from your mistakes and adjust? Are you willing to play for the benefit of the team over the benefit to yourself?

It takes skill to be a good DPS player. It takes skill and selflessness to be a great one.

vojinsa's Avatar


vojinsa
07.27.2012 , 07:55 AM | #19
Quote: Originally Posted by Elleron View Post
My main in every MMO I have ever played has been DPS, and I pride myself on how well I do my job in groups. The one thing as a raid leader I looked for in every tank, healer, and DPS player is whether or not I could count on them. It's as simple as that. Can I count on you to do your job?

Your job as a DPS is to be situationally aware. Anyone can go to a website to perfect their DPS rotation/priority list, but can you interrupt whether I call for it or not? Will you pop your cooldowns at the right time? Will you get out of hazardous zones? Will you sacrifice your DPS to keep yourself (or others) alive? Can you do all of this while maintaining enough DPS to prevent an enrage? Can you learn from your mistakes and adjust? Are you willing to play for the benefit of the team over the benefit to yourself?

It takes skill to be a good DPS player. It takes skill and selflessness to be a great one.

maybe there is hope for the bottom feeders?
Quote:
Imperial Agent-If I brought you flowers, what would you do?
Kaliyo- Go look for a man?
I love Kaliyo.