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Aim or Power Augments in 1.3?


Daemonson's Avatar


Daemonson
06.15.2012 , 07:27 PM | #1
First off, this is for PvE only.
I am currently sitting (fully buffed as I always run in PvE) at:
2134 Aim
837-1066 Primary
500 Power
104.1% Accuracy
35.5% Crit
70.15% Surge,
Arsenal Spec

I will be gaining 10 augment slots come 1.3 so the question is: With the diminishing returns that i will be hitting with aim, would it be better to apply aim or power augments?

fujeo-finel's Avatar


fujeo-finel
06.15.2012 , 08:08 PM | #2
You've got enough crit, so you don't need Aim. Stack power.

Sinsavz's Avatar


Sinsavz
06.16.2012 , 07:19 AM | #3
Probably power.

Is that 104% ranged accuracy? So 114% tech? That's a lot, think about trading off some of that for surge to get 75% surge.

Your crit is low IMO, but since 1.3 crits won't vent heat, so it won't matter any more I guess.

NoTomorrow's Avatar


NoTomorrow
06.16.2012 , 08:56 AM | #4
Power should only be considered for enhancements. Main stat gets bonus from skill tree and mark of power inquisitor buff. The overall bonus compensates for what power gives you.

Aerro's Avatar


Aerro
06.16.2012 , 04:43 PM | #5
Quote: Originally Posted by NoTomorrow View Post
Power should only be considered for enhancements. Main stat gets bonus from skill tree and mark of power inquisitor buff. The overall bonus compensates for what power gives you.
This right here.

You get +% Aim due to talents. Grabbing Aim augments is your best bet.
Arsenal DPS Guide
One of the leading Mercenaries in a World Progression Guild.

lawphill's Avatar


lawphill
06.16.2012 , 08:10 PM | #6
Hmm... I've been wondering about this for a while. My logic seems to say that +power is still worthwhile, but maybe I don't understand the formulas. Here's my reasoning:

I have currently 1919 aim which amounts to 383.7 bonus damage. I also have 409 power which gives 94.1 bonus damage. So basically 1 point aim = .1999 bonus damage, 1 point power = .2301 bonus damage

We get 9% bonus to aim, plus 5% bonus from Sorc buff. But we also get 5% bonus to power from warrior buff. So really 1 point aim = 1.14 points and 1 point power = 1.05 points. So that brings us to 1 point aim = .2279 bonus damage and 1 point power = .2416 bonus damage

Not sure if I've implemented the buffs correctly or if the relation between power/aim and bonus damage is linear.

lawphill's Avatar


lawphill
06.16.2012 , 09:43 PM | #7
Ok, so my calculations were wrong, but what I have now is still showing +power slightly ahead in terms of Bonus damage, although maybe the +crit from Aim makes up for it. In case anyone wants convinced here's the model roughly speaking.

Bonus damage = (Aim*1.2+Cun*1.2+TechPow*1.23+Pow*.123) * 1.05 (for warrior buff)
For my current setup (confirmed by ingame stats and by the model):
Bonus damage = 836.64
For + 1 point of Aim we get 836.8835
For +1 point of Pow we get 836.8858

So the bonus damage for 1 Aim is .2393 and for 1 Pow is .2416. Basically you're losing .0509 damage per hit (not counting crits) for every augment slot you take +aim instead of +power.

Daemonson's Avatar


Daemonson
06.17.2012 , 06:52 AM | #8
Quote: Originally Posted by lawphill View Post
Ok, so my calculations were wrong, but what I have now is still showing +power slightly ahead in terms of Bonus damage, although maybe the +crit from Aim makes up for it. In case anyone wants convinced here's the model roughly speaking.

Bonus damage = (Aim*1.2+Cun*1.2+TechPow*1.23+Pow*.123) * 1.05 (for warrior buff)
For my current setup (confirmed by ingame stats and by the model):
Bonus damage = 836.64
For + 1 point of Aim we get 836.8835
For +1 point of Pow we get 836.8858

So the bonus damage for 1 Aim is .2393 and for 1 Pow is .2416. Basically you're losing .0509 damage per hit (not counting crits) for every augment slot you take +aim instead of +power.
Thanks for this. What I am really concerned with especially with this calculations is the diminishing returns that i will hit since i have over 2100 aim. The 180 aim that I would gain would likely be diminished to only 130-140 Aim while I would gain 180 unmodified power. Since the rest of my stats are fine, especially concerning 1.3, I am thinking that it would be better dps wise to get the power augments.

Thanks for the input.

darkarkhan's Avatar


darkarkhan
06.17.2012 , 09:42 AM | #9
You should have a look at this thread which is still up to date.
Aim has no DR, only the Crit addition has, and should be the way to go in most cases.
http://www.swtor.com/community/showt...=427724&page=2

Aerro's Avatar


Aerro
06.17.2012 , 12:55 PM | #10
There are no diminishing returns to Aim, other than the crit you gain after a certain point.

You have to keep in mind that you get a 14% increase to your Aim with buffs and Talents, so augmenting Aim is what you NEED to do. If you augment Power as a DPS Merc, you are merely doing it wrong.
Arsenal DPS Guide
One of the leading Mercenaries in a World Progression Guild.