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Unsubscriber's Thread: Tell us a few things

STAR WARS: The Old Republic > English > General Discussion > Off-Topic
Unsubscriber's Thread: Tell us a few things

Kophar's Avatar


Kophar
08.06.2012 , 05:27 PM | #261
We will see, we will see..
I saw a dark explosion. I sensed a power within. I felt the urge, the rage, the power... I AM REBORN!!

Scritchy's Avatar


Scritchy
08.06.2012 , 05:36 PM | #262
Quote: Originally Posted by Kophar View Post
Wedbush currently has a 12-month price target of $29 and a rating of “Outperform” for EA. The market is reacting positively to EA’s fiscal news, which involved making Star Wars: The Old Republic free. EA’s stock closed up almost six percent at $11.68.

Wedbush Securities analyst Michael Pachter:

“We believe the free-to-play option and lower retail price will combine to significantly increase the number of Star Wars players by the end of the year as the two largest barriers to entry for potential Star Wars gamers (apart from an appreciation for the franchise and PC gaming) have been significantly reduced or eliminated. We expect the network effect to augment the number of gamers further. In the long-term, we believe the adjustments will result in incremental revenue and earnings growth as high-margin Cartel Coin purchases by a much larger pool of gamers and additional advertising generate more revenue than was lost through declining subscription fees and the lower MSRP.”

Ultimately, Pachter believes that Star Wars now has the potential to “attract at least 10 million Monthly Active Users indefinitely, with upside to perhaps 50 million.” He added, “Thus, we believe that contribution from the model shift could be significant for years to come.”

Read it and shut up with all the trash talk bout SWTOR.
Anybody who believes anything Pachter says has never seen his predictions before, the guy is beyond clueless.

My reasons for unsubbing:
1) PVP is boring/lacking/gear grind/more frustrating than fun at 50 (yay CCfest)
2) Leveling is too damn linear, I can't bring myself to do the world quests again just to level an alt, anything outside the class storyline is repetitious beyond belief
3) Not a single innovative thing. We've seen it all before.
4) Lack of updates. So much for the monthly updates we said we would be getting.
5) End game is awful. Three operations, what the hell? Even as far back as EQ2, there were a ton of raids to do at end game within 6 months of launch.
6) Crafting/Gathering is beyond awful. I can see how some folks might not like the traditional way of doing it, but holy crap is this implementation boring and sterile. At least in games like SWG and Aion I could feel some sense of pride in what I created, here there isn't that feeling.
7) Overly instanced. If I wanted to play a single player or small group game, I would. It doesn't FEEL like a MMO.
8) Sterile worlds. All the mobs are just standing around waiting to die, the worlds have no depth.
9) Lack of exploration. The channeled feeling of the worlds and the restrictions placed on the characters just sucks. It lacks the epic feeling of expanses and danger, it is just funneling you from one quest hub to the next.

Captain_Vae's Avatar


Captain_Vae
08.06.2012 , 05:40 PM | #263
My quitting comes down to SWTOR going to F2P. My guild left WoW to come here and we expected to play here for years and years. We played WoW for many years after we left SWG when they did the NGE.

So my entire guild is going back to WoW. I am basically leveling alts right now because MOP is coming up and I know the gear I have on my 85's will be replaced by greens. HA!

Back to why I am quitting SWTOR. I will NEVER play any F2P game.

That is the reason. We had fun. We enjoyed many aspects of the game. Sure, there were things we would have liked to have fixed but we figured this is a new game and it is just coming into its own.

We had an anonymous vote in the guild to see if we would stay or leave.

If we voted to leave what game would we go to.

The vote was 100% to leave - mostly due to F2P.

If WoW ever goes F2P then we are gone there too.
EA/Bioware just pulled a SOE.. Welcome to Star Wars The old Republic: NGE
- Skulldron

Saltydogg's Avatar


Saltydogg
08.06.2012 , 06:55 PM | #264
Quote: Originally Posted by Revan-the-knight View Post
Your lucky they even added PVP, its a PVE centered game, Centered around the story, PVP is just an afterthought
LOL really? I guess you never beta tested or followed what Bio/EA had to say about the game. They stated over and over that there will be massive pvp battles, the war between light and dark will rage. I guess you never watched any trailers, they seemed to focus alot on battles BECAUSE THATS WHAT STAR WARS WAS ABOUT. I guess you were a fan of KOTOR because your thinking of what this game is compared to what it's supposed to be is very very far off
Saltydogg the real mmo dog

Holy_Wars's Avatar


Holy_Wars
08.06.2012 , 09:44 PM | #265
1. Game is way, way too easy.

2. No immersion: Everything is streamlined. Quests show you exactly where to go. Maps are too linear. Too much instancing. Most NPCs/creatures just stand still. Not enough star wars music. All spaceports look the same. Too much fast travel. Could go on all day about this one.

3. PVP: I dont like expertise. Gear gap is too big. Open world PVP is bad. Too many stuns. Not too impressed with PVP match types.

4. Game design: Terrible and ugly character customization. Most armor looks like a jump suit. Terrible map layouts. I personally like a more 'realistic' type of game, for example, I think most classes have too many 'super' powers. I don't like seeing force lightning at level 2. I think flamethrowers and and rockets should be actual pieces of equipment with large cooldowns or actual ammunition. Stuff like that.

5. Server population and the way they've handled it: They merged servers way too late. I played on a server that had about 12 people on the fleet most of the time. It had 2 people on it when I unsubbed the first time.

I came back at mergers, and the two servers I played on both merged to the same new one. I didnt have enough character slots to bring all my guys over, and also couldnt create a new character.


I stick around because it's star wars and im a huge star wars nerd. If this game wasn't star wars themed I wouldnt be here and wouldnt have bought the game in the first place.

Lailis's Avatar


Lailis
08.07.2012 , 10:27 AM | #266
I have 12 days left of playtime in SWTOR. My husband hasn`t decided if he`ll cancel his account or wait it out to see if the F2P model will work. He`s a die hard Star Wars fan.

Personally I had high hopes for this game and at the start I had a great experience! This was the game, and I qoute, to be a WoW killer.

At first leveling characters with my husband was a joy! Reaching level 50 and then gearing up for operations was enjoyable. The operations were entertaining even if at the start they were rather buggy. Also we were in a great guild that was socially active. Then the issues....

1. Lack of Content Patches: Tired... oh so tired of leveling alts.... I would have loved to see more content patches... This game needed more endgame content. Leveling a myraid of alts ins`t enjoyable after awhile.

2. Lack of Communication on Forums: I`ve played multiple MMO`s (I wont name them seeing as how there are flamers in this thread) and this game by far has the worst communication between devs and players via the forum. The Consumerist even labeled EA as the worst gaming company in America and for this reason alone I can`t blame them.

3. Lack of Sandbox Elements: Raiding, PVP, Dailies, and level a new alt. That's it? What about more holiday themed events? What about player housing? Why can`t I customize my ship? How about Day to Night cycles? oh... and I can`t swim? Seriously? These elements would have made the gaming environment richer for me. For a game that according to Forbes is the most expensive game EVER made, where are these extra elements? For an approximate $400 million dollar price tag it's seriously lacking in the bells and whistles category.

4. This game is Linear: I want to explore an open world. At first I didn`t mind it on my first toon but then after leveling my third alt I was like...dejavu? Give me multiple paths for exploring / questing in a zone.

5. F2P model: ok... so the game lost so many subscribers that EA / Bioware has to change their model. That`s fine, but free to play? I`m sorry, but I've tried F2P games and I`ve never cared for them. Some players in the Free to Play gaming realm are real jerks or just plain gold farmers who ruin the game experience. I can`t say the game economy will bode well from this change but maybe there will be restrictions put in place. Who knows?

What also has me concerned is when major organizations like Forbes and the Consumerist are writing articles about how bad this company (EA) where is the good publicity? Where is EA saying HEY we see we need to improve and here`s our plan of action! Acting like an ostrich with your head in the sand seems to be their strategy.

Oh and for you flamers out there. Its true I had higher expectations than some for this game but you know what? In life if you lower your expectations too much you get nothing but mediocrity. Who wants mediocrity when the possiblities for awesomeness are within arms reach if only effort to excell at what you do was put forth by a company? Making a profit with the minimal amount of work required to appease a base amount of players to keep financially afloat = mediocrity.

AmblinAlong's Avatar


AmblinAlong
08.07.2012 , 11:58 AM | #267
Well I'm out.

My reasons are manifold but mainly this. I do not know how much TOR cost BW and EA to make but I have read an awful lot of speculations. I can also perfom basic mathematic functions regarding Sales and Subs.

At this point, I DO NOT NOT BELIEVE that EA or BW via SWTOR are setting a target of "profit". I believe at this point they are now looking at recovering to the baseline they spent on the game to BREAK EVEN. I have seen no-one discuss this as yet. Lots of "OMG EA want the money" posts, just none that seem understand quite why.

It's my belief that this "requirement that breakeven be achieved" is the driving factor behind the move to F2P. This is not the "deal" I envisioned having with BW when I subbed. It's this "target of breakeven" that leads me to believe that anything and everything that can and may be sold in the game, will be, regardless of how long it has taken subbers to aquire the same or indeed how such items may break gameplay to non-spenders, including those who don't spend extra whilst subbing. I don't trust them anymore.

I've done my time around alot of games over the years. I've seen alot of stuff. I've seen staunch defenders of BW and the F2P plan and right now I kinda want to sound like Morgan Freeman in that fabulous scene with the would be blackmailer in "The Dark Knight"

"You believe a company with Stockholders, being many millions of $'s in the hole on a project, with a history of nickle and diming customers, with direct competitors doing the self-same thing and who recently stated about when and when-not you the gamer are price sensitive, won't P2W and nickle and dime you to recover break even point? OK. Good luck with that...."

Seriously I loved the game, I had a tonne of fun since Christmas Day. I also swear I will never, ever purchase another EA or BW game again. 7 months lol? I want my money back.

To those staying, I hope you have an absolute blast, it was fun while it lasted,

MTFBWYA

Biogood's Avatar


Biogood
08.07.2012 , 12:43 PM | #268
Guild Wars 2
"Don't get any twisted ideas in that Sithy head of yours."

SirRobin's Avatar


SirRobin
08.07.2012 , 12:56 PM | #269
Meh... I left back in early March because I was bored and then came back recently because I was more bored. Now I'm leaving again because I'v found something else less boring.

The game is just too linear and too short. BioWare kept saying they were adding story as a fourth pillar and instead it plays like they stole marble from the other three to make it.

I don't hate this game. I feel more sorry for it than anything else. It had so much potential but BioWare just didn't "get it." Of course some people like what BioWare made. It takes all kinds to make a world.

Of course it comes as no surprise, given this game's design, that no where near enough, like it enough, to pay to play it. Hopefully we'll get another great MMORPG someday but TOR certainly wasn't it.

JefferyClark's Avatar


JefferyClark
08.07.2012 , 01:48 PM | #270
I am leaving because of F2P. The only way a free/sub hybrid with microtransactions works is if they go the route of STO and sell game-changing items in the cash shop.

F2P players in STO HAVE to buy ships, since they can't afford them any other way. The ships they buy are the +1 variants of the ships that subscribers can buy, so in order to compete, the subscribers ALSO have to buy the +1 ships or fight at a disadvantage.

The only way it works is if they keep churning out stuff that people want/have to buy from the cash shop. The only reason most people will buy stuff is if they NEED it. The way to make them NEED it is to make it game-changing.
Jeffinas (Guardian)
Exceptional Legion
Prophecy of the Five