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Simple Rotation Ranged DPS?

STAR WARS: The Old Republic > English > Classes
Simple Rotation Ranged DPS?

GeneralShade's Avatar

07.11.2012 , 03:58 PM | #11
The arsenal mercenary rotation is easy and has minimal heat management issues.

Marak's Avatar

07.11.2012 , 04:01 PM | #12
Dirty Fighting gunslinger is painfully easy.

My rotation is basically this:

Flyby on cooldown (1minute) > Illegal mods on cooldown (more or less. Time it to go with certain things) > 3-4-5-6 (channeled) > 2 (channeled) > 3-4-5-6 (channeled) > 7-8 > rinse/repeat.

It seems like a lot, but it's so fluid that it's super easy.

There's no procs to watch out for and it's basically the same rotation every time and even the dots aren't hard to watch since they all line up with each other and the cast times on your filler stuff.
Cag - Juggernaut | V'ae - Sorcerer | V'ay - Mercenary
<The Jyse Legacy (50)> | Jedi Covenant
Aenik - Assassin | Vhay - Operative | K'rie - Sniper | Vhae - Marauder

CecilPaladin's Avatar

07.12.2012 , 01:17 PM | #13
Mercs are definately easy rotations.

I would have to say a sorc/sage hybrid dps is one of the simplest as well. You have basically 2 instant cast dots to maintain. You spam one ability, Force Lightning / Telekenitc Throw, the entire time, and watch for a proc to cast another instant cast spell. Never run out of mana as force lightning actually regen's your force.

It gets a bit more complicated if you want to add utility with bubbles, heals, combat res, force pulls, force speed, and the various cd's. But the normal dps rotation is pretty mindless.